I'm unsure on what to put points into, considering we just got New Origin and all.
Can anyone tell me if skill builds changed, or if I should continue following the pre-New Origin guides?
Did skill builds change with New Origin?
Started by
xStepJx
, Sep 04 2011 03:45 AM
3 replies to this topic
#1
Posted 04 September 2011 - 03:45 AM
#2
Posted 04 September 2011 - 08:11 AM
which class?
#3
Posted 04 September 2011 - 09:55 AM
Hrmm, forgot to mention that. I'm a Hunter, level 3x.
#4
Posted 12 November 2011 - 09:17 PM
It is true that Hunter's skill tree has some big changes from New Origin.
1:Advance Bow Mastery
It add overall damage now instead of base atk power.
Making it more worth it to spend SP on.
2:Sharpshooting
You can shoot 1-3 arrow(s) (depent on lvl) now, not only 1.
While maxed(lvl.5) It attacks 3 times with 450% physical damage.
That are the changes I noticed, Which may change your mind about skills builds.
For pathfinder, I don't know yet.
But it seems no differece to me.
1:Advance Bow Mastery
It add overall damage now instead of base atk power.
Making it more worth it to spend SP on.
2:Sharpshooting
You can shoot 1-3 arrow(s) (depent on lvl) now, not only 1.
While maxed(lvl.5) It attacks 3 times with 450% physical damage.
That are the changes I noticed, Which may change your mind about skills builds.
For pathfinder, I don't know yet.
But it seems no differece to me.
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