Not everyone has 12 hours to crawl in a dungeon. The only problem here is the time. While all the other turnins had [roughly] 800 monsters, this one has 2400. That on a "easy-mode" map would take like... 3-4 hours, depending of the situation. Maybe that was the time the turnin on bio2 happened.
5-6 hours would be okay, but 12 is stupid. And yes, parties keep crashing for two reasons [not my quotes, don't yell at me D: ].
1- "The map is too hard, I am waiting for a nerf". Okay, the monsters are strong, but they can be handled.
2- "I've took one hour and a half and did got only 50 monsters." Great, now you need only 2350 more. How damn happy is you now?
The actual biolabs 3 turnin needs to be nerfed. Just to make it
playable [Not to the easy mode, but to the average and over-average group too.]. Lower the kill count for 100 or 150 each. People will see progress, and then keep it up. Or just forget about this being a weekly turnin. Make it
permanent, and then everybody can do 12 hours turnins, on different days.
You may hate easy mode. But the game needs it to survive [That's why Battle Manuals and things like this are on Kafra Shop]. If you are in the remaining 10% hardcore, keep it up. Unfortunately, not so much people here will agree with you. Some of them only with emotional reasons, and others [like me and Clogon], with technical reasons.
Let's think again. Now you ones that liek everything easy. Do you think 12 hours of playing is sufficient effort to only open a battle manual to get some exp? Go grind on the easy maps. D:
You guys are spoiled from 150'ing easy mode with 3x bm which didn't even exist when some of us 150'd our chars. I would imagine some of you G winging in the middle of a gigantic mob in a corner trying to take it out or something crazy without knowing if an mvp is there or not. Easy mode RO does wonders
Hint to all of you easy-mode players: Only the ghost spawns can summon Fire Pillars. If you see a Fire Pillar, the MVP is near.