First Character, is this a good guide?
#1
Posted 22 July 2011 - 02:09 PM
can anyone tell me if it is a good guide to refer to? Are there better guides i should know of?
Thanks!
#2
Posted 24 July 2011 - 05:58 PM
that is all. Lol.
#3
Posted 30 July 2011 - 06:54 AM
#4
Posted 31 July 2011 - 07:38 AM
#5
Posted 31 July 2011 - 07:51 AM
#6
Posted 31 July 2011 - 08:02 AM
Because it's a bad build or it's just his play style. Now do you want a glad skill build or a myrm skill build? And you never specified if you wanted pvp build/pve build/hybrid. I'm no glad expert, but I can give you a decent build for both. Then again, pve you should really just be able to do what you want. Not like it's a challenge or anything.Thanks mate, Can i Ask why you go 5 wrath of earth?
#7
Posted 31 July 2011 - 08:54 AM
http://irowiki.org/~...121120050000001
stun hammer 5 because i like to F7
wrath of earth 3 for the super armor
4th job skills are blank because i honestly can't decide if any of them are that great
Edited by igozuvi, 31 July 2011 - 08:57 AM.
#8
Posted 31 July 2011 - 08:58 AM
#9
Posted 31 July 2011 - 09:03 AM
#10
Posted 31 July 2011 - 10:42 AM
#11
Posted 31 July 2011 - 11:32 AM
#12
Posted 31 July 2011 - 12:44 PM
#13
Posted 31 July 2011 - 12:46 PM
thats my overlord's build, its not the best, but its better than:
http://irowiki.org/~himeyasha/dssim/#1_75_0_13300111010111515515520530125120051303001 There you go
#14
Posted 31 July 2011 - 12:48 PM
#15
Posted 31 July 2011 - 01:30 PM
Would lvl 3 cutdown be usefull when you aerial recover from a move such as ambush then cut down to launch the ninja if he try to follow ambush up with sky penetration? since by launching the oponent it would allow you to follow up with a storm blade?http://irowiki.org/~himeyasha/dssim/#1_75_0_11500115050511515550000150151550051050000
thats my overlord's build, its not the best, but its better than:
#16
Posted 31 July 2011 - 01:34 PM
#17
Posted 31 July 2011 - 01:39 PM
oh ok . i was just wondering because i have lvl 1 cutdown on my pally but since it only slightly launch at lvl 1,lag usualy caused me not being able to combo with stormblade.cutdown for myrm does not have the same use/application as cutdown for ninjas
#18
Posted 02 August 2011 - 03:16 PM
Hammer 5 for Stun
Gamble 5 for 2 Buffs
SB 5 for PvP
WoE 3 for nice Dmg and Launch
Sharpness for extra atk
Physical for extra HP and Recovery
Death Bound 3 for Anti-Air
WB 5 for extra dmg.
Death Grab 5 dmg and air grab.
Death Stinger dmg
Wind Step extra movement
#19
Posted 02 August 2011 - 10:08 PM
#20
Posted 03 August 2011 - 01:06 AM
Thanks I will be using Manis build, In your oppinion, are Glads hard to level?
since we have F7, so the lvl up rate are probably the same for most races.
also, most of overlord's skill are for mobbing.
when i see a group of monsters, i use wyvern blade, when i encounter another group, wyvern still in cooldown, i use Death Bound and Storm Blade them, thats why i have it at lv5.
i see another group of monsters, wyvern; death bound; storm blade still in cooldown? i use rising storm, and whirlwind, thats why i have it at lv5.
http://irowiki.org/~himeyasha/dssim/#1_75_1_13300000050111515553120530135120051555001
Hammer 5 for Stun
Gamble 5 for 2 Buffs
SB 5 for PvP
WoE 3 for nice Dmg and Launch
Sharpness for extra atk
Physical for extra HP and Recovery
Death Bound 3 for Anti-Air
WB 5 for extra dmg.
Death Grab 5 dmg and air grab.
Death Stinger dmg
Wind Step extra movement
Hammer 5 for Stun > ok.
Gamble 5 for 2 Buffs > ok.
SB 5 for PvP > ok (its useful at F7 too, u stop the mobs but u dont break the combo).
WoE 3 for nice Dmg and Launch > no, when u launch the enemy, u cant really combo it with storm blade, so its useless.
Sharpness for extra atk > hell no, use the SP for better skills.
Physical for extra HP and Recovery > hell no, use the SP for better skills.
Death Bound 3 for Anti-Air > anti air? huh?
WB 5 for extra dmg. > ok
Death Grab 5 dmg and air grab. > hell no, unless u r pro at grabbing ppl in the air..?
Death Stinger dmg > first of all, us overlords lack MP. when u use awakening, what other skill r u gonna use next? think about it.
Wind Step extra movement > hell yeah, besides, its passive.
Edited by manifuelt, 03 August 2011 - 01:08 AM.
#21
Posted 03 August 2011 - 06:34 AM
since we have F7, so the lvl up rate are probably the same for most races.
also, most of overlord's skill are for mobbing.
when i see a group of monsters, i use wyvern blade, when i encounter another group, wyvern still in cooldown, i use Death Bound and Storm Blade them, thats why i have it at lv5.
i see another group of monsters, wyvern; death bound; storm blade still in cooldown? i use rising storm, and whirlwind, thats why i have it at lv5.
Hammer 5 for Stun > ok.
Gamble 5 for 2 Buffs > ok.
SB 5 for PvP > ok (its useful at F7 too, u stop the mobs but u dont break the combo).
WoE 3 for nice Dmg and Launch > no, when u launch the enemy, u cant really combo it with storm blade, so its useless.
Sharpness for extra atk > hell no, use the SP for better skills.
Physical for extra HP and Recovery > hell no, use the SP for better skills.
Death Bound 3 for Anti-Air > anti air? huh?
WB 5 for extra dmg. > ok
Death Grab 5 dmg and air grab. > hell no, unless u r pro at grabbing ppl in the air..?
Death Stinger dmg > first of all, us overlords lack MP. when u use awakening, what other skill r u gonna use next? think about it.
Wind Step extra movement > hell yeah, besides, its passive.
sorry last time I had a Myrm was like months ago, I just got back into game so I was still tryin old build lol. Thanks for the tips so I can fix my build.
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