And how can we choose who gets what? Two ways: 1. s/he who grinds the most; and 2. s/he who gets lucky. Mostly, in RO it's a combination of the two - you grind a lot, you get more spins at the slot machine of monster killing.
Complain all you want about how lame grinding is - but without it, all you have left is "luck" to figure out the distribution of "stuff". And you don't have to look far to see the complaints re: the purely luck based aspects of RO. (e.g., look at the "FIX THE REFINING/UPGRADING" threads - "I can't upgrade anything past +5 boohoo!"
We can't all be the same - that would stink. And if you decrease the grind aspect of things - it just makes the wealth distribution that much more narrow - more people have access to more of everything. You seen some of those high rate servers? O_o
So, figure out a better way than grinding or rolling the dice to distribute wealth - cuz at the moment, that's kinda all we have.
Edited by Anpanman, 17 July 2011 - 10:15 PM.