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Switch Mastersmith and SinX HP modifiers.


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#1 Sera

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Posted 03 September 2010 - 06:48 AM

HP modifiers of classes:

Knight:         1.5  (5)   15,956
Crusader:       1.1  (7)   12,354
Assassin:       1.1  (5)   11,958
Monk:           0.9  (6.5) 10,274
Alchemist:      0.9  (5)   09,978
Blacksmith:     0.9  (5)   09,978
Hunter:         0.85 (5)   09,478
Rogue:          0.85 (5)   09,478
Priest:         0.75 (5)   08,508
Sage:           0.75 (5)   08,508
Dancer/Bard:    0.75 (3)   08,112
Wizard:         0.55 (5)   06,508
Supernovice:    0    (5)   05,060

There is no reason SinX should be ranked so high on the table.

Otherwise give me Increase HP Recovery or Cloak. Either one would be appreciated.

Thank you.

Edited by Sera, 03 September 2010 - 07:53 AM.

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#2 Prodigy

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Posted 03 September 2010 - 07:50 AM

3rd Class HP/SP Chart
On the bright side, they bumped mechanic up to sura's level so you will no longer have less HP then a mere taekwon/alchemist lol. Then again, they bumped Shadow Chaser and Guillotine Cross up the Royal Guard's level. Gosh, what's with giving sneaky stealth classes so much raw health? Common sense to most MMOs is sneaky classes get low health but are good at well, being sneaky.
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#3 ZeroTigress

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Posted 03 September 2010 - 08:40 AM

Assassin should totally be down where Rogue is. They're reliant on flee in order to avoid damage because they're supposed to be squishy. Giving them such a high HP modifier makes them overpowered. Those Gravity Co. developers really love their assassins or something.

I'm guessing Blacksmith is low because the mech suit you make as a Mechanic is supposed to make up for that somehow, but that's still pretty lame because you can't even become a Mechanic until much later.

Why is SuperNovice on there and not Gunslinger, Taekwon, and Ninja? :unsure:
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#4 IronFist

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Posted 24 September 2010 - 01:21 AM

assassin - Hide Cloack
monk - Snap
Smith - Cart umm ill walk at you >> seems a crap

even swordmen classes hav a goddam PECO!!
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#5 Shinobi

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Posted 28 September 2010 - 10:20 AM

Assassins have more hp because they are squishier by nature. Rogues use shields. Sins just use katars/dd, so naturally...higher hp.

Someone had to defend them~

Edited by Shinobi, 28 September 2010 - 10:20 AM.

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#6 Tomberry

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Posted 02 October 2010 - 06:38 PM

EDP gets nerfed, so what else are we meant to do? And TBH with a good MS build HSCR DPS > EDP SB DPS, so I dont see what the issue is, this is coming from someone who mains a SinX too.
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#7 Sera

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Posted 02 October 2010 - 06:50 PM

This was posted pre-renewal by the way.

Mech is retardedly broken though, so I think I'm just going to have a job 70 upgrade slave.
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