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Please reduce IM prices


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#1 K1ll

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Posted 10 January 2012 - 10:05 PM

Insurance Scroll (10) 50 IM points (it should be 5 cents a per try, just like casino slot machine) (I bought $20 of these on the last promotion day 10 ISs for 100 IM = 210 ISs, and only get me from +7 to +12. 210 tries only 4 succeed meaning $5.25 get me a +1 enchant on weapon; if you're a customer would you thing you gonna come back and buy from this store again? I don't think so)

Reinforce Insurance Scroll (10) 75 IM points (worth 7.5 cents per try, fair enough)

Inventory Expander (1) 80 IM points (cause it's only expand 8 slots, so 10 cents per slot, fair play)

Soulcraft Randomizer (10) 100 IM points (cause the chance of getting what stats we want are freaking 1 out of trillion percent)

Card Insurance Scroll (10) 100 IM points (cause lot of people want it)

Skill Reset & Potion...etc (should be reduce too, some how you know we need it).
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#2 Bryant90

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Posted 10 January 2012 - 10:08 PM

Insurance Scroll (10) 50 IM points (it should be 5 cents a per try, just like casino slot machine) (I bought $20 of these on the last promotion day 10 ISs for 100 IM = 210 ISs, and only get me from +7 to +12. 210 tries only 4 succeed meaning $5.25 get me a +1 enchant on weapon; if you're a customer would you thing you gonna come back and buy from this store again? I don't think so)

Reinforce Insurance Scroll (10) 75 IM points (worth 7.5 cents per try, fair enough)

Inventory Expander (1) 80 IM points (cause it's only expand 8 slots, so 10 cents per slot, fair play)

Soulcraft Randomizer (10) 100 IM points (cause the chance of getting what stats we want are freaking 1 out of trillion percent)

Card Insurance Scroll (10) 100 IM points (cause lot of people want it)

Skill Reset & Potion...etc (should be reduce too, some how you know we need it).

I like the thought of the Insurances and Ramdonizers being cheaper. Everything else idc about. XD
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#3 Ethernal

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Posted 10 January 2012 - 10:14 PM

agreed, good work
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#4 tainguyen

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Posted 10 January 2012 - 10:17 PM

i agree with with skill reset.... almost 6 dollars for a lvl 61-80 skill reset. Having it cost less will allow players to test more skills, instead of hesitating. With shamans and twins being fairly new, and skill resets expensive, it just boxes players, making them follow everyone else skill build.

as for inventory expander.... its not really needed, thus its price is fine. it would be nice if they sold permanent vault expansion
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#5 Bryant90

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Posted 10 January 2012 - 10:22 PM

i agree with with skill reset.... almost 6 dollars for a lvl 61-80 skill reset. Having it cost less will allow players to test more skills, instead of hesitating. With shamans and twins being fairly new, and skill resets expensive, it just boxes players, making them follow everyone else skill build.

as for inventory expander.... its not really needed, thus its price is fine. it would be nice if they sold permanent vault expansion

I never did think about the Re-Skill Scroll like that, yeah it cud be lowered.
Even though it's pointless I want lowered W-Coins so I can buy more. XD
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#6 Yurai

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Posted 10 January 2012 - 10:28 PM

Lol...
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#7 Coolsam

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Posted 10 January 2012 - 10:37 PM

The main thing I want lowered are the enchant/soulcraft stones and packages with said stones. Lowered W-coins work too.
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#8 Kazu731

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Posted 10 January 2012 - 10:38 PM

Insurance Scroll (10) 50 IM points (it should be 5 cents a per try, just like casino slot machine)

agreed, good work



Lol...


Edited by Kazu731, 10 January 2012 - 10:54 PM.

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#9 Miname

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Posted 10 January 2012 - 10:56 PM

Lol...


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#10 OFireO

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Posted 10 January 2012 - 11:12 PM

lol Wow... good job? rofl :P
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#11 Maronu

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Posted 10 January 2012 - 11:31 PM

Who remembers prices when the server first opened? #9
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#12 K1ll

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Posted 10 January 2012 - 11:33 PM

Insurance Scroll: 10 for 50im is incredible way to low.

Reinforced insurance scroll: I don't think there's an actual valid reason to do a price reduction . You pay 25im more per try but the reward you get back from succeeding is well worth that extra 25im.

Inventory Expander: don't see a real reason to lower the price. You don't ever need one it's more of a luxury than a necessity.

Soulcraft randomizers: are at a fair price as it is. You have a better chance of randoming into the stats you want if you're item is above adv.

Card insurance could use a small adjustment, but 10 for 100im is to low.

The game gives you 3 skill resets for free ( one for 1-19, then 2 for any levels), There's also the option of buying hunter capsules for skill forges, potions already had their prices reduced, hunches had a price reduction and you get more of them, etc

W-Coins : The W coins got a price increase a long time ago because we wanted permanent item mall fashion instead of having to extend it every 30days(like other servers have to do).


Re-IS - well I current not using it yet, but price reduction is also keep more players spending $

IE - maybe

SR - I tried on my adv item and turn out the stats are crappier then before crafted

Skill reset - personally, I like changing my playing style once every month or so

W-coin - I only used them for the permanent patch & rose

Sir, 1 IM point = 1 cent USD, so please use the currency converter to other country currency than you know how much it's really worth. However, I know that entertainment is "NOT FREE" but as lease price reduction is the must. In business, you reduce the price but you increase the sales, that is the usually marketing strategy...blah, I'm flying to Mars again.
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#13 Maronu

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Posted 10 January 2012 - 11:43 PM

Re-IS - well I current not using it yet, but price reduction is also keep more players spending $

IE - maybe

SR - I tried on my adv item and turn out the stats are crappier then before crafted

Skill reset - personally, I like changing my playing style once every month or so

W-coin - I only used them for the permanent patch & rose

Sir, 1 IM point = 1 cent USD, so please use the currency converter to other country currency than you know how much it's really worth. However, I know that entertainment is "NOT FREE" but as lease price reduction is the must. In business, you reduce the price but you increase the sales, that is the usually marketing strategy...blah, I'm flying to Mars again.


I think you had rather poor luck with the insurance. Surprised you didn't make it to +15 with the amount you used.

Inventory expansion already had it's price dramatically reduced. The expansion is permanent and feels well worth it to me at the current price.

A lot of people don't use randomizers until the item is artifact grade. I recommend that because if you want a specific option the amount of available options is too large at advanced.

I agree with you on skill resets. It's too expensive given that there are alternatives to ever purchasing one.

When this server first came out insurance and randomizers were cheaper then they currently are. The prices were raised because people were buying so many and maxing out their gear too easily.
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#14 StormHaven

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Posted 10 January 2012 - 11:44 PM

When this server first came out insurance and randomizers were cheaper then they currently are. The prices were raised because people were buying so many and maxing out their gear too easily.


didn't it end up making gold more valuable than IM for awhile.

Edited by StormHaven, 11 January 2012 - 12:38 AM.

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#15 K1ll

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Posted 11 January 2012 - 12:27 AM

I think you had rather poor luck with the insurance. Surprised you didn't make it to +15 with the amount you used.

Inventory expansion already had it's price dramatically reduced. The expansion is permanent and feels well worth it to me at the current price.

A lot of people don't use randomizers until the item is artifact grade. I recommend that because if you want a specific option the amount of available options is too large at advanced.

I agree with you on skill resets. It's too expensive given that there are alternatives to ever purchasing one.

When this server first came out insurance and randomizers were cheaper then they currently are. The prices were raised because people were buying so many and maxing out their gear too easily.


Thanks for the advice of using randomizer when item on artifact, I will try that someday. Still need to price reduction on IM...
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#16 StormHaven

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Posted 11 January 2012 - 12:34 AM

Thanks for the advice of using randomizer when item on artifact, I will try that someday. Still need to price reduction on IM...


cause you know you completely ignored the part where i said you have a better chance of getting the stat when using them when the item is above adv.
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#17 wyverlord

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Posted 11 January 2012 - 12:36 AM

didn't it end up making gold more valuable then IM for awhile.

than*
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#18 Ethernal

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Posted 12 January 2012 - 06:48 AM

didn't it end up making gold more valuable than donuts for awhile.



than*

donuts*
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#19 Reikaa

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Posted 12 January 2012 - 03:32 PM

It's all Thuy's fault that the IM prices are so high. D:

Edited by Reikaa, 12 January 2012 - 03:32 PM.

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#20 K1ll

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Posted 12 January 2012 - 04:28 PM

cause you know you completely ignored the part where i said you have a better chance of getting the stat when using them when the item is above adv.


Yes, sir. I didn't ignored it instead I went to in the game and tried it's myself. Yes, the stat are getting better before craft ^^; but still the IM prices should be decrease a little more. If 210 ISs can't get me player's weapon from +7 to +15, I feel like being ROBBED and I have to say:"thank you, come again!", don't you feel me???
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#21 zabmaru

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Posted 12 January 2012 - 04:30 PM

don't you feel me???


No. Your luck sucks. Go use a patch of love and the emporia castle if possible to improve it.
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#22 StormHaven

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Posted 12 January 2012 - 04:35 PM

Yes, sir. I didn't ignored it instead I went to in the game and tried it's myself. Yes, the stat are getting better before craft ^^; but still the IM prices should be decrease a little more. If 210 ISs can't get me player's weapon from +7 to +15, I feel like being ROBBED and I have to say:"thank you, come again!", don't you feel me???


took me 312 tries to go from +14 to +15 your point it is? but then again +18-+20 took less than 30 tries total.

Edited by StormHaven, 12 January 2012 - 05:11 PM.

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#23 Jumpluffspore

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Posted 12 January 2012 - 05:04 PM

Yes, sir. I didn't ignored it instead I went to in the game and tried it's myself. Yes, the stat are getting better before craft ^^; but still the IM prices should be decrease a little more. If 210 ISs can't get me player's weapon from +7 to +15, I feel like being ROBBED and I have to say:"thank you, come again!", don't you feel me???

Hi it took me <9 ins to get +5->+9 I was satisfied with my money's worth then, and I understand that the amount that I'd put in for a +20 weapon should be significantly higher because of the significant difference in power.
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#24 Vanille

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Posted 13 January 2012 - 12:21 AM

took me 312 tries to go from +14 to +15 your point it is? but then again +18-+20 took less than 30 tries total.


You are such a bad liar...oh wait then it took me 999,999 tries to go from +2 to +3...
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#25 JoeyLe

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Posted 13 January 2012 - 12:40 AM

You are such a bad liar...oh wait then it took me 999,999 tries to go from +2 to +3...

u serious! it took me 1,000,000 tries to get from +0 to +1 :bow:

Edited by JoeyLe, 13 January 2012 - 12:41 AM.

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