NO
Should have just did this.
http://objection.mrd...o.php?n=5078253
Posted 01 July 2011 - 10:51 AM
NO
1/2 EXP + 2/3 exp in 12 person even share party = 74% of normal monster worth. with restrictions on what you are killing and walk back times
This week
2x exp event 12 person event share = 64% normal monster worth without any restriction on kill target and walk back times.
If you have the quests for the turnins you can still complete the turnin and on the 5th we will have an NPC to give you the exp for the completed quest (though he won't give yo uthe quest again), the ygg Crown has its large heal bonus still as well.
Posted 01 July 2011 - 06:54 PM
Posted 01 July 2011 - 07:22 PM
Edited by Inubashiri, 01 July 2011 - 07:22 PM.
Posted 01 July 2011 - 07:24 PM
Does ET or Oko runs count?
Posted 01 July 2011 - 09:40 PM
Edited by Trini, 01 July 2011 - 09:42 PM.
Posted 01 July 2011 - 09:53 PM
The big restriction you're missing is share range. For bio, it allowed players from level 125 - 150. The turnin essentially emulates a party share with level range of 25. Current even share range in normal parties requires everyone to be in a 15 level range. The difference between a 25 level range and a 15 level range is huge considering. Consider that the standard biolab party had at least one level 150 in the party since they wanted to complete their final job levels - the turnins would then require players to be at least level 125 to be in the party whereas an even share party now requires players to be at least 135. The problem however is that in general, there's a lot more 12x's than 13x's. Same scenario can be applied to other level ranges. This is one of the forgotten flexibilities that makes turnins more favourable than even share parties, and you really should take this into account when making comparisons.NO
1/2 EXP + 2/3 exp in 12 person even share party = 74% of normal monster worth. with restrictions on what you are killing and walk back times
This week
2x exp event 12 person event share = 64% normal monster worth without any restriction on kill target and walk back times.
If you have the quests for the turnins you can still complete the turnin and on the 5th we will have an NPC to give you the exp for the completed quest (though he won't give yo uthe quest again), the ygg Crown has its large heal bonus still as well.
Posted 01 July 2011 - 11:27 PM
Edited by Scott, 01 July 2011 - 11:28 PM.
Posted 02 July 2011 - 10:08 AM
Posted 02 July 2011 - 05:20 PM
Posted 03 July 2011 - 12:11 PM
Posted 04 July 2011 - 12:40 AM
Posted 04 July 2011 - 01:03 AM
Edited by SoroTrestal, 04 July 2011 - 01:06 AM.
Posted 04 July 2011 - 10:48 AM
Posted 05 July 2011 - 12:58 AM
Nobody wants to party with a FS characters as they will become a burden with the party exp share. why would they party a FS char if everyone in their party can kill efficiently without support?
Posted 05 July 2011 - 03:35 AM
Posted 05 July 2011 - 05:10 AM
Yall are crazy. The new exp share system makes it almost retarded not to get a party of 12, whether it's FS or not.
% of exp from monster per kill for each player with a party of 6: 33%
with 12: 27%
we're talking a loss of 6% for adding 6 more people. If ONE of them kills, its more than worth it. That's not including tap bonus.
And I don't know many leveling parties that don't need a FS at high levels of the game.
Edited by Kadnya, 05 July 2011 - 05:11 AM.
Posted 05 July 2011 - 05:47 AM
NO
1/2 EXP + 2/3 exp in 12 person even share party = 74% of normal monster worth. with restrictions on what you are killing and walk back times
This week
2x exp event 12 person event share = 64% normal monster worth without any restriction on kill target and walk back times.
If you have the quests for the turnins you can still complete the turnin and on the 5th we will have an NPC to give you the exp for the completed quest (though he won't give yo uthe quest again), the ygg Crown has its large heal bonus still as well.
Posted 05 July 2011 - 09:17 AM
The reason the TI's were taken away was because of the shear magnitude of people that decided to abuse the ani bug. The magnitude made it so no individual punishment could be done so they removed the TI instead. The reason in removing the TI's was so the people that spent the week abusing that bug couldn't just roll over and do turn ins the following week. So effectively the ones who decided to abuse the bug missed out on the turn ins.
Edited by Scientistic, 05 July 2011 - 09:57 AM.
Posted 05 July 2011 - 10:10 AM
Since you wrote this, you obviously understood what i said. So i'm not aloud to provide a reason but you can put up a BS ramble that is nothing more than a red herring. Learn the difference between hard logic and just turning words.(Leave society teachings at home, before venturing to Planet Ragnarok.)
Posted 05 July 2011 - 10:19 AM
Since you wrote this, you obviously understood what i said. So i'm not aloud to provide a reason but you can put up a BS ramble that is nothing more than a red herring. Learn the difference between hard logic and just turning words.
Edited by Scientistic, 05 July 2011 - 10:20 AM.
Posted 05 July 2011 - 10:23 AM
Edited by Scientistic, 05 July 2011 - 10:26 AM.
Posted 05 July 2011 - 10:33 AM
Still pretty much a red herring....Yet, you couldn't see i was commenting on the aggression who insulted traditional celebrations, and you mentally declared Gameplanet's punchline was mailed to you..
(I'll overlook your insult since reading througly is not your strong point. And i beleive insult for insult is a fair trade, now let's move on shall we.)
Posted 05 July 2011 - 11:02 AM
Still pretty much a red herring....
Posted 05 July 2011 - 12:14 PM
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