I think you are creating a false dichotomy whereby you need max level before you can enjoy all the dungeons or woe/pvp/mvp.
What dungeon exactly do you need to be 150 to go to?
You don't need to be 150 to woe or pvp.
What kind of class and how are you levelling? Sounds like you should post in the specific class forum and get some tips on efficient levelling.
The point is that alot of people don't feel its really worth the effort to even bother with woe/pvping because they are going to get stomped by the people who are 150. Many of the 150's have max or close to max job levels which will always give them the edge versus other classes. I had said they need to make everything accessible by all players. The dungeon reference was an example. Pvp/woe is accessible, but completely pointless for anyone trying to take a castle without a high 3rd job base/jlvl as they'll get slammed by people owning God items. It isn't right that the best items in the game are limited to the few who own castles for long enough, or who save up for years just to buy out one item. That is why I suggested in the following post a PvM challenge that would beat the god item's. Then everyone has access to it, and woe becomes more balanced, as not only a few have the items to allow them to smash faces. This would balance out woe/pvp and give the pvm people a shot at enjoying this game all at the same time. That is accessibility.
Edit- I'll bite on your last comment; I'm an AB. I know a fix to this classes leveling would be making ME holy damage like someone in some other thread said. Unfortunately, thats still a 2nd class skill out doing a 3rd class skill, wherein lies another problem, but this is for a different discussion. I level mostly with close friends, and occasionally I'll head out on my own. All this is really neither here nor there. Like I said, I'm just biting.
Edited by Tkwan, 16 July 2011 - 01:31 PM.