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#1 Vyse

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Posted 01 January 2012 - 04:21 PM

Recently I've made the decision to put an effort into returning to Ragnarok Online. A few weeks after Renewal hit, I had to quit because of some personal issues I had to deal with and after those issues were over and done with, it didn't feel right going back into the game for whatever reason. Personal stuff aside, I'm thinking of getting back into the game. So I'm came to the forums to ask what all has changed since Renewal? Is there anything I should be aware of such as drastic changes, updated builds for classes, overall mechanics changes, or anything along that vein? Thank you very much for whatever input you can give, I really appreciate it.
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#2 SidleyBear

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Posted 02 January 2012 - 02:25 AM

OH man a lot has changed!

1.If you are a vip! Eden quests are your best friend, the people are found in every city so you can always go to their little area

2. They give you free buffs (the buff person is at the bottom left corner, near the portal kinda you can't miss it, its a old dude looking like hes collecting money or something)

3. Play any class really.. I mean you can hit level 99 as a reg class REALLY quick.. I think I went to stapo's at 95 for like 30 mins and hit 99... so its easy to level...

4. DO THE DAILY TURN INS! These are from the Eden quest place.. you can find the quest giver in the middle ish, hes a old man.. You have to be VIP for the free warps though, so just be a VIP imo.. (you will need a party to do these or you will be there forever! People during the day are always looking for more people to join their parties so its really easy!) - quick tip, bring potions a few wings etc just in case.. sometimes the healer won't have a heal for you so.. have some OMGIMADIE whites? :P

5. You shouldn't try and make money till you are like 150 really, try and hit 150 asap so you can start gearing/making cash etc etc
so play a class that's really easy and fun you like, for me, that is a sniper, they hit hard.. level fast and are pretty sick :thumb:

Those are the really big ones you need to know in my opinion :go: there is plenty I missed so if you have any questions
you can msg Neverlose my sage or Cappacop my sniper or or! you can msg me - I can find out any question if I don't know it :P
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#3 Arcturus7

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Posted 02 January 2012 - 02:55 AM

As for builds and things, cos of the way damage is calculated now its best to leave str until last when making melee classes.

The weapon atk now affects damage a lot more than it used to, meaning you want weapons with the highest attack possible, this also means the old system of getting 4 slotted weapons and carding them isn't worth bothering with any more.

The easiest way to go about it on melee classes is keep pumping agi til its at the max amount you need, keep adding enough dex to hit stuff and when you've maxed out agi - start pumping str. Just rely on new weapons/skills for the damage upgrades.

On the note of weapons, when you've done the training grounds and have changed to first class (no job change quests any more either for first class) there will be eden representatives with a quest marker above them. These warp you to eden where there are lots of quests and you can get new equipment at specific levels - these are good to get you to 99 2-2 class.

If you have any specific questions please ask : )
Also http://irowiki.org/wiki/Main_Page is a great place for information - though due to the skill rebalance we had 2 weeks ago the builds are now out of date. So best ask in the forums for that.

Edited by Arcturus7, 02 January 2012 - 02:56 AM.

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#4 Vyse

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Posted 02 January 2012 - 04:24 PM

As for builds and things, cos of the way damage is calculated now its best to leave str until last when making melee classes.

The weapon atk now affects damage a lot more than it used to, meaning you want weapons with the highest attack possible, this also means the old system of getting 4 slotted weapons and carding them isn't worth bothering with any more.

The easiest way to go about it on melee classes is keep pumping agi til its at the max amount you need, keep adding enough dex to hit stuff and when you've maxed out agi - start pumping str. Just rely on new weapons/skills for the damage upgrades.

On the note of weapons, when you've done the training grounds and have changed to first class (no job change quests any more either for first class) there will be eden representatives with a quest marker above them. These warp you to eden where there are lots of quests and you can get new equipment at specific levels - these are good to get you to 99 2-2 class.

If you have any specific questions please ask : )
Also http://irowiki.org/wiki/Main_Page is a great place for information - though due to the skill rebalance we had 2 weeks ago the builds are now out of date. So best ask in the forums for that.


4 slotted weapons aren't optimum anymore? THAT'S hard to believe :thumb: You'd have to show me some numbers for me to be certain of that cause.. wow that changes a lot.

And STR Last? Christ I feel like an Old Man thinkin about "the good ol' days" where if you didn't get STR first you were doing it wrong. Again I'd like to see some numbers so if you could link me to damage calculations I'd really appreciate it.

And Skill Rebalance? In RO? I expect that kind of stuff from League of Legends where every patch tries to balance everything out but RO? I need to find a list of what all they changed cause I think that's going to be one of the more important things I figure out.
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#5 Arcturus7

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Posted 02 January 2012 - 10:10 PM

Well how they changed str changes everything, you no longer get bonuses to damage every 10 str like you did previously.
This is a very simplified version of adding str, calculations arent my strong point. I'm a bit herp a derp.

When you add 1 str you get +0.5 weapon attack and +1 status attack.

In the status window Atk is show like so Atk 37 + 210 (taken from my 46 merch)

the 37 is the status atk
the 210 is the weapon atk
That is based on 10+6 str and a +5 2 Handed Axe

If I unequip my weapon it drops to 37 + 25.

Now I just dinged 47 so i'll add points to str.
str now = 14+6

Now the attack reads Atk 46 +210 (dont even know where that supposed 0.5 to weapon attack went)

If I unequip my weapon it drops to 46 + 25.

Now the point of all this is that only the second number is affected by things like element and as far as I can tell +dmg cards.
and adding 4 points of str hardly changed my damage output at all.
It only seemed to add to the part that isn't affected by cards and elements.

This is why 4 carded - low attack weapons don't work any more - that and I noticed that nobody uses them lol.

Me adding to agi is mostly just levelling preference from experience, I would rather hit more often and dodge more than have an extra few points of damage added. (Having levelled about 10 characters through 1-99 and 3 to 99-70+, maxing agi first really makes things go a lot faster)

This just applies for ctrl+click levelling though, str plays more of a role later when you have to start spamming skills and they are affected a lot more by str.

I don't know if that made any sense, im terribad at things like this :thumb:


For the rebalance I think a lot of skills were overpowered from being broken so they pretty much just fixed that, they basically made a lot of skills weaker and made the enemies stronger lol.

Edited by Arcturus7, 02 January 2012 - 10:14 PM.

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#6 Vyse

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Posted 02 January 2012 - 11:08 PM

Sorry if I'm slightly skeptical of this- even a couple of weeks after renewal, four slotted items were still kind of the defacto gear. Occasionally you'd get people with 3 slotted items, but they had specific reasons for them. I dunno, seems kind of odd things have changed that much.
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#7 Sera

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Posted 02 January 2012 - 11:54 PM

Number of reasons for that. Some people are slow to change. Some skills are still better with more cards depending on the skill in question. Some cards are never really phased out like certain status weapons and hunterfly cards.
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#8 Arcturus7

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Posted 03 January 2012 - 12:00 AM

Test it in a stat calc, I did it with a lord knight (99 str)
using a + 10 pike with four 20% damage cards -
it was outdamaged by a +10 pike and four size cards (15% and 5 atk) -
and that gave similar damage to a +10 pike with 4 andre cards(+20 atk).
(mixing cards 2 size 2 race etc gave less damage)

All of these were outdamaged by a +4 hunting spear by a fair amount, and most people would +7 or 9 one.

Simply adding more atk means more damage.

I'm not saying these carded weapons arent viable options, just why would you spend so much money or time getting cards to do damage to a very restricted set of enemies, requiring lots of different weapons- when you could just buy 1 and kick everthing's butt.
For levelling you're better off using crafted elemental gears.
Better yet the free weapons you get from eden the Eden Slayer II - granted its a sword and not a spear, but even that does more damage that the pike options and thats completely free.

:thumb:

Edited by Arcturus7, 03 January 2012 - 12:07 AM.

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#9 Vyse

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Posted 03 January 2012 - 12:09 AM

Just an aside really quick, I'm pleasantly surprised to see Sera still on the forums after so long :P

I suppose I'll have to find out which skills are better with four slotted items- it may not effect me as much, but it's still worth knowing. I won't bother asking for a full list, but is there a general formula or part of a formula the skills in question adhere to so it's easier for me to find them? That kinda just fumbled out of my mouth, but I'm not sure how to say it. Like x(y+z) versus (xy)+z. Say that the part of the equation that made the four slotted items more effective was how Z was added. If I could get the determining factor, then I think I'd do alright finding which skills would be better with cards.
Or, if it would save a lot of time, I could just assume that I'm better off with the previous suggestion of more weapon attack=better and be done with it. Either way is fine, I'd really appreciate it if I could be pointed in the right direction. Even a link to general damage formulas would be very helpful :thumb:
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#10 Vyse

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Posted 03 January 2012 - 12:12 AM

Test it in a stat calc, I did it with a lord knight (99 str)
using a + 10 pike with four 20% damage cards -
it was outdamaged by a +10 pike and four size cards (15% and 5 atk) -
and that gave similar damage to a +10 pike with 4 andre cards(+20 atk).
(mixing cards 2 size 2 race etc gave less damage)

All of these were outdamaged by a +4 hunting spear by a fair amount, and most people would +7 or 9 one.

Simply adding more atk means more damage.

I'm not saying these carded weapons arent viable options, just why would you spend so much money or time getting cards to do damage to a very restricted set of enemies, requiring lots of different weapons- when you could just buy 1 and kick everthing's butt.
For levelling you're better off using crafted elemental gears.
Better yet the free weapons you get from eden the Eden Slayer II - granted its a sword and not a spear, but even that does more damage that the pike options and thats completely free.

:thumb:

This is exactly what I was looking for in terms of sheer numbers, thank you very much! Y'know, I often wondered the same thing back when the "I have a spear for everything" tendency was actually a good thing. Seemed kind of silly to have the game turn out like that- a lot of building up for your first spear and then having to get another one. But that's just one person's opinion and I'm rambling now lol.
Again, thank you very much :P
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#11 Arcturus7

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Posted 03 January 2012 - 12:13 AM

Here you go m8 :thumb:

Stats
http://irowiki.org/wiki/Stats

Skill formulas - after balance (though these are still subject to change because of all the QQing)
http://forums.warppo...lance-formulas/

and a stat calculator
http://calc.irowiki.org/

Hehe I have some elemental stunners on my sura but now I just use my carga mace even though it less damage, because it is the same damage for eveything - and I kinda need the hp vampire effect thing to stay alive : 0

Edited by Arcturus7, 03 January 2012 - 12:15 AM.

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#12 Sera

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Posted 03 January 2012 - 12:22 AM

Just an aside really quick, I'm pleasantly surprised to see Sera still on the forums after so long :thumb:


Just an aside reply really quick too, I pretty much quit the game. Playing Skyrim mostly atm. I still check the forum here from time to time, but if I post anything it's usually in off-topic or as a status-twitter-facebook-thing
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#13 Vyse

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Posted 03 January 2012 - 12:31 AM

One last reply to tell everyone who replied: thank you very much for all of your input and advice :thumb:
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