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130-150 Turn-in Event


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#1 iCandy

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Posted 17 June 2011 - 06:26 AM

Let start this thread so that it will be clear as to what monsters and map we want for any upcoming turn-in event for 130-150 level range.

My vote goes to Bradium Golem @ Manuk Field (man_fild02) with 3x spawns.


Whats your suggestion?


If you like my suggestion please add a +1 to this post.

If you like the suggestion for monster and map of another person, give him/her +1.


Let the voting begin! :waddle:
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#2 Clogon

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Posted 17 June 2011 - 06:28 AM

I prefer Tatacho/Hillsions but yeah new world monsters would be fun.
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#3 Wiggles

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Posted 17 June 2011 - 06:32 AM

I prefer Tatacho/Hillsions but yeah new world monsters would be fun.


+1 to this. Also the Centipedes, ofcourse.
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#4 Kadnya

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Posted 17 June 2011 - 06:35 AM

My suggestion would be to add a turn in at biolabs 3. Make the exp worth it (not directly taken from teh current monsters exp, because current bio 3 monsters give far much less exp than they should give). It would require more cooperation than any other map, and could use some more fine strategies than flywing->oneshot->flywing->KS.
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#5 Kadelia

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Posted 17 June 2011 - 06:36 AM

Dimensional Gorge with 2x spawns and quest giving about 2x their normal worth for X monsters might be fun :waddle: Those monsters would require a bit of teamwork with 2x spawn hehe.
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#6 Dukeares

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Posted 17 June 2011 - 06:36 AM

i prefer incanation of morroc.... :waddle:
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#7 iCandy

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Posted 17 June 2011 - 06:47 AM

guys, let's be specific as to what monsters that we want so that we can avoid confusion.

My suggestion would be to add a turn in at biolabs 3. Make the exp worth it (not directly taken from teh current monsters exp, because current bio 3 monsters give far much less exp than they should give). It would require more cooperation than any other map, and could use some more fine strategies than flywing->oneshot->flywing->KS.


Please take note that there are several monsters down there that:

1 kill for Eremes Guile and 1 kill for Cecil Damon doesn't count as 2 kills for an X kill count turn-in (that's what I observed from the previous turn-ins)
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#8 Nitro

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Posted 17 June 2011 - 06:49 AM

I vote Bio Labs level 2, with the first class, Doppelganger-like mobs being turn-ins. A full party getting massive exp from that would be quite nice and taking on 200 of them would probalby beat old dragons TI easily.
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#9 MrBudd

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Posted 17 June 2011 - 07:19 AM

Bio3 or incarnation of morroc turn ins. Make people do the entrance quest to get in and with VIP warps. The entrance quests are easy and makes people check out parts of the game that would be otherwise missed.

Oh yeah. Make a roaming instant spawn Satan Morroc or remove the cool down to respawn him. There has to be some degree of high risk. Don't forget to disable kahii on that map.

Oh last minute idea, how about killing Valkyries?
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#10 meli

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Posted 17 June 2011 - 07:42 AM

I say tatacho map is too little for such event, imagine a bunch of parties there ksing each other for the spawn.

Hillslion/bradium golem + incarnation of morroc would be a nice set up. Different maps to choose from, you can either choose to mob or single killing.
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#11 Fibrizzo

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Posted 17 June 2011 - 08:05 AM

Necromancers spawn x3. Give the chance to the AB's to deal some damage with ME and not being a leecher even on TI event. These TI events are allways against something that AB cannot deal with (except harpies and medusas but they weren't even dark or undead element to deal decent damage with ME...)

Edited by Fibrizzo, 17 June 2011 - 08:06 AM.

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#12 iCandy

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Posted 17 June 2011 - 04:34 PM

I do agree Necromancers might be fun but they are "boss" type monsters so i don't think they will qualify
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#13 JAYRAD

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Posted 17 June 2011 - 04:38 PM

I do agree Necromancers might be fun but they are "boss" type monsters so i don't think they will qualify

kasa's are boss type gg
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#14 Ralis

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Posted 17 June 2011 - 04:58 PM

Nameless Island turnins with Banshees on the first floor, Zombie Slaughterers on the second and Necromancers on the third.

Edited by Ralis, 17 June 2011 - 04:58 PM.

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#15 Ralis

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Posted 17 June 2011 - 04:59 PM

Oh last minute idea, how about killing Valkyries?


Good luck with that Budd, Impound doesn't exactly sleep and he doesn't care if you find them first, he'll KS you regardless! ^_^
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#16 Kagrra

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Posted 17 June 2011 - 05:01 PM

Necromancers spawn x3. Give the chance to the AB's to deal some damage with ME and not being a leecher even on TI event. These TI events are allways against something that AB cannot deal with (except harpies and medusas but they weren't even dark or undead element to deal decent damage with ME...)

Why not make that 115+ or 120+? They are level 133. :<
and mainly so my ab could possibly do it too. fufu.
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#17 Pril

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Posted 17 June 2011 - 05:02 PM

Biolabs 2 with the 1st classes. NOT removers only. 7 npcs for each separate monster, double spawn, 200 kills each, reverting back to the previous 0 monster exp, 100% quest exp. The map is so large that having it be full of people won't even be that big of a problem.
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#18 GuardianTK

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Posted 17 June 2011 - 05:07 PM

I'd also like to see a Bio2 turn in. As Pril mentioned, it's a pretty big map. Plenty of room and lotsa monsters.
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#19 Frank1e

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Posted 17 June 2011 - 05:27 PM

how about Odins Shrine. maybe they can triple spawn the mini valks as well. =D
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#20 BlackPotato

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Posted 17 June 2011 - 05:34 PM

al3. or make rachel sanc worth partying at
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#21 Kirameki

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Posted 17 June 2011 - 06:04 PM

al3
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#22 Zeca

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Posted 17 June 2011 - 06:17 PM

kasas
the xp was awesome and kept all the baddies away
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#23 Fibrizzo

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Posted 17 June 2011 - 06:27 PM

Why not make that 115+ or 120+? They are level 133. :<
and mainly so my ab could possibly do it too. fufu.


Because Necromancers are the higher level undead monster. And zombie slaughter or ragged zombies are 122-123 and that map it's pretty mobby. The exp/hour there for soloing a ME AB is better in the Fallen Bishop map... While Banshees give higher exp (but they have higher mdef so you'll kill slow) and Necromancers are not possible to mob and kill everything with 1 ME (probably with godlikes like sleips or fallen bishop shoes xD) and their abnormal status are annoying (and now while bathory carded armor does not make you inmune to the sh¡tty green undead status >.<)
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#24 Tribe

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Posted 17 June 2011 - 06:27 PM

Something that needs a party to do is all I ask for... Solo can be boringgg

Pre-re Dragonlabs was heaps fun (kinda)

I vote bio 3 but split the 6 mobs into 2 TIs (having 6 Npcs would be gay)
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#25 HRdevil

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Posted 17 June 2011 - 06:29 PM

Tatacho and hillsion are way too easy and are weak against fire, bring something with more challenge.
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