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#1 PedroProplayer

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Posted 24 October 2011 - 11:46 AM

The wiki tells me that Spell Fist should work with double attack and it is considered melee damage. I am curious as to whether it would function with Hydra Cards. Also, would crits increase damage from Spell Fist? Is it possible to crit with a Spell Fist hit?
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#2 TheSquishy

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Posted 24 October 2011 - 10:32 PM

Spellfist isn't a true melee attack. It's forced melee.
The damage is calculated as a lvl 15 bolt spell.

Hydra cards an such don't effect spellfist damage equation. But any effect that boost matk and bolt spells
does increase spellfist damage.

Spell fist doesn't crit.
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#3 NeoNilox

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Posted 25 October 2011 - 02:08 AM

Spell Fist always hits regardless your hit rate, procs with Double Attack, and it's affected by Siroma and Imp cards (for CBolt SF and FBolt SF, respectively), where a pair will greatly increase the damage.

And melee-defending skills like Guard or Shield Reflect will affect SF too.

Refer here too ^^
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#4 PedroProplayer

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Posted 25 October 2011 - 04:04 AM

Spell Fist always hits regardless your hit rate


Wait, wait, wait, wait. I PvP'd yestarday on my Sorcerer and my Spell Fist hits were missing on high flee players. Are you 100% on this?

Furtherly, I need suggestions for headgear cards for a melee sorcerer.
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#5 NeoNilox

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Posted 25 October 2011 - 05:02 AM

I've leveled my AGI Spell Fighter sorcerer at raydrics (Chiv1) once, while his Hit was below 330 (you'll need 402 for 100% Hit), I've even leveled in places like Holy Grounds 1 or Abyss Lake 1. In all of those cases you'd need over 380 ~ 400 Hit for 100%.

And in my tiny PvP experience (and my PvPphobia) I've killed a GX with SF without miss, and a LK too (we both died at same time), so SF doesn't miss regardless your Hit rate, and again my Hit was around 330 in that time.

Don't forget that SF has a catch: you have to deal those hits before cast any skill, or SF effect vanishes and you have to load it again.
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#6 PedroProplayer

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Posted 27 October 2011 - 04:49 AM

Thanks for the hints.
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