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#201 twitch

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Posted 07 October 2011 - 11:43 AM

I haven't had a drops update in about 6 months -_-

ah :D
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#202 PurpleYouko

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Posted 09 November 2011 - 11:49 AM

Added all items, craft recipes, break lists, sets data and stats for client version 364. :)

Still not seeing any sets data for jewelry yet though.

Also slightly updated the output for sets after discovering that some sets (Akram kingdom set to be specific) actually have level restrictions :)
Weird thing is that the stats are the same for each level requirement.
If they stack then it will be interesting.
Means you get an extra 25 crit and 35 AP every 50 levels.

Edited by PurpleYouko, 09 November 2011 - 11:51 AM.

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#203 PurpleYouko

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Posted 10 November 2011 - 10:23 AM

Updated the php to properly display set bonuses for jewelry.

My bad.
there was some code missing.
The data was there all along. :)
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#204 yamz

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Posted 14 November 2011 - 08:06 PM

Update please the drop of the jewelries
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#205 PurpleYouko

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Posted 17 November 2011 - 06:27 AM

Update please the drop of the jewelries

Working on it.
I've requested an updated drops list.
Just have to wait now.
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#206 PurpleYouko

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Posted 18 November 2011 - 09:43 AM

WOOOOT

We have a drops update for patch 368 :P

I have also included a rough guide to relative rarity of each item.
Note the disclaimer on the website though.

My interpretation of the relative rarity of the drops do not in any way represent an official statement by Gravity or any of its employees.

The actual items can be considered official though. :D

Enjoy.
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#207 Niluje

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Posted 19 November 2011 - 09:37 AM

So your scale seems to go like this: very common -> common -> uncommon -> rare -> very rare -> ultra rare
Did I miss one?
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#208 PurpleYouko

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Posted 19 November 2011 - 10:08 AM

So your scale seems to go like this: very common -> common -> uncommon -> rare -> very rare -> ultra rare
Did I miss one?


That's correct. You didn't miss any.
The terminology is somewhat arbitrary :mellow:
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#209 DoctorCain

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Posted 09 December 2011 - 12:06 PM

Can you show us where the monsters are on the map hen you click on it some of them tells up but some of them dont

Edited by DoctorCain, 09 December 2011 - 12:06 PM.

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#210 Zurn

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Posted 09 December 2011 - 12:15 PM

Can you show us where the monsters are on the map hen you click on it some of them tells up but some of them dont


put your mouse over the name of the map and wait a little bit, it should bring up a map with red dots on it the red dots are the spawn locations. now there are Triggered spawns or Tactical, and normal ones so one place may be there while another is there.
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#211 onicdesigns

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Posted 11 December 2011 - 08:37 PM

thank you for the update.
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#212 ScarletDragon

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Posted 12 December 2011 - 09:31 PM

the red dots that show the spawn places for the mobs in orlo dont appear on the orlo maps, could you plz fix that?
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#213 PurpleYouko

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Posted 14 December 2011 - 06:14 AM

I noticed that yesterday.

I'm sure they used to work properly.
I'll take a look and find out what's going on.

[ABE] Should all be working now.
Somehow a whole load of entries in my database got set to spawn coordinates of zero.
Weird.

Edited by PurpleYouko, 14 December 2011 - 06:34 AM.

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#214 onicdesigns

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Posted 07 January 2012 - 02:24 PM

Patch v366 updates crafting for certain items.

Craft & Disassembly Updates
Gargoyle Wings
Patterned Leather is being replaced by Killer Leaf in craft and disassembly yield.
Hook Wing
Paper Wing Piece is being replaced by Hook Wing Piece in craft and disassembly yield.
Prophet Wing
Little Angel Feather is being replaced by Prophet Wing Piece in craft and disassembly yield.
Xita Dragon Wing
Little Devil Feather is being replaced by Xita Dragon Feather in craft and disassembly yield.
Little Devil Wing
When disassembled, Little Devil Feather will now yield, instead of the Bird Feather.
Little Angel Wing
When disassembled, Little Angel Feather will now yield, instead of the Bird Feather.
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#215 PurpleYouko

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Posted 11 January 2012 - 07:57 AM

Patch v366 updates crafting for certain items.

Craft & Disassembly Updates
Gargoyle Wings
Patterned Leather is being replaced by Killer Leaf in craft and disassembly yield.
Hook Wing
Paper Wing Piece is being replaced by Hook Wing Piece in craft and disassembly yield.
Prophet Wing
Little Angel Feather is being replaced by Prophet Wing Piece in craft and disassembly yield.
Xita Dragon Wing
Little Devil Feather is being replaced by Xita Dragon Feather in craft and disassembly yield.
Little Devil Wing
When disassembled, Little Devil Feather will now yield, instead of the Bird Feather.
Little Angel Wing
When disassembled, Little Angel Feather will now yield, instead of the Bird Feather.

All data has been updated for the latest patch

Why the heck is the "Crimson Backshield" classified as a wing??

Edited by PurpleYouko, 11 January 2012 - 07:59 AM.

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#216 Dusk1PS

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Posted 11 January 2012 - 09:34 AM

I use your website pretty often(<3) but I received a weird error yesterday.

I am not sure if anyone else has gotten this or not, but my virus scanner picked up a keylogging trojan virus when I visited the site and searched for an object.

I eliminated it but it was the first time my Firefox and IE(64-bit) went haywire and threw up multiple warnings.

First time, I ever got it, so just wondering.
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#217 PurpleYouko

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Posted 12 January 2012 - 08:02 AM

Other people have reported such things from time to time also. I've never actually had the issues myself though.
I think sometimes the code in the adverts can throw up some strange warnings. That's one reason why I dropped almost all except google even though I could potentially earn more money with affiliate ads.

I can assure you that the site itself has no malicious code of any kind, just a bunch of PHP and AJAX.
If it happens again try to make a note of which adverts are being displayed and let me know. It could be that i need to exclude a few more of them.
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#218 Niluje

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Posted 13 January 2012 - 08:44 AM

Why the heck is the "Crimson Backshield" classified as a wing??

lolz typical of them D:


I'm wondering if this could be possible to add the leader/captain/subboss/boss icon for these monsters in addition to their fighter/hunter/etc icon? So that we can see which mobs are leaders/captains/subbosses/bosses when it's not clearly written in their name


Also, I've noticed that junon clan field mobs seem to be misplaced on the map (most mobs are located in the water / too far south & east)
And apparently boss spawns haven't been updated after v.353 ( http://forums.warppo...showtopic=47385 ) - well I've only checked a few bosses from the list lol


Voilà voilà, thank you for your awesome website anyway :bow:
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#219 PurpleYouko

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Posted 01 February 2012 - 10:23 AM

Updated the site a little bit.

Added about 50 more monster images. (Damn that's a slow process getting all those screenies)
Fixed the spawn position red dots for a couple of maps. (that's a pain too)
I suspect these might need to constantly be updated. They seem to work for a while then inexplicably they all change. I wonder if it's because of client changes.
Could also be different with certain browsers or screen resolutions. ugghhh!!

As for the monster categories. It's already in the description on the preview pane. It just isn't on the list due to lack of space. you just have to click the image to see the preview with it's category. (King, Leader etc.)

Edited by PurpleYouko, 01 February 2012 - 10:26 AM.

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#220 Genesis

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Posted 01 February 2012 - 11:24 AM

I have a small request, it's something that drives me crazy everytime I visit the site. Could you change the site's background image to use this image instead, it's a fraction of the size of the current image without any noticeable loss of quality. One of the biggest pet peeves I have are sites that load slowly because they haven't been optimized.

Keep up the good work! The compendium is still one of the best ones out there.

Edited by Genesis, 01 February 2012 - 11:26 AM.

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#221 PurpleYouko

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Posted 02 February 2012 - 10:28 AM

I switched out the image.
Don't think it made a whole lot of difference to the load time though.
Problem is that there's just quite a lot of php and javascript i think.

then again there's really nothing much at all on the home page so that doesn't explain the slow load time really.

The site loads about 10 times faster on my localhost server where I build it all. It just seems to get slow when I upload it.
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#222 PurpleYouko

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Posted 21 March 2012 - 08:46 AM

Updated monster type definitions in moster lists and preview pane.
I noticed a lot of them were coming up as "Undefined" and none had the double icon that has been added to kings, leaders etc.
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#223 Feuer

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Posted 21 March 2012 - 06:13 PM

Purple is back glad to see that lol
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#224 PurpleYouko

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Posted 23 March 2012 - 05:42 AM

Purple is back glad to see that lol

Back??

I never left
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#225 PurpleYouko

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Posted 05 April 2012 - 08:08 AM

Updated items, craft tables and break tables for latest version

Also trying out a new preview system for equipable items.

For any items with valid preview images, you will now see images of male and female characters (equipped with your selected item) switching every 5 seconds in the preview pane.

Also added male and female preview images for all class based gear other than brave items.
This includes body, glove, hat and shoe for the 4 initial jobs and the 8 advanced jobs
Still working on an algorithm that can calculate the correct image to display for Brave items. They are labelled in a slightly different way than other non-basic versions of the items.
Otherwise all blue, purple (and even orange where appropriate) named items will show the same image as their basic counterparts.

Any items without images will continue to show the default picture of male and female beginners gear.

i will continue to upload images of all the other gear as I have the chance to take the screen shots.
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