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Spawns in Robot Factory


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#1 CheddarJack

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Posted 18 August 2011 - 03:28 PM

So i walked around lvl 1 for about 20mins. In that time i got about 6 kills. I have no idea where the hell all the monsters are. Well i shouldnt say that i have a theory. I think they are mostly suck in the top right corner, where no one can go unless you do the quest. So if a GM or probly more likely a person who hasnt done the quest would be so kind as to go over there an kill them that way they spread out again?
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#2 Venruki

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Posted 18 August 2011 - 03:52 PM

So i walked around lvl 1 for about 20mins. In that time i got about 6 kills. I have no idea where the hell all the monsters are. Well i shouldnt say that i have a theory. I think they are mostly suck in the top right corner, where no one can go unless you do the quest. So if a GM or probly more likely a person who hasnt done the quest would be so kind as to go over there an kill them that way they spread out again?


You'll need to keep clearing that room out. Best thing to do is take an alt to the top right corner and leave it there.
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#3 CheddarJack

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Posted 18 August 2011 - 03:57 PM

You'll need to keep clearing that room out. Best thing to do is take an alt to the top right corner and leave it there.


People shouldnt have to do that though. I think Robot Factory was just a bad choice of map
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#4 Venruki

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Posted 18 August 2011 - 05:13 PM

People shouldnt have to do that though. I think Robot Factory was just a bad choice of map


Why are you on level 1? Just go to level 2 for the turnin..
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#5 MrBudd

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Posted 18 August 2011 - 05:47 PM

CJ I should join you on a random alt. im bored as hell with any 140+ turn ins this week
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#6 Scott

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Posted 18 August 2011 - 06:20 PM

They should fix something about that map. Most maps, after extended periods of killing tend to stick monsters in the same corner. After a while of levelling on a map, you find that hotspot, and it's great, but the teleport limitations on this map seem to skew it.

For the sake of ease, while the turnin quest is running, I feel they should allow teleports on that map. People are getting free access to both levels anyway, so what's the issue?
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#7 CheddarJack

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Posted 18 August 2011 - 07:34 PM

Why are you on level 1? Just go to level 2 for the turnin..


Yea for one of the turn ins its fine, but what about the other one? most of them are on lvl 1. Or should i say were cause they disapeared.
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#8 Sareki

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Posted 19 August 2011 - 04:28 AM

omg GM fix this! there really are no monster there. sigh
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#9 CeruleanGamer

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Posted 19 August 2011 - 04:31 AM

I guess I'm not the only person ranting about this.....

Edited by CeruleanGamer, 19 August 2011 - 04:31 AM.

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#10 CheddarJack

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Posted 19 August 2011 - 08:18 AM

Last night was actually much better. I guess someone cleared out the top corner. TY to whom ever did that
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#11 MrBudd

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Posted 19 August 2011 - 10:34 AM

Sorry I had to bail on you CJ. Was totally dozing off at the computer. Will do it again today if you're around.

Cheers,

Budd
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#12 TheSquishy

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Posted 19 August 2011 - 10:37 AM

The map is fine as long as there is more than one party on the map. I was there most of yesterday and had no problem with the spawn because was there were about 20 other people. If you are in a full party split up in groups of 3 and that is enough to correct the spawn.
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#13 CeruleanGamer

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Posted 19 August 2011 - 11:34 AM

This is not about party issues/splitting groups or whatever the heck you're talking about. At least in Yggdrasil, we are having the spawn issues as well.

Problem: No matter how long you patrol the map, there's like only a handful of Alizas in there.
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#14 CheddarJack

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Posted 19 August 2011 - 12:46 PM

Yes the issue is that since part of th map cannot be accessed + monster can spawn can be in that inaccessable area. Eventually spawns will get stuck there...It is just a matter of time.
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#15 Apocalis

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Posted 19 August 2011 - 01:16 PM

i cleaned it for some hours
the whole map was there x_X
on the screen is just the half of the mobs left, they vanish fastly
i was killed, but after some seconds the room was empty again

http://imageshack.us/f/153/mobbs.jpg/
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#16 Shiroi17

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Posted 19 August 2011 - 01:51 PM

I have completed that quest, but the door requires a Red Keycard is there a way to re-obtain one since it gets consumed on use ...?
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#17 Venruki

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Posted 19 August 2011 - 02:54 PM

Just stick to level 2, you'll finish over more time but gain more exp/hr, the spawns are higher so you will get more exp from kills. No need to prioritize the turnin so much over the kill exp, they're pretty much equal. If anything this broken map prevents botters from getting mass amounts of alice cards.
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#18 CheddarJack

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Posted 19 August 2011 - 03:32 PM

http://imageshack.us/f/153/mobbs.jpg/


They put the spawns up on lvl 1 for a reason. So people can do both turn in's relativly fast. This picture here represents how bad that corner can get. Robot factory was just a bad choice in general. If anything they should have just stuck to lvl 2 monsters like Alicel.
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#19 Anko

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Posted 21 August 2011 - 09:29 AM

Just stick to level 2, you'll finish over more time but gain more exp/hr, the spawns are higher so you will get more exp from kills. No need to prioritize the turnin so much over the kill exp, they're pretty much equal. If anything this broken map prevents botters from getting mass amounts of alice cards.

How many alizas are there on level 2 and how long would it take to get 400 alizas on level 2? O_o
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