Hi, I was just thinking of a build for my rune knight, and I had a quick question. Is getting 100 total vit really that important? I know in pre-renewal, it was amazing, but I'm not sure about post-renewal now. If I had lets say a 150 with 90 total vit, rather than 100, would it really make that big of a difference? If I intend to emp break too, will it hinder my greatly? I'm not a db build, so I'm not worried about damage or anything. I just want to know if I'll get stunzored all over the place XD
Also, I was wondering if I did go 90 total vit, would Gemini-S58 card be useful?
[Base Agility >= 90]<br style="color: rgb(0, 86, 138); font-family: verdana; background-color: rgb(230, 242, 255); ">Add a 30% resistance against Silence and Stun.<br style="color: rgb(0, 86, 138); font-family: verdana; background-color: rgb(230, 242, 255); ">[Base Vitality >= 80]<br style="color: rgb(0, 86, 138); font-family: verdana; background-color: rgb(230, 242, 255); ">Add a 50% resistance against Stone Curse and Sleep.
My int would only be about 30ish so the sleep resist would be helpful. Or is it agi that reduces sleep? I think that's it, and int helps reduce silence.
I think the resistance would decrease dramatically for the card based on my current stats if they're high.
Anyways that's all! Thanks for your help as always XD
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Whats a good vit at lvl 150?
Started by
Zayik
, Nov 01 2011 12:35 PM
4 replies to this topic
#1
Posted 01 November 2011 - 12:35 PM
#2
Posted 01 November 2011 - 12:43 PM
yes 100 total is very important otherwise u get stunned and die.. and if genetics pick up that u dont have 100 vit, ull get hell planted then die to a 10 second stun
gemini only reduces the chance of it happening, and not the duration... and wit that vit not really.. reduces a 10% chance to stun to the 7% chance
vit also reduces some other crap... also not having 100 makes u susceptible to gettin stunned from players a lower lvl then you
gemini only reduces the chance of it happening, and not the duration... and wit that vit not really.. reduces a 10% chance to stun to the 7% chance
vit also reduces some other crap... also not having 100 makes u susceptible to gettin stunned from players a lower lvl then you
Edited by Astraeos, 01 November 2011 - 12:44 PM.
#3
Posted 01 November 2011 - 12:52 PM
Thanks. I just wasn't sure if it would make that huge of a difference, but apparently it will! Back to grinding numbers XD
#4
Posted 01 November 2011 - 01:10 PM
FYI: Agi helps you resist Sleep, while Int resists Silence and Frozen.
#5
Posted 01 November 2011 - 01:11 PM
Does agi help you resist Sorces Arullo spell thingy that does sleep?
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