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Accuracy Down Debuff question


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#1 jerome15

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Posted 19 June 2011 - 11:32 PM

defense gives damage reduction, and evasion should make targets miss you. i've used an accuracy down III debuff enchant in my weapon and the mobs barely do any damage to me. anyone else noticed this and can verify the results? i can't get on for a few months to verify and check how it is now. thanks
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#2 MakoXD

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Posted 20 June 2011 - 03:14 AM

hmm at evasion and accuracy you need very high numbers to see a difference. adding/removing a few k should be noticeable.

but i never tryed this enchants
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#3 tally

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Posted 20 June 2011 - 04:36 AM

Yes, also the hunters' tear gas firing is very useful in AT for this reason - mobs rarely hit you.

However at higher levels the amount of accuracy they remove isn't enough to make much difference. You're better off with crit up or def down etc
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#4 jerome15

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Posted 20 June 2011 - 04:53 AM

i haven't tried the enchant at higher levels. i used it at around high 50's, low 60's i believe and it made a big difference in the damage i took (barely took any damage). thought someone might've tried it at higher levels. it was an accuracy down III, the weapon enchant with the shortest duration with the highest accuracy down, don't remember exact stats. if someone knows the stats for the debuff, please post. maybe that will help with anyone that uses it or even the accuracy down IV or V
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#5 MakoXD

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Posted 20 June 2011 - 04:58 AM

i guess i try a L 4 or 5 later

enchants are here http://requiem-wiki.org/wiki/Enchants


the very low dmg taken is a miss
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#6 jerome15

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Posted 20 June 2011 - 05:34 AM

i guess that a miss would make sense. that'd be awesome if you could check how a IV or V would work. i'm wondering how they will work on ST mobs and raid bosses that use aa a lot.
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#7 MakoXD

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Posted 20 June 2011 - 05:40 AM

i guess that a miss would make sense. that'd be awesome if you could check how a IV or V would work. i'm wondering how they will work on ST mobs and raid bosses that use aa a lot.

on raids probably only usefull if you already got very much evasion.
bosses have pretty much accuracy
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#8 jerome15

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Posted 20 June 2011 - 05:50 AM

on raids probably only usefull if you already got very much evasion.bosses have pretty much accuracy



not sure how much evasion prots usually have since i'd be using the enchant to help the prot not take a lot of damage. might be a dumb question, but does accuracy affect hits from spell casting?

bosses have pretty much what accuracy?
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#9 MakoXD

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Posted 20 June 2011 - 05:54 AM

not sure how much evasion prots usually have since i'd be using the enchant to help the prot not take a lot of damage. might be a dumb question, but does accuracy affect hits from spell casting?

bosses have pretty much what accuracy?

accuracy / evasion is only for autoattacks

in s1 lvl difference had effect on skill hit/miss , but that dont work anymore (in pvp , not sure about pve)

Edited by MakoXD, 20 June 2011 - 05:55 AM.

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#10 jerome15

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Posted 20 June 2011 - 06:00 AM

i thought so. i only play pve, unless i need pvp items, so i'm not worried about pvp part. if you happen to try out a IV or V on a raid boss or ST, please let me know how that goes.
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#11 MakoXD

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Posted 20 June 2011 - 06:06 AM

ohh , bosses dont have that much acc http://forums.warppo...iem-boss-stats/

Ordinary Accuracy Down I for 10s = - 500
Supernus Accuracy Down II for 10s = - 1000
Eximus Accuracy Down III for 10s = - 1500
Rare Accuracy Down IV for 10s = - 2000
Carus Accuracy Down V for 10s = - 2500


could actually work
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#12 jerome15

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Posted 20 June 2011 - 06:26 AM

thank you for posting the stats of the enchant, helps me a lot since i can't get to the site here. is that supposed to be a comma instead of a period under the accuracy? try out the debuff enchants and let me know how it works out and who you use it on
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#13 MakoXD

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Posted 20 June 2011 - 06:34 AM

got no L4 or 5 atm and we dont raid as long as event-quest is up.
but will test in next days
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#14 jerome15

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Posted 20 June 2011 - 09:33 AM

sounds good, i got nothing but time right now. i'll be looking forward to hearing what you come up with and appreciate your help.
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#15 DeveloperX

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Posted 21 June 2011 - 10:38 PM

Accuracy and Evasion also affect mage classes. This can be proven with ET Ball that gives around 3.2k eva and acu. Try it out and see for yourself. I did some experimenting with Acu before and it seems like there's a major difference between 7k acu and 5k acu. I have never had over 9k Acu so I can't really speak for that, but at 5k Acu you certainly miss alot. So assuming u can get acu down level 5 it might actually make a huge difference in PVP only, but not so much in pve. Def down is a much more common enchant to use for pvp, and skill/phys crit up for pve.

Edited by DeveloperX, 21 June 2011 - 10:39 PM.

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#16 jerome15

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Posted 22 June 2011 - 12:28 AM

i'm looking at the enchant down for raids in case it helps make bosses miss a lot more. would be a huge help for tanks. i can't really try it out, i can't play for another 5 months. i was hoping to get all this info for when i get back and i'll have 2 computers with avenger and ranger or avenger and avenger, if it makes enough of a difference, i was going to put an accuracy down in each of their launchers to keep the prot alive. also trying to see how the accuracy down works to help my captured mob(s) stay alive longer. i'm not really worried about my accuracy since i'm mostly AA anyway.
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#17 MakoXD

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Posted 01 July 2011 - 03:57 PM

tryed with a L4 ( -2000 ) accuracy down
at Rh ( L77 boss ) with 79 tank.

not a big difference.

and its the same groupe as -750 def downs , that makes it suck and not worth it.
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#18 jerome15

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Posted 01 July 2011 - 08:29 PM

haha, alright. thank you for at least trying it out, i appreciate it. guess i'll have to stick to my phys crit up's for my avenger and ranger.
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#19 ThreeTimes6

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Posted 26 September 2012 - 02:08 AM

even when this topic is a year old now... Accuracy Double Down V can be a lot of fun if u play a class that can debuff Accuracy by skill too...

A nice example is a Dominator (with Binding Weapon skilled at 10 + DNA for it to get 53% Accuracy debuff at all + Invisibility at 10 + DNA + Blessing of wind ---> ~30k Evasion in my case) vs. 85 lvl Grotun in Crescent Dead Pit.

the Grotun can hit u like 2.5k dmg - after that debuff it only does 40-100 dmg - the resulting "misses" are always shown as low dmg. I used the Accuracy Double Down V once beside the skill, pure fun against melees. But we found out u always should have atleast 6x more Evasion than the Accuracy of ur opponent to notice the effect.
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#20 linker591

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Posted 26 September 2012 - 12:30 PM

But we found out u always should have atleast 6x more Evasion than the Accuracy of ur opponent to notice the effect.

in other words 8/8 s1/s2 rh scales lol
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#21 ThreeTimes6

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Posted 27 September 2012 - 12:06 AM

well u can use a Bloody Doll or make a Terrifying Ornament with Evasion too - Raging Stitched/Witch's Eye max base stat for Evasion is 5640 ^^
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#22 exilehunter

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Posted 27 September 2012 - 12:18 AM

i've always wanted to try a pure eva build. dunno what class would benefit from it though since its useless in pvp against mages and a pve domi is really just an afk farmer.
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#23 ThreeTimes6

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Posted 27 September 2012 - 08:37 AM

lol I doubt that my domi is afking only - afk domis dont need high evasion since when they're afk their pets are doing everything for them anyways... active playing domis rather need high evasion
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#24 jerome15

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Posted 10 October 2012 - 02:24 PM

holy -_-, my thread is still active after over a year. i pretty much gave up on the evasion enchant thing since avengers aren't all that great now without a pet that lasts a long time. thanks for all the posts and help
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#25 Vulcano

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Posted 12 October 2012 - 09:19 AM

you welcome
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