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Savage Skills Survey


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#1 Nolanvoid

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Posted 12 October 2011 - 11:45 AM

Gravity Games has currently asked us to perform a survey. This survey is for all users that have made it to the 4th job class and will be only up for a day. In this thread, there should be no discussion. Any discussion will only be removed. If you wish to provide your feedback to the developer, this is your chance. To contribute, please address any or all of these questions by copying them into your response:

1. What skills do you use the most? Why? (Listing is preferred)

2. What skills do you find the most useful? (Similar, but not the same as #1 as they can be useful, but not the one you use most for whatever reason)

3. What skills do you feel need to be stronger? Why? (Must answer why or answer will not be accepted)

4. What skills do you feel may be too strong? Why? (Must answer why or answer will not be accepted)
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#2 EnderW

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Posted 12 October 2011 - 12:45 PM

1. What skills do you use the most? Why? (Listing is preferred)
Head spin
Final decision
Windmill
Upper screwdriver

They're the classes main damage dealing skills

3. What skills do you feel need to be stronger? Why? (Must answer why or answer will not be accepted)

Windmill
not in the sense that it should do more damage but rather I think it just needs to hit a little faster to be more worthwhile right now most of the time I interrupt the skill part way in with head spin

Provoke
I know this just got a small boost to the stun chance but it still doesn't seem to stun often enough

4. What skills do you feel may be too strong? Why? (Must answer why or answer will not be accepted)

Final decision
maybe, seems like it gets critical hits more often than the other main damage dealing skills

Edited by EnderW, 12 October 2011 - 12:46 PM.

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#3 fyerolight

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Posted 12 October 2011 - 01:17 PM

1. What skills do you use the most? Why? (Listing is preferred)
Rocket Punch
Break Dance
Final Decision
Upper Screwdriver
Windmill
Cossack Dance
Mind Reading
Step the Beat! (restores mp, we consume a lot of mp)
Because they cause stun, do high damage and have a good AoE.

2. What skills do you find the most useful? (Similar, but not the same as #1 as they can be useful, but not the one you use most for whatever reason)
Rocket Punch pvp-wise, stuns and slows movement speed. Final Decision does a lot of damage and hits a lot. Windmill/Break Dance I like how we can combo them together and move while using them.

3. What skills do you feel need to be stronger? Why? (Must answer why or answer will not be accepted)
We have a couple of really useless skills like the Strength and Intelligence buff, because we don't really use those stats. The Marionette skill is kinda impossible to hit someone with it. Mega Drill Drive and Hurricane Kick are useless in my opinion, not very good for comboing in pvp but they could be OK for pve. I havent used Aerial Kick and Seven since patch, but they weren't very good before. Sonic Boom is not that good, its only one hit, and judge dread should be able to combo with Upper Screwdriver, by the time i can use it the person has already recovered.

4. What skills do you feel may be too strong? Why? (Must answer why or answer will not be accepted)
I think our skills are OK, we do have some strong skills but most Savages rely on those for pvp since the other skills are basically for pve.
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#4 PamaypaY

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Posted 12 October 2011 - 08:21 PM

1. What skills do you use the most? Why? (Listing is preferred)
-head spin - its good for catching and has a surprisingly large aoe, able to move while doing the skill and is affected my player's movespeed
-final decision - decent catch in pvp, great at pve, the knockdown is useful to chain other skills
-aerial kick - not the best damage dealer, but a great addition to end combos
-rocket punch - may have a slight animation that leaves u open, but great stun rate and a good catching skill

2. What skills do you find the most useful? (Similar, but not the same as #1 as they can be useful, but not the one you use most for whatever reason)
-head spin - great aoe, able to move, affected by player's movespeed, hits enemies in all states (ground,standing,air)
-aerial kick - good connector, can cancel 1 aerial recover at the right timing.

3. What skills do you feel need to be stronger? Why? (Must answer why or answer will not be accepted)
-hurricane kick and drill drive - its sort of useless atm, leaves you open, drill drive's animation is too long.

4. What skills do you feel may be too strong? Why? (Must answer why or answer will not be accepted)
-final decision - i think the damage is fair, but i think the cooldown is too little for such a strong skill, especially with the new skills added.
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