Let me explain bug. Activate your desired twin skill. Wait for cooldown to hit 0 and activate skill again.
Bug is automatically cancelled if twin is hit. Automatically cancelled if twin skill is not used within skill cooldown timeframe (4.5- 6secs). Glitch is cancelled if tjey use fusion. Glitch is cancelled if twin teleports via knockdown, fast movespd or dash jumping. Bug is cancelled if you use other skills after it 30% of he time.
Basically, the benefits of this bug is only high in pve as twin never gets hit, you don't need to dash jump in pve, and you can spam skills safely.
Using in pvp does not reap benefits as most of the time when skill is used, it MATCHES cooldown. The only thing that hey benefit from is mp. Mp is never a problem for twins though. In comparison to my ninja, I use only 1/4 he amount of pots
Edit: looks out window. Hides under bed.
Edited by tainguyen, 06 December 2011 - 02:37 PM.