Wow, too many stuff, but let's count.
Linkers: I hope their third class come as soon as possible. Ninja's one is also in the way to be released.
Also. Soul Linkers and Taekwon Masters should reach job 70 instead of 50, if they jump straight for third class. [All the extended jobs planned to go to third class have max job 70 or even higher (99 for Super Novice)]
Also. Why does the Fixed Casting times does not stack? So Sacrament could change only... 30%, and maybe giving 20+% to Dancing With Wargs... And these stacks would make both classes self-dependent, to reduce the highest casting as possible. [And Nidhoggur/Rata card would not need to reduce 50% either, but 25% instead]
1. Why Sea Witch? Wide Silence? It would require "3" to work. Also, yes, the other performer skills need a urgently buff. I don't mind nerfing Severe Rainstorm. It has already a wide range [The highest from the performers skill tree] and it's a great skill to pass negative status from the bow, as Arrow Shower was before.
2. Range 4 might work. Somebody said to me "weapons with range over 4 are affected by Vulture Eye"... Not sure about it though.
3. That is the most important data to almost all the classes in the game. GX needs it, Performers need it, Warlocks, Sorcerers, Archbishop... The list is huge. Immunity via stat is ridiculous to who deals the status, but great for who receives. Also, immunity via stat is a nerf to classes able to "heal" the status.
4. Yeah. Why just Dragon Breath and Severe Rainstorm have high cost based on the
percentage of the Max SP of the class?
5. Instead of flat values, why not percentages? [Like, my 150 DEX | Maxed Dance Lessons | Maxed Focus Ballet] gives
flat 45 HIT.
http://irowiki.org/wiki/Focus_Ballet
Why not giving 45% of the hit
of the target to the target? Like, 45% of 400 would be near to... 180. So they would have 580 HIT instead. This would be even required to low-level x MVP battles.
[The same to the bard's Perfect Tablature, they also need to give not flat, but percentage]
6. If we attack with magic, we totally need it. Performers even have
Improvised Song, the skill which casts "random magic".
They could also add Sage/Warlock/Sorcerer magic to Improvised Song~~~~~~~~~ hehe~
7. OMG ACCESSORIES. This one is lovely. Does it have moar ones~?
There is also a whip coming that will decrease the cast time of DSL and Siren's Voice too Posted Image
I love my wanderer but I wish Great Echo did more damage that SR does since the skill is more versatile that SR. The other skills just seem zzzz except maybe Moonlight Serenade for the magic users.
FROZEN SPIDERS! OH GIVE ME MAH WHIP NAO! [I still want the Rose Vine~~~~ Casting Siren when taking damage~~~~ <3]
Great Echo could work like the Assassin Cross' Soul Breaker. [(12+performers)*100]% ATK
and [(12+performers)*100]% MATK in only one strike, people being able to block the ATK part, but
not the MATK part. And if they don't want to boost the damage, at least lower to
1 second cooldown.
Edited by asayuu, 18 June 2011 - 01:12 PM.