Remove Ygg Seed from Aligators
#1
Posted 22 September 2011 - 10:06 AM
#2
Posted 22 September 2011 - 10:18 AM
yes: bot invasion
no: it keeps the ygg seeds price low. its used a lot in high lvl woe like ales does. unless hp pots/slims recovery are increased, it'll be harder for low lvl guilds to ever keep up with higher lvl's. might miss some detail or info, but hopefully you get my point
#3
Posted 22 September 2011 - 10:20 AM
#4
Posted 22 September 2011 - 10:22 AM
Just hope the gms check trade history on the bots and ban the main accounts.
#5
Posted 22 September 2011 - 10:23 AM
#6
Posted 22 September 2011 - 10:25 AM
#7
Posted 22 September 2011 - 10:27 AM
#8
Posted 22 September 2011 - 10:34 AM
#9
Posted 22 September 2011 - 10:38 AM
gms you better keep a close eye on my account, because based on this guy's brilliant theory, i am a clear botter.
#10
Posted 22 September 2011 - 04:25 PM
could care less if the price went down or up. it helps certain people have ways to compete in woe/mvp/pvm/etc or just have a general easier time w/o having to buy ales which are a lot more expensive when in the grand scheme of things, slims dont give much.
gms you better keep a close eye on my account, because based on this guy's brilliant theory, i am a clear botter.
the whole reason everything is overpriced in the first place is because of inflation due to a high bot-population. so letting the bots be for the sake of a lower price for a certain item is... sorry to be so harsh: retarded.
#11
Posted 22 September 2011 - 05:12 PM
#12
Posted 22 September 2011 - 05:13 PM
#13
Posted 22 September 2011 - 05:36 PM
#14
Posted 22 September 2011 - 06:00 PM
I'm curious, and correct me if I'm wrong, but can't they just IP ban wherever the bots are coming from?
They cannot IP ban someone they can only ban account(s). They only way they will IP ban someone is when somebody is hacking the sever and shutting it down for fun. Other option to get rid of bots is call to become a member of annoymous. lol
#15
Posted 22 September 2011 - 06:28 PM
#16
Posted 22 September 2011 - 06:38 PM
#17
Posted 22 September 2011 - 06:45 PM
This map is filled w/ bots since aligators are an easy kill and it drops ygg seeds. Each time i fly wing in this map i always have at least 3-5 rouge bots in my screen(valk server). It would be very benificial that ygg seed should only be given by mvp or strong a*s high lvl monsters. There will be a lot of QQing that will respond to this proposal since they bot there obviously or why else would u cry.
....... ........ ........
Something about your request seems no good. I've already put my hands on i, but i'll wait for the recount. Too much short change at the moment.
#18
Posted 23 September 2011 - 12:41 AM
changing one drop will have zero effect on the number of bots ingame, they'll just be on a different map.
Everytime people start talking about changing low level drops to "hinder bots" they tend to forget they're hindering new players 10x more.
Edited by Hrothmund, 23 September 2011 - 12:43 AM.
#19
Posted 23 September 2011 - 12:53 AM
#20
Posted 23 September 2011 - 02:13 AM
Actually, removing the yggs from alligators is not a bad idea. As long as those yggs are moved towards other monsters. For example, all Bio3 monsters could have a high drop rate of yggs,instead of dropping like, Carnium(who nobody uses); they could drop yggs at 50%+ rates...
yes pls... Bio 1 seen a Good place for them,,,
#21
Posted 23 September 2011 - 02:28 AM
Removers, on biolabs 1. I believe it would be the best option to add the Yggdrasil Seed drop with the low [0.1%] rate. And stronger monsters with better rates. [Just not Scarab 2, the map being self-recyclable is too much D: ]
They should really drop from high-level maps, because they are high-level items.
To hinder the bots, not ONE map should be removed, but ALL bottable monsters should have the drop removed.
Edited by asayuu, 23 September 2011 - 02:29 AM.
#22
Posted 23 September 2011 - 02:45 PM
I can't help but think im forgetting something though . . .
*edit*
lolwait thats what you said, and someone agreed with it. WOW.
Edited by Hrothmund, 23 September 2011 - 02:46 PM.
#23
Posted 23 September 2011 - 02:55 PM
^^ why stop there? why not just remove ALL monsters under level 40 so that bots can't level. That'd solve the problem while ignoring all the side effects right?
I can't help but think im forgetting something though . . .
*edit*
lolwait thats what you said, and someone agreed with it. WOW.
Funding bots with well equipped items is easy with the groovie box spamming atm. You should see bots in Yggdrasil, soloing in Rachel Sanct and even at Hillsrion...
#24
Posted 23 September 2011 - 03:00 PM
#25
Posted 23 September 2011 - 03:04 PM
Alligators are near level 60. Lots of the bots who hunt for the things are level 99. Taking the yggdrasil seeds away from the alligators won't change much... They will go to Stem Worms, a level 85 monster.
Removers, on biolabs 1. I believe it would be the best option to add the Yggdrasil Seed drop with the low [0.1%] rate. And stronger monsters with better rates. [Just not Scarab 2, the map being self-recyclable is too much D: ]
They should really drop from high-level maps, because they are high-level items.
To hinder the bots, not ONE map should be removed, but ALL bottable monsters should have the drop removed.
Or rather, make an Endless Tower like system that only those monsters that drop yggs, ales, and slims are spawning & the requirement is to be at least in a same guild as the party leader and in 12 people-party. how's that? if those botters would farm there, they will be easily spotted & reported.
-------------------
or instead of dropping the consumables, why not that WPS thing where can be traded w/ well consumables of course? is that a coin? wait idk what that is but something like that.
Edited by geniewinie, 23 September 2011 - 03:06 PM.
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