So this may just be a little detail but, changing sprite color back to default when you use skills like two hand quicken. I have a grey/blue cape normally, but the second I use quicken it changes to red. I hear the same thing happens to mages when they use energy coat. Call it a rant, but sometimes it is the little things that count.
Roman
Optional Sprite Colors
Started by
Roman
, Aug 15 2011 03:50 PM
4 replies to this topic
#1
Posted 15 August 2011 - 03:50 PM
#2
Posted 15 August 2011 - 03:55 PM
I'm pretty sure that was one of the reasons that RO didn't have dyes at all for quite a long time... I guess it was either we live with that or just have no dyes at all. XD
#3
Posted 15 August 2011 - 06:08 PM
The fact that it revers with 2HQ, but not Spear Dynamo is weird, makes me think that it's probably not a filter being applied to the sprite at all.
#4
Posted 15 August 2011 - 10:09 PM
With Energy Coat, it reverts back to the old color when you're standing still, and back to the new color when you're moving.
Or maybe it was the other way around?
Or maybe it was the other way around?
Edited by Nymmastal, 15 August 2011 - 10:11 PM.
#5
Posted 16 August 2011 - 05:52 AM
Adrenaline Rush from Blacksmith has the same effect. Noticed that back on euRO for the first time.
It's really sad, especially when you like the alt color and you have to think if it's really rentable to change the color, when you won't see the new one while leveling :/
It's really sad, especially when you like the alt color and you have to think if it's really rentable to change the color, when you won't see the new one while leveling :/
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