holy shmokes
i felt that reaction was needed for this.
Though his armor was godly, as far as i could tell (and that is seeing he had lots of artifacts and 1 or 2 legendaries).
He had no legends and he had more advanced equips than artifact/special.
Posted 16 July 2011 - 07:04 AM
holy shmokes
i felt that reaction was needed for this.
Though his armor was godly, as far as i could tell (and that is seeing he had lots of artifacts and 1 or 2 legendaries).
Posted 16 July 2011 - 07:11 AM
holy shmokes
i felt that reaction was needed for this.
Though his armor was godly, as far as i could tell (and that is seeing he had lots of artifacts and 1 or 2 legendaries).
Posted 16 July 2011 - 03:17 PM
I'm not sure. I always thought I was able to keep up with stacked dragoons better than stacked invokers and always thought stacked invokers seemed to do runs faster, but I've never actually timed the characters.That's true if you're fighting certain mobs that move and attack slowly, perhaps, but at higher levels in a place like F1 Kryos, it doesn't really hold up in my experience. As Miname said, Rolling Ground -- it destroys mobs faster than any invoker can, IMO, except on the rare occasion where they're perfectly grouped together for Rain of Fire (also assuming there are only about 7 targets max). I've tried countless times to keep up with the aforementioned dragoon while he's spamming RG, and I can't. It's not really a matter of MSPD/ASPD/FPS, either, it's the fact that the mobs can hit you with knockdown/flinch/launch attacks while you're X-spamming. The dragoon doesn't have to deal with that too often (thanks to block rate and attacks that cause enemies to flinch repeatedly or fall down), so they just keep barreling right on through -- and if they're also stacking movespeed, they're that much faster, too.
Posted 16 July 2011 - 06:41 PM
I'm not sure. I always thought I was able to keep up with stacked dragoons better than stacked invokers and always thought stacked invokers seemed to do runs faster, but I've never actually timed the characters.
However, if you have enough attack speed, movespeed, and a +20 weapon, I'm not really sure how the mobs are even getting a chance to attack you or knock you down. I would say it is a matter of attack speed if you are getting hit at all. I haven't been with bigpig and shuzelin at kyros in awhile, so I'm not really sure if it is that particular map, but I'm not sure why one of the most stacked dragoons on the server would use an invoker for pretty much everything unless it was generally faster or better for PVE. I've never liked rain of fire because it is so situational and makes you stop (one reason RG is way better), and from my experience x spam seems to almost always kill groups just as fast as RoF if not faster provided you have enough attack speed (my alt invoker doesn't have that much and x spam still seems to kill faster) Imo, the main upsides to invoker are that you have total character control and you can keep moving at all times. The moves most classes rely on cause them to stop when being used, and even the moves that let your character continue moving (except for windmill), cause you to lose control of your character and move in a set linear path. Perhaps the invoker's x spam kills slightly slower than RG when it comes to huge clumps/lines of mobs, but you also don't lose control of your character or have to wait for the animation to finish when killing. That makes invokers faster at killing small groups and mobs that are more spread out, which makes them able to kill a bit faster on most maps, imo.
Anyway, the best pvp class shouldn't be the second or first best pvp class, and this topic isn't really about pve...
Posted 16 July 2011 - 07:03 PM
He had no legends and he had more advanced equips than artifact/special.
Posted 16 July 2011 - 07:17 PM
GG needs to decide which role dragoons are going to play, and be consistent. Either eliminate some of their defensive advantages and let them keep their offensive prowess, or do the opposite. When a class becomes "OP," it's usually b/c that class has started to exceed the boundaries of the role it was meant to play.
Posted 16 July 2011 - 08:53 PM
Dragoon should have a horse in order to move without the horse they are immobilize. Their horse needs to be tamed and taken care of on a daily basis!
Posted 17 July 2011 - 01:38 AM
this means i'm blind.
Posted 17 July 2011 - 02:44 PM
Posted 17 July 2011 - 03:01 PM
dont hate on dragoons. cut their atk power by like 25-30% and they will be fine
Edited by StormHaven, 17 July 2011 - 03:07 PM.
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