2nd seal alwats released
#1
Posted 08 June 2011 - 05:38 AM
really now,ppl lvl off the 2nd seal only and reset after it and its constantly released...i can't be on 24/7
to watch when it will appear,and be forced to do it in 2,6 secs...
is my request that unreasonable??...waiting for ur comments pls
(i'd like to know if it only bothers me in order to stop complaining if it's only me >.<)
#2
Posted 08 June 2011 - 05:50 AM
It does annoy me that people don't do the other seals (especially Sleip), but obviously someone's doing it enough. Having to do all 4 seals is sort of harsh. Guilds normally roll the last two seals themselves when they want to go for a God item.
#3
Posted 08 June 2011 - 06:24 AM
"Well, I could run to bios for another 30 hours, spending about other 100m~ zeny in supplies plus 2k KP in buffs like always... or I could do the second seal two times in 20 minutes".
I ended doing the second seal once and leveled the rest normally because taking a 150ing screenshot from the second seal quest would have been supersad =x.
If there were several quest to level, partying was working, and fun and hard and rewarding instances existed, I don't think people would repeat seal 2 as much. Also, if renewal woe didn't require you to at least be 150. The level based status resistance idea is ridiculous.
#4
Posted 08 June 2011 - 06:48 AM
A cooldown on the Seal 2 turnin might not be a bad idea though. Only let a character turn it in (and receive experience) maybe...twice a week? Leveling off of it like that was probably unintended.
#5
Posted 08 June 2011 - 07:04 AM
But putting a delay of one week for reseting would be someway nice. So 100 different people could make the quest.
They can even put a option to use 3 reset stones to reset status of the whole account [for VIPs only o:]
You need 10000 biolabs 3 monsters to reach level 149-150. This is too much D:
Anyways. They said they would remake the exp from each monster... I just hope it makes challenging, but less boring. [I did not said [i]easier[/i], I said less boring ]
Okay, they want to make tons of profit from reset stones... But I'm not sure. Most people buy reset stones from playspan, not warpportal.
And yes, leveling by repeating this quest over and over is boring as hell. But leveling by "playing the game" is worse. I love to play the game, but this way is horrible.
#6
Posted 08 June 2011 - 07:09 AM
#7
Posted 08 June 2011 - 07:13 AM
People level only off the second seal because other forms of leveling are either boring/repetitive or too slow. When I was about to reach level 150, I started to think like:
"Well, I could run to bios for another 30 hours, spending about other 100m~ zeny in supplies plus 2k KP in buffs like always... or I could do the second seal two times in 20 minutes".
Some classes levels for 0 zeny and it is ridiculous how the 2nd seal is being farmed for 'easy exp'. I just woke up, checked my merchant and the 2nd seal closed after 4 people announced they need a party. Now I'll have to use a reset stone and forget about the 2nd seal.
#8
Posted 08 June 2011 - 08:02 AM
#9
Posted 08 June 2011 - 08:12 AM
#10
Posted 08 June 2011 - 08:51 AM
Seal 2 is not the answer to the leveling problems people are having. It needs to have some sort of restriction put upon it. It needs not a race against the clock so i can finish the seal without it closing just in case a real life issue comes up while i'm running it. I think a 1 time limit per seal roll is fair.
#11
Posted 08 June 2011 - 08:59 AM
#12
Posted 08 June 2011 - 09:04 AM
#13
Posted 08 June 2011 - 09:08 AM
On the topic of seal2, I've seen some people walk into the Pront Library then immediately walk out and continuing the seal quest. Some illegal activity there maybe? Seems like people are able to skip some of the more lengthy NPCs.
It takes like 30 seconds or less to complete that npc. If you see someone enter and walk out, then you are watching the slow people, not the fast ones. Fast people use butterfly wings, not walk.
#14
Posted 08 June 2011 - 09:15 AM
#15
Posted 08 June 2011 - 09:24 AM
#16
Posted 08 June 2011 - 11:09 AM
it's competitive sure, but if there was no competition you might as well go play a single player game.
Isn't that what we are basically already doing since renewal was added anyway.
There is barely any partying because solo leveling is more efficient, and for some reason they just don't feel the need to rework the partying system much at all.
Edited by Flower, 08 June 2011 - 11:10 AM.
#17
Posted 08 June 2011 - 11:20 AM
Edited by morphine, 08 June 2011 - 11:21 AM.
#18
Posted 08 June 2011 - 11:31 AM
#19
Posted 08 June 2011 - 11:33 AM
#20
Posted 08 June 2011 - 12:33 PM
#21
Posted 08 June 2011 - 12:43 PM
this would also directly increase pushing of seals constantly
#22
Posted 08 June 2011 - 12:45 PM
#23
Posted 08 June 2011 - 12:55 PM
It's only 5.4mil exp. A lot of players can get that buy abusing their almighty items in less than 30 mins, people should just be thankful to get the chance to boost their exp sometimes then have to pay a reset stone to do it again.
3xbm + vip = 16,200,000
get ~4 done thats quite a bit of exp
#24
Posted 08 June 2011 - 12:57 PM
I think we've hit the end of the god item's rush. No one else has a god item to make. So no more reason to break seals fast.
What server you playing on? Must be a troll. I'll feed it.
#25
Posted 08 June 2011 - 01:03 PM
Deadlock.a more reasonable and logical fix would be requiring all 4 seals to be completed in order to use reset stones on seal quests
this would also directly increase pushing of seals constantly
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