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#126 XtremeStyle

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Posted 04 October 2011 - 05:31 AM

lol no new skill for sins?
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#127 MasterXtrem

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Posted 04 October 2011 - 05:32 AM

the only good thing i noticed on all skills is that no more strong skills at start ... so if u dont max the skill = crappy now :rolleyes:

Only + i could find in this mess of nerfs/buffs/new skills
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#128 Sasuke21

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Posted 04 October 2011 - 05:35 AM

i cant say my point only after i see what they got for defi...how much they "fix " the defiler class
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#129 UrbaKing

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Posted 04 October 2011 - 05:40 AM

Hope they nerf Terms of Service, hope they nerf Terms of Service. Anyway, its cool that SR's get a silence totem, that will be funny in battlefields.
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#130 codoncio

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Posted 04 October 2011 - 05:45 AM

Totem is a sh!t only 7 meter ranger
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#131 vukovic

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Posted 04 October 2011 - 06:07 AM

Sakana keep ur hands away from my scull crusher !!
AA class with 1 sec stun duration, gimme a brake !
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#132 IzaOkami

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Posted 04 October 2011 - 06:17 AM

Ya AA is more reliable. But if you are fighting a long side others usually skills hit last. I wanted to be AA at first, but AA seems to have a hard time activating, unless you are completely still. But with movement speed and -4.0m/s, the target isn't going anywhere, so AA may be a lot smarter now.

Lol I don't think an AA commander would wear sword, what does str amount to? Some cad but I think having the damage from axe or bludgeon would be better than having some str, besides bludgeon has cad on it and can have 200 more dmg. Who cares about speed, sparing 1 point is harmless. I think people just think sword looks cool and that's why they wear it. I can understand ss comm for sword but not aa. And who says they die less easy? Explain how that works. A shield isn't easy to afford with a cad ball. That's a lot of +30 things.


All I gotta say is, I heard an AA sword user beat an AA axe user.

Also, Glorious stacks Lightning one of the main crucial elements that people try to up their resistance against. As I said before Glorious stacks a lot of Con and good amounts of CAD. If you wanna go Bludge or Axe for that boost of physical dmg, by all means go for it. Bludge may stack CAD but it gives MP instead of HP.

Im pretty sure you should have a good shield by now, if you don't then toughluck you can always stay in 75 set to keep you from harms way. Try trading something for a +30 cad ball if someone is willing to do so.

Also you shouldn't under estimate swords so much in terms of AA.

Edited by IzaOkami, 04 October 2011 - 09:37 AM.

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#133 UrbaKing

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Posted 04 October 2011 - 06:49 AM

Sakana keep ur hands away from my scull crusher !!
AA class with 1 sec stun duration, gimme a brake !


Infinite, your too pro remember? You don't even need a stun, just walk around and AA them.
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#134 Vulcano

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Posted 04 October 2011 - 07:16 AM

ahhaah! bye bye insane dots from Sr..and scud will lose some secs muhahaa xD
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#135 MakoXD

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Posted 04 October 2011 - 07:24 AM

aoe sins ? hmmm
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#136 DonLuigi11

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Posted 04 October 2011 - 07:37 AM

I want the Xenoa List!! :rolleyes:
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#137 netsniper

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Posted 04 October 2011 - 07:40 AM

so they still didnt fix the commander and prot symbols...why does a prot has sword with wings and commander shield with wings???
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#138 Arkangelr

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Posted 04 October 2011 - 07:44 AM

Totem is a sh!t only 7 meter ranger


Defilers Trap Is 8 meter, So Its Gonna Be Ok A Silence Trap 7meters sounds good :rolleyes:
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#139 Mortuus

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Posted 04 October 2011 - 07:54 AM

Piercing arrow should have piercing-damage.

I think I'm gonna miss Joint strike the most.

Edited by Mortuus, 04 October 2011 - 07:57 AM.

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#140 Lithi

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Posted 04 October 2011 - 08:03 AM

update kruxena skills now !
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#141 codoncio

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Posted 04 October 2011 - 08:10 AM

But defiler trap when u enter u cant leave in sr tótem u can move away and no silence anymore
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#142 vukovic

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Posted 04 October 2011 - 08:14 AM

Infinite, your too pro remember? You don't even need a stun, just walk around and AA them.

Most of ppl die in "charge" stun time, still, a duel with assassin without 5 sec scull crusher is unthinkable.
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#143 IzaOkami

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Posted 04 October 2011 - 08:18 AM

Infinite, your too pro remember? You don't even need a stun, just walk around and AA them.


Don't forget, he 4-5 hits them like a God.
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#144 Longhorns

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Posted 04 October 2011 - 10:02 AM

Is it correct to assume Sins will not be getting their level 80 skill?
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#145 vukovic

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Posted 04 October 2011 - 10:28 AM

Is it correct to assume Sins will not be getting their level 80 skill?


Sakana didnt fully upload all the changes.

And yes, most of time its 2 hits.
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#146 codoncio

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Posted 04 October 2011 - 10:55 AM

upload xenoa list
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#147 Spieler09

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Posted 04 October 2011 - 11:07 AM

Defilers Trap Is 8 meter, So Its Gonna Be Ok A Silence Trap 7meters sounds good :rolleyes:

but you can run out from a normal totem!!! so useless- run out and cast again your skills

or is the duration for all run into the totem-> 1 run out ( skill works) other un in and get the skill too for the duration all in all more people like befor
but if it is a normal totem all run out and wait till totem ends


i only see a lot of :thumb:/ changes.

wait for magic kruxena

Edited by Spieler09, 04 October 2011 - 11:08 AM.

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#148 XRay

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Posted 04 October 2011 - 11:15 AM

it will prolly be like chaos totem, after you run out you'll still have the silence on you.
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#149 Zuru

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Posted 04 October 2011 - 11:56 AM

New Era is upon us. The Era of AOE Melee!!!! Now we gunna see melee posting their SS of 300/1 in BGs.
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#150 INeedANewName

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Posted 04 October 2011 - 12:14 PM

bunch of crap updated so far
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