We could defend if we could debuff enemies. Uigh, I'm going in circles ^^;
Spin, Hina, spin!
The point is. [Get ready for a Wanderer-related post]
Support is not only heal, buffs and recovery. It's possible to make defenses on WOE without Archbishops, because their support is
limited to that.
When you get a support class different from the Archbishops, let us see... Examples: Sorcerer, Wanderer/Maestro, Shadow Chaser.
They don't heal. They don't buff [so often as one Archbishop]. They fail at recovery. But they have skills that make harder for the opponents to destroy your defenses [Deep Sleep, Masquerades, Divest, Shadow Form, Spell Breaker, Dispell, Classical Pluck]
Or [with the same skills] they can make easier to disable your opponents and then be able to destroy their defenses.
So. This is the problem. Archbishops lack some disable-type support skills. Lex Divina / Silentium would be a good one if it
really worked... Almost everyone is immune to silence... And green potions are there for who is not. As much as Dazzler became a crappy Dancer skill, that stuns... Nothing.
Giving one step on Clearance would be the first step.
If not being able to throw on opponents, at least throw on guildmembers and/or alliance members.
Then, if implementing new skills on the bishop tree is too hard, fix the skills they have, to make their support needed, and not wanted. Let me repeat again: It's possible to make defenses without Archbishops.
Oh wait. I wanted to post here because of something else.
[Turnin events]
Please. But please. I don't want to see those quests in maps infested by bots. Take the bots out or take the map out >.<