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Back pack[1] on 14.1


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#1 jeff19007

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Posted 07 November 2011 - 08:58 PM

does anyone knows if the back pack[1] is included in 14.1 patch?
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#2 Mefistofeles

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Posted 07 November 2011 - 11:10 PM

a bit more far, but yes, its in the 14.1 EPISODE but i think its not coming in the patch
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#3 Hrothmund

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Posted 07 November 2011 - 11:25 PM

Its an event item, not tied to an update. Its also rediculously OP if the +9 bonuses are permanent, so wouldnt mind at all if it never made it to iRO. Have a DR card standing by just incase though lol.

On the subject of kRO updates though, anyone (GM) have any idea if/when we get the update to immune shield?
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#4 jeff19007

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Posted 08 November 2011 - 08:54 AM

i know itayea its too op,i think its on kafra shop..
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#5 Viri

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Posted 08 November 2011 - 09:04 AM

Saving all my kafra points for this to come out. Rofl
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#6 Charon

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Posted 08 November 2011 - 12:13 PM

I just dont like the thought of 95% of people having backpacks on at all times...

Hope it gets here without the upgrade bonuses....or Greed.

How about scrapping all it does and making it increase weight limit instead? :mellow:

Edited by Charon, 08 November 2011 - 12:21 PM.

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#7 Chigikogou

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Posted 08 November 2011 - 12:17 PM

^ I won't buy it then.
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#8 Kitten

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Posted 08 November 2011 - 12:20 PM

Heimdallr said in a past maintenance thread (if you want to check, it was the the one two weeks back, I believe) that the second sprite layers (the one to which the backpack would equip) would be coming in 14.1 but not with the initial patch.

So we'd need to wait for that until the GM team can figure out how they want to distribute the backpack itself.
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#9 Viri

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Posted 08 November 2011 - 12:22 PM

Neither will anyone else, having greed would be great though. So many people complaining about being unable to loot fast enough during turn ins it'd be perfect. The effects are nice too, especially with all the damage nerfs I don't see it being game breaking. Especially with how much additional reduction gear is introduced as well.(including the backpack itself potentially)
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#10 Thugmission

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Posted 08 November 2011 - 12:27 PM

Should allow mechanics to use greed while in Mado suit if/when the backpack is implemented.
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#11 Charon

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Posted 08 November 2011 - 12:34 PM

My problem with it is that its all on one random plain backpack. (Also if a simple backpack gets this, one may worry whats coming with the next bunch then xD)

-I mean, you say Greed is nice because looting sucks... then improve the looting system; making a backpack that enables Greed is a lame solution. Giving Greed to Novice when they get Basic Skill lv8 would be a direct fix, this backpack is not.

-The stats arent that broken, but why on a backpack? Do backpacks hold magical powers in myth and lore I'm unaware of?
I'd take those stats, put them on seperate garments that are visible on the character, like a sinx-esque scarf for the aspd one, a cat tail for the crit..you get my point, right?

Edited by Charon, 08 November 2011 - 12:38 PM.

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#12 Chigikogou

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Posted 08 November 2011 - 12:37 PM

My problem with it is that this is what gives these.

I mean, Greed is nice because looting sucks... then improve the looting system; making a backpack that enables Greed is a lame solution.
The stats arent that broken, but why on a backpack? Do backpacks hold magical powers in myth and lore I'm unaware of?
I'd take those stats, put them on seperate garments that are visible on the character, like a sinx-esque scarf for the aspd one, a cat tail for the crit..you get my point, right?


^The game doesn't revolve in the myth now. Porings hold the greatest magical power ever!
And also, I reckon that this bag is a "costume" gear. Which makes it even more powerful.
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#13 Thugmission

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Posted 08 November 2011 - 12:43 PM

oh I know!

Vacuum Cleaner
Jet Pack
Coffin
Skeleton
Xmas Tree
Large Donut
Lollipop stuck on the back of the character.

Edited by Thugmission, 08 November 2011 - 12:45 PM.

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#14 Kitten

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Posted 08 November 2011 - 12:48 PM

Should allow mechanics to use greed while in Mado suit if/when the backpack is implemented.


I'm fairly certain kRO ended up realizing it was stupid to block the skill for the class. So the backpack should allow Greed for all now.
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#15 Charon

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Posted 08 November 2011 - 12:53 PM

I'm fairly certain kRO ended up realizing it was stupid to block the skill for the class. So the backpack should allow Greed for all now.

Thugmission wants mado-mechs to be able to use Greed on their own. It would be awfully ironic if they could only use a skill in their own skilltree when backpack equipped :S

Mechanics turns to mado! - this is so amazing, we cannot allow them to use Greed as long as they have this awesome armor.
Get a backpack :mellow: - Yay anyone and their alpaca can use Greed.

Edited by Charon, 08 November 2011 - 12:54 PM.

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#16 Kitten

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Posted 08 November 2011 - 12:55 PM

Sadly, sometimes irony is what it takes.
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#17 Tofu

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Posted 08 November 2011 - 01:16 PM

I believe kRO changed it so that mechanics in Mado could use greed without the backpack, when the backpack was released.
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#18 Rutana

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Posted 08 November 2011 - 01:28 PM

They changed it - can't say before or after Backpack though ^^
Just need to come here though...
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