Posted 09 June 2011 - 12:57 PM
Well, yes. It would be pretty nice if we had [an higher amount of] quests giving more EXP than they are giving now.
[They should make that Laphine quest give again 700k exp instead of 70k daily]
Very long quests [The Sign] are not giving a decent experience income, so it won't bother doing it. Okay, this one gives 5m exp [very split though, it's technically impossible to use a manual] and access to Geffenia, a pretty decent 10x~11x leveling spot. I mean. Low experience income, the quest lasts something like 3 days to do... In 3 days, I could make... 100+ medusa/harpy VIP turnins, which would give 50 million exp, 10 times this quest gives.
Okay, killing monsters is nice, but there is a lot of another stuff to do in the game, that we could totally do instead of just killing monsters in one forced and specific place, being forced to bot or "buy" EXP [Yes, that stuff which happens in the second seal].
/omg my idea of CP in the bungee jump is still up *gets killed by the random people* [At least I play Valkyrie, not Ymir~]
Anyways, you people could always put a cooldown of like, 2~4 days per use of reset stone to reset the seals, regardless of how many seals had been made by the person. Anyways, it does not matter. Or is that, or is grinding on the forced places [Competing with bots, sometime] to get the exp.
Talking about bots... How good the bots seems to be unable to hunt in the best place to hunt for elder branches, they are 20~30k in the valk though ):