EDIT: Prices below are based on Valky Server not Ymir.
Earth Bow [1] is around 5m zenny to buy. A +5 Earth bow will run you around 20m though.
Frozen Bow [1] is around 4-5m with a +5 being ~25m
Composite Bow [4]'s are about 500,000 zenny each with a +7 running 6-7m and a +10 60m.
Orc Archer Bow runs about 5-6m, +5 11-12m and a +7 85m.
Vadon Cards run about 3m avg
Goblin Cards run about 1.5-2m avg
Mandragora Cards run about 300k - 400k
Now in the following examples I will be comparing a +5 Elemental and Orc Bow to a +10 Comp bow. This is because not many people will use the +7 comp bow. Also remember that with the elemental and comp bows you will have the added expense of the cards. Comp Bows in the following examples would need 2 Mandragora/Mandragora and 2 Goblin cards. Earth Bow would use 1 Mandragora and Frozen Bow 1 Vadon.
The two monsters up for discussion today will be Hill Winds and Goats.
Also the equipment and stats other than Bows/Arrows will be the same.
Character will be a lvl 99/50 Hunter and will have 99+48 Dex from 2 Gloves, Bless, Improve Concentration, Owl/Vulture eyes, will also have a DragonTail carded Garment to help with Double Strafe damage.
Hill Wind
+5 Earth Bow
+10 Composite Bow with 2/2 Mandragora/Goblin
+5 Orc Archer Bow
Normal Atk Damage
1226min/1262avg/1305max Range of 79 Damage
1226min/1328avg/1430max Range of 204 Damage Best Max
1317min/1371avg/1425max Range of 108 Damage Best Min/Avg
Double Strafe Damage
4904min/5056avg/5214max Range of 310 Damage
4942min/5350avg/5762max Range of 820 Damage Best Max
5266min/5480avg/5694max Range of 428 Damage Best Min/Avg
Goats
+5 Frozen Bow
+10 Composite Bow with 2/2 Vadon/Goblin
+5 Orc Archer Bow
Normal Attack Damage
615min/650avg/686max Range of 71 Damage
583min/662avg/740max Range of 157 Damage
687min/732avg/777max Range of 90 Damage Best Min/Avg/Max!!!
Double Strafe
2708min/2826avg/2952max Range of 244 Damage
2698min/2986avg/3272max Range of 574 Damage
2998min/3156avg/3312max Range of 314 Damage Best Min/Avg/Max!!!
Ok my conclusion for overall performance would have to be the Orc Archer Bow by quite a bit performance wise. On Goats it rules the other two and with Hill winds it was that far off the max and still beat out the others in minimum and average damage so it would seem to be more reliable due to a more consistent range of damage.
Pro's
- Lower cost really without having to worry about cards.
- Not having to switch between bows and arrows saving your hotkeys
- Wouldn't have a lot of problems dealing with Neutral/Poison Targets
Con's
- Needing an Endow Slave or Converters
- Difficulty if needing to fight different element of monsters in one area.
- Steel arrows seem to be more expensive than others.
P.S. If there are any other monsters you would like me to compare leave a msg.
Edited by EvilLoynis, 03 September 2010 - 04:28 PM.