Mace/Sword Knights are kind of limited compared to crossbows now. I've been wanting to play my knight which is currently crossbow and I am looking at trying to find a good build to switch back to mace but it is really inferior because of how many more skill points they need compared to crossbow.
Both have access to soul wreck, shield stun and triple slash.
Comparing the weapon specific skills (advantages are in blue):
Lightning Crasher vs. Heavy Bow Shot.
Lightning Crasher9 points to max
Power: 1050
Status: Stun
Success: 70%
Duration: 3 secondsRange: 2m
Cooldown: 8 secondsReliable: No
Heavy Bow Shot5 points to maxPower: 1345Status: Stun
Success: 70%
Duration: 2 seconds
Range: 27-29m (depending on your weapon)
Cooldown: 9 seconds
Reliable: YesSword Force vs. Slow Shot
Sword Force9 points to max
Power: 880
Status: 50% mspeed down
Success: 100%
Duration: 15 secondsRange: 16m
Cooldown: 12 seconds
Reliable: No
Slow Shot9 points to max
Power: 1147Status: 70% mspeed down 45% aspeed downSuccess: 100%
Duration: 10 seconds
Range: 27-29m (depending on your weapon)
Cooldown: 5 secondsReliable: No? (I'm not sure about this one)
Impact Wave vs. Taunt Shot
Impact Wave9 points to max
Power: 648
Status: Taunt, 30% mspeed down, 25% attack power down Success: 100%
Duration: 10 seconds
Range: 6m (Aoe)
Cooldown: 10 seconds
Reliable: YesTaunt Shot*9 points to max Power: 940Status: Taunt
Success: 100%
Duration: -
Range: 27-29m (depending on your weapon)
Cooldown: 5 secondsReliable: No
*However it can be kept at level 1 and have the same status and success, only losing some power
Mace knight also have access to Swords of Divinity but it does not offer anything besides aoe damage, the skill has a long cooldown and is also unreliable. Mace knights also have access to fatal thrust which they must invest 9 points into in the 1 handed tree; however this skill is just an inferior version of triple attack which both mace and crossbow knights already have.
Crossbow Knights have 3 weapon specific skills which do not need to be maxed to level 9 to obtain other skills; heavy bow shot also maxes at level 5. All mace knight attack skills are required to be maxed to obtain the next attack skill. For example I need to max Fatal Thrust level 9 to get lightning crasher, and I need level 1 lightning crasher to get level 1 sword force, level 2 for level 2 also. ALso Impact wave must be maxed to get swords of divinity level 1.
I think the biggest drawback for mace knights now is the amount of skillpoints the must invest in their skills compared to Crossbow knights. THey may have more skills overall, but quantity does not necessarily bea quality.
(Lightning crasher might last 3 seconds but the range, reliablility and power on heavy bow shot still beat it)
(Sword Force loses to slow shot in every way except the duration is slightly longer)
(Impact Wave is pretty useful however it still needs more points to max than taunt shot has less range and power as well.
Edited by Phish, 01 September 2010 - 01:24 AM.