I just want to bump this with another suggestion about explosives.
Instead of makign shrapnel burst a defense down aoe, change the mana bombs/grenades and mana high explosives to have a defense down status. Since apparantly their mp drain status does not even work, and is not very useful even if it did (unless it removed a huge amount of mp).
There are a total of 18 different explosives, all on a seperate cooldown of about 6 seconds. THe cooldowns should be increased, atleast on the stun effect ones to reduces locking an enemy in place. The concussive varieties should have a cooldown of 12 seconds, with the concussive grenade having it's duration lowered to 2 seconds from 3 since it's success is practically 100%.
The poison status grenades should have their success increased, because it is rather low you often times need to throw several before your opponent actually gets poisoned.
The flash versions (acc down) should be changed to 100% if they aren't already
The mana variety bombs should have a defense down status; something along the lines of this:
Mana Grenade (625 power): 15% defense down 100% success, 15 second duration.
Mana Bomb (750 power): 25% defense down 80% success, 10 second duration.
Mana Explosive (1125 power): 20% defense down 100% success, 15 second duration
Mana High Explosive (1250 power): 30% defense down 80% success 10 second duration
This can benefit launcher, gun bourgs, and artisans instead of just shrapnel burst which only benefits launcher bourgs.
Edited by Phish, 12 September 2010 - 01:53 PM.