I farmed 60k ales over the st. patricks day event, to date I have sold/used 43k, and have 17k remaining. I would be pretty pissed if all ales were deleted, as I spent a lot of time farming them up. I would not be terribly against account binding them, considering I have no real reason to sell them anymore because the market has stagnated with the amount of bots farming them. Regarding the weight issue, I agree that they are too efficient right now, but putting them up to 20 weight is kind of a bit of an overreaction.
In WoE, there are many instances where something simply does too much damage that you can't outpot it with whites, ranked or not. For this, ales are necessary. Some classes can survive these types of situations due to rather large HP pools comparatively, but others get the shaft if they're unable to carry as many ales for burst healing. Unfortunately, the ones who benefit the most from ales (high hp pools) also typically have high str, so they can carry even more ales than the lower hp pool classes. What it boils down to is damage is too high right now for there not to be ales in the game in bulk quantities, people will not be able to survive GvG situations with slim whites.
If you're going to nerf the ability to carry ales, then consider buffing the hp restore of whites, or perhaps nerfing melee damage in woe in general.
Kind of rambly and I lost my train of thought, but removing ales altogether or making them large weight will serve to make woe a lot less action-oriented. A few key classes will be all you need to wipe out entire enemy forces (that's done now, but without burst healing from ales it will be more pronounced).
Consider fixing the defense bypass bug that everyone's using nowadays as well.
Edited by Shane, 01 November 2011 - 07:07 PM.