Yeah I realized that after I hit Add Reply, I just didn't feel like changing it. End game in reality is just that. That Fin/Game Over/End Game screen. However we don't see these in MMO's because it would be completely redundant of the design. The closest definition to end game we can get in an mmo is something to keep us playing once the game "ends". Game's are considered to "end" when you hit max level because that's one of the things to strive for. For RO, and most games, this leaves people currently with basically obtaining gear (considering the current xp tables, they should have all the gear they could need long before this point) and pvp. There really is no end game pvm. Nothing to strive for except the small chance you'll take a castle from one of the big guilds who run this server because, coincidentally, they have monopolized the only fashion of creating the coveted god items. The end game "gear" I refer to needs to not only be pvp accessible. Everyone wants a god item (gear) because they're just that damned good. Not everyone can get one. This games end game is lacking.
Aren't you STILL talking about grinding for gear instead of levels? Anyway sorry to trouble you with all this it's just if it was up to me I would want to try making all parts of the game enjoyable not just after getting all levels or gear on a character.