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NPC dialogue issues


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#1 Stalkerness

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Posted 23 June 2011 - 09:29 PM

I kind of understand the "you're not wearing the ring and can't speak his language", but most the other jibberish from prior updates uses english characters.

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This npc name is missing a G at the begining

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"be" not "b"

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Edited by Stalkerness, 23 June 2011 - 09:43 PM.

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#2 Stalkerness

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Posted 23 June 2011 - 09:52 PM

Ahat appears to be both genders... i've only included one screen of it, but the entire discussion of Ahat keeps switching back and forth

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#3 Resplendent

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Posted 23 June 2011 - 10:28 PM

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Dialogue seems to have gotten mixed between two separate NPC's.

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Same case here only it's between me and this NPC but they're on the same box instead of separate ones.

Edited by Resplendent, 23 June 2011 - 10:30 PM.

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#4 Guest_Holden_*

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Posted 24 June 2011 - 12:36 PM

We will try to address all of these dialogue issues when a maintenance is performed later today.
As far as the Ring of the Ancient Wise King, since our client doesn't recognize ASCII the Sapha gibberish dialogue will have to be replaced with English characters just as the previous episodes were.
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#5 Heris

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Posted 24 June 2011 - 01:48 PM

Shay says the dimensional crack we must investigate is at Dicastes' Northeast when it's actually at the southeast

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#6 Resplendent

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Posted 25 June 2011 - 12:18 AM

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Tetera Bolt should be Tetra Vortex

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him should be here

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Last line probably shouldn't be there at all.

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Not an NPC, but still. ".gat" should be removed from the Objective area.
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