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Raider Mystic knife


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#1 xHydra

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Posted 27 August 2010 - 09:17 AM

Return the success chance back to what it was but increase the cooldown and shorten the duration.

So like

85%, 3-5s 10-15s cooldown so its still a useful skill but not abusable.
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#2 Span

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Posted 27 August 2010 - 09:27 AM

Umm , what about changing it to a stun skills so that every classes have atleast 1 range stun skill ... ?
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#3 xHydra

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Posted 27 August 2010 - 04:02 PM

Umm , what about changing it to a stun skills so that every classes have atleast 1 range stun skill ... ?

That could work too.
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#4 poopiehead

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Posted 27 August 2010 - 04:08 PM

Return the success chance back to what it was but increase the cooldown and shorten the duration.

So like

85%, 3-5s 10-15s cooldown so its still a useful skill but not abusable.


agreeeee
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#5 Blitzkrieg

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Posted 28 August 2010 - 02:36 AM

noooooo.......i want old knife back no need for stun just make sucker punch easier to get
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#6 xHydra

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Posted 28 August 2010 - 10:01 AM

noooooo.......i want old knife back no need for stun just make sucker punch easier to get

You should really stop suggesting things when you aren't 215...
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#7 Graziano

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Posted 28 August 2010 - 11:13 AM

Gotta admit he has a point tho 36 sp in 4 skills which ppl never use to gain a stun, all other classes got them in their skill tree with usefull skills before or after they learned their stun skill :blink:
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#8 Phish

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Posted 28 August 2010 - 11:33 AM

Champs should have some stuns removed, mages should have a stun removed, knights should have a stun removed. I don't really want to see raiders getting more just because other classes have them. I know sleep and stun accomplish the same thing, accept sleep is generally better for 1v1 situations where as stuns are better for wars.
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#9 xHydra

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Posted 28 August 2010 - 12:05 PM

Champs should have some stuns removed, mages should have a stun removed, knights should have a stun removed. I don't really want to see raiders getting more just because other classes have them. I know sleep and stun accomplish the same thing, accept sleep is generally better for 1v1 situations where as stuns are better for wars.

PvP really just relies on stuns now... Whoever stuns/sleeps first generally will win (Or whoever's stuns fail more loses), its quite stupid. I think it really needs to be changed a lot, to balance pvp.

Edited by xHydra, 28 August 2010 - 12:05 PM.

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#10 tENLAVUU

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Posted 28 August 2010 - 03:02 PM

Champs should have some stuns removed, mages should have a stun removed, knights should have a stun removed. I don't really want to see raiders getting more just because other classes have them. I know sleep and stun accomplish the same thing, accept sleep is generally better for 1v1 situations where as stuns are better for wars.


+1
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#11 Blitzkrieg

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Posted 29 August 2010 - 03:47 AM

You should really stop suggesting things when you aren't 215...


DUDE,......u hurt my feelings... :blink:........Posted ImagePosted Image
anyway i could have lvled up to 200 well bout 2-3 months before
just that i enjoy soloing and wasted time farmin stuff at my pace rather than
DOD (i hate that place Posted ImagePosted Image)
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#12 yamz

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Posted 29 August 2010 - 08:16 AM

Champs should have some stuns removed, mages should have a stun removed, knights should have a stun removed. I don't really want to see raiders getting more just because other classes have them. I know sleep and stun accomplish the same thing, accept sleep is generally better for 1v1 situations where as stuns are better for wars.



Agreed..
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