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Question about Homu S


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#1 sakurawings1

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Posted 11 November 2011 - 06:53 PM

Does anyone have some sort of chart of what current homu suits the new homu? like saying well life would be suit to become a Eira or so depending on stats. :D
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#2 Rutana

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Posted 11 November 2011 - 07:11 PM

You can choose the new Homunculus you wanna get.
It doesn't matter which one you had previously ^^
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#3 sakurawings1

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Posted 11 November 2011 - 11:12 PM

well the stats will right? thats what im trying to find out.
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#4 Alca

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Posted 11 November 2011 - 11:28 PM

When in doubt, raise a vani.
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#5 sakurawings1

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Posted 11 November 2011 - 11:37 PM

well i already have a 99 amisthir (sp) forgot their name Lol but yeah xD
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#6 Rutana

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Posted 12 November 2011 - 03:47 AM

Just pick the new Homunculus that you think it suitable for your Amistr. Because, yes, skills and stats are staying - allthough stats may become a boost.
For example:

You could either go out with Bayeri for getting a great tanking Homunculus.
Or you could go out with Eleanor and Sera to have a physically attacking Homunculus alongside with the Amistr abilities.
Or you could try Dieter and ... the wind Homunculus (forgot the name <.<) for having an Magic attacking Homunculus.
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#7 Cubical

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Posted 12 November 2011 - 05:38 AM

most of Dieters skills come from his ATK, are fire, and i think physical not magic. Eira the fairy's skills are magic wind/neutral
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#8 Rutana

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Posted 12 November 2011 - 05:42 AM

oh, good to know. I thought Dieter would be the direct evolution of Vanilmirth and that his skills therefore are magically...
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#9 Unifan

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Posted 12 November 2011 - 05:43 AM

i really cant wait for the homu S to be implemented, it will be the first thing ill do is checking all this new stuff out =D
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#10 Opusdei

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Posted 12 November 2011 - 07:40 AM

When will it be implimented in iRO?
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#11 BoingBoing

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Posted 12 November 2011 - 08:46 AM

Have they been implemented on kro yet? Is there a video showing how they work? Thanks!
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#12 Kitten

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Posted 12 November 2011 - 09:10 AM

I can't wait for Bayeri. It's the derpiest looking thing ever.

It obviously has no cognitive ability, but you can just see the bloodlust in it's eyes.
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#13 zr0rieu

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Posted 12 November 2011 - 09:13 AM

Homunculus S was implemented on kRO main server on August. More information can be found here Page 3 contains jRO videos of Homunculus S. Keep in mind that jRO mechanics are very different from other versions (including kRO and iRO).
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#14 Pingchan222

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Posted 12 November 2011 - 10:16 AM

I think this is the one update I just can't wait for (well, that and hoping TKMs don't get the shaft in the expansion updates). I hope we get that one update in kRO where mercenaries/homunculus kills count in turn ins, too. I like to take mine with me everywhere but its a pain having to keep them from last hitting certain monsters for whatever turn in i'm doing..
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#15 sakurawings1

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Posted 12 November 2011 - 10:25 AM

so i sorta have to guess XD :D
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#16 Seraphim

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Posted 12 November 2011 - 10:47 AM

I think this is the one update I just can't wait for (well, that and hoping TKMs don't get the shaft in the expansion updates). I hope we get that one update in kRO where mercenaries/homunculus kills count in turn ins, too. I like to take mine with me everywhere but its a pain having to keep them from last hitting certain monsters for whatever turn in i'm doing..


Same here, this is pretty much the only thing I'm looking forward to at the moment! Now I just need to get my Vanil to 99 and loyal. :x
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#17 sakurawings1

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Posted 12 November 2011 - 11:26 AM

i think getting loyal its the hardest thing :D
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#18 Rutana

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Posted 12 November 2011 - 06:51 PM

I can't wait for Bayeri. It's the derpiest looking thing ever.

It obviously has no cognitive ability, but you can just see the bloodlust in it's eyes.


Bayeri is so.... Bavarian o.o
He's just missing to get Lederhosen, Beer, Pretzel and veil sausage !!!!

XD
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