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Homun S Testing findings


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#1 DrAzzy

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Posted 26 January 2012 - 12:07 AM

* My understanding was that the filer buff skills were going to be changed to work on a skill-specific cooldown, instead of a global skill delay, when homun S was introduced. This is not the case, if it's supposed to be. It sucks, in any event - we should be able to stack flitting with Homun S offensive skills, for example. This makes Filer a VERY unattractive option for homun S.

Bloodlust and mental charge also have global cooldowns, though in this case I think it's intentional.

* Eria's damage sucks. Bad. Skills were doing 4.5k (lvl 5) with 480 matk at lvl 150 for single target, and a pathetic 3.x k withe the area one. These'd do a little more damage with lvl 4 (neutral and higher damage %), but the fact is the damage is crap compared to other homuns. Cast times are AGONIZING! Ugh!

* Homun S gets boosts to all stats upon change. Seems to be same magnitude as when it evolves for all but hp/sp, and a larger bonus to hp/sp (dependent on type of homun S i think).

* Stat growth is pretty poor after 100. In 5 homuns, attack power gained a little between 100 and 125, and almost nothing between that and 150. Flee and hit likewise grow barely more than 1 per level (from the base level itself).

* HP and SP growth, though, is huge - I got an Amistr -> Rock with 32k hp at 150.

* Catgirl is the king of single target damage. The combos do big damage, and it's hard to out-run their SP, because of the enormous sp pool of homun S.

* Bayeri is good on damage - but it's not as spammable as catgirl's attacks. They do have an AoE that does 7-8k damage if you get good matk (which you will, since you are evolving a vani into these)

* Deiter's buffs have STATUS ICONS! Such luxuries!

* Painkiller works on players in PVM! It adds a sizable damage reduction, in addition to endure (though the endure only lasts 7 hits). Has a status icon too.

* Needle's damage is pretty good. SP cost is high, but again, SP pools are ginormous.

* Summon Legion requires AI support to avoid bugging up the critters you summon.
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#2 DrAzzy

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Posted 26 January 2012 - 02:32 AM

SkillList.lua
-- SkillList.lua	v1.40
-- This may be distributed and used in AIs freely

MS_BASH			= 8201
MS_MAGNUM		= 8202
MS_BOWLINGBASH		= 8203
MS_PARRYING		= 8204
MS_REFLECTSHIELD	= 8205
MS_BERSERK		= 8206
MA_DOUBLE		= 8207
MA_SHOWER		= 8208
MA_SKIDTRAP		= 8209
MA_LANDMINE		= 8210
MA_SANDMAN		= 8211
MA_FREEZINGTRAP		= 8212
MA_REMOVETRAP		= 8213
MA_CHARGEARROW		= 8214
MA_SHARPSHOOTING	= 8215
ML_PIERCE		= 8216
ML_BRANDISH		= 8217
ML_SPIRALPIERCE		= 8218
ML_DEFENDER		= 8219
ML_AUTOGUARD		= 8220
ML_DEVOTION		= 8221
MER_MAGNIFICAT		= 8222
MER_QUICKEN		= 8223
MER_SIGHT		= 8224
MER_CRASH		= 8225
MER_REGAIN		= 8226
MER_TENDER		= 8227
MER_BENEDICTION		= 8228
MER_RECUPERATE		= 8229
MER_MENTALCURE		= 8230
MER_COMPRESS		= 8231
MER_PROVOKE		= 8232
MER_AUTOBERSERK		= 8233
MER_DECAGI		= 8234
MER_SCAPEGOAT		= 8235
MER_LEXDIVINA		= 8236
MER_ESTIMATION		= 8237

-- Homunculus Skills
HLIF_HEAL		= 8001
HLIF_AVOID		= 8002
HLIF_CHANGE		= 8004
HAMI_CASTLE		= 8005
HAMI_DEFENCE		= 8006
HAMI_BLOODLUST		= 8008
HFLI_MOON		= 8009
HFLI_FLEET		= 8010
HFLI_SPEED		= 8011
HFLI_SBR44		= 8012
HVAN_CAPRICE		= 8013
HVAN_CHAOTIC		= 8014
HVAN_SELFDESTRUCT	= 8016

--Homun S skills
MUTATION_BASEJOB 	= 8017
MH_SUMMON_LEGION 	= 8018
MH_NEEDLE_OF_PARALYZE 	= 8019
MH_POISON_MIST 		= 8020
MH_PAIN_KILLER 		= 8021
MH_LIGHT_OF_REGENE 	= 8022
MH_OVERED_BOOST		= 8023
MH_ERASER_CUTTER 	= 8024
MH_XENO_SLASHER 	= 8025
MH_SILENT_BREEZE 	= 8026
MH_STYLE_CHANGE 	= 8027
MH_SONIC_CRAW 		= 8028
MH_SILVERVEIN_RUSH 	= 8029
MH_MIDNIGHT_FRENZY 	= 8030
MH_STAHL_HORN 		= 8031
MH_GOLDENE_FERSE 	= 8032
MH_STEINWAND		= 8033
MH_HEILIGE_STANGE 	= 8034
MH_ANGRIFFS_MODUS 	= 8035
MH_TINDER_BREAKER 	= 8036
MH_CBC 			= 8037
MH_EQC 			= 8038
MH_MAGMA_FLOW 		= 8039
MH_GRANITIC_ARMOR 	= 8040
MH_LAVA_SLIDE 		= 8041
MH_PYROCLASTIC 		= 8042
MH_VOLCANIC_ASH 	= 8043

Homuntype values
LIF			= 1
AMISTR			= 2
FILIR			= 3
VANILMIRTH		= 4
LIF2			= 5
AMISTR2			= 6
FILIR2			= 7
VANILMIRTH2		= 8
LIF_H			= 9
AMISTR_H		= 10
FILIR_H			= 11
VANILMIRTH_H		= 12
LIF_H2			= 13
AMISTR_H2		= 14
FILIR_H2		= 15
VANILMIRTH_H2		= 16
ERIA			= 48
BAYERI			= 49
SERA			= 50
DIETER			= 51
ELEANOR			= 52

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#3 NeoNilox

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Posted 26 January 2012 - 02:38 AM

Since the very day those patches were applied at kRO, it left me with an unanswered question:

I definitely have a question:

When the Homun S were implemented in kRO Sakray, they adjusted the global cooldown and the reuse delay for all of the homun skills, which wasn't mentioned when they implemented'em in kRO mains.

Are those adjustments going to be implemented here?


By playing a little, I finally confirmed that said skill cast/delay adjustments weren't implemented here, and it seems to be truly unlikely to be implemented. Believe me when I say I really wanted those adjustments...

In the patch where they were definitely implemented at mains, they resetted the AIs while creating backups of the old ones. For a strange reason it didn't happen here, leading to the load of enigmas about our AIs we currently have.

EDIT: this finding may not be relevant but... when I evolved my Lif into Eira, I noticed a new intimacy drop, which was exactly like Standard > Evolved. The intimacy was Loyal, then it went to Hate. Feeding it once the intimacy went to Awkward, making me think that the Evolved > S-Evolution drops the intimacy value to 10. It's just a theory but the intimacy drop did happen anyway.

EDIT2: What is the skill "MUTATION_BASEJOB"?

Edited by NeoNilox, 26 January 2012 - 02:46 AM.

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#4 DrAzzy

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Posted 26 January 2012 - 02:41 AM

AI folder has been randomly nuked in the past. Plan for it.

Yeah, i'm going to whine for the adjustments for sure.
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#5 CheddarJack

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Posted 26 January 2012 - 11:35 AM

is eria really that horrible? Is there any chance of her becoming better? i mean it seems like it should be much better than that. I have a pretty strong vani, but i hate bayeri and dieter. It has high matk and def, but i dont like the two that he is made for. I might have to go with eleanor then. My Gen is all MvP/PvM so i think she will help well with some of the more ghost type monsters.
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#6 Darkac

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Posted 26 January 2012 - 11:55 AM

* Homun S gets boosts to all stats upon change.

Sadly that's not true. When I evolved my Vanilmirth into Bayeri, he got boosts to most of his stats, some stats even gained around 10 points. However, he also lost 22 aspd in the process. Now he hits slower than an average lvl 70 Amistr. If I had known he'd lose that much aspd upon evolution, I would have waited til he's lvl 105. Someone else posted their homun's stats on the iRO Wiki forums. It was a Vani evolved into Eleanor. That homun lost about 11 aspd, even though Eleanor is supposed to be the melee powerhouse. (Please, please, please tell me Bayeri is not supposed to start with 155 aspd...)

Regarding the intimacy drop, I can confirm my homunculus went from loyal to hate after it evolved into S type.
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#7 DrAzzy

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Posted 26 January 2012 - 11:56 AM

Eria's damage is just too low, compared to the others, and the cast time on the AoE is S L O W.

Bayeri seemed to do good damage in my tests, both physical (Stahl Horn) and magic (Hailage Star). Hailage Star's matk multiplier is so high that it makes up for the poor magic damage homuns normally do (1750% - while eira's magic AoE caps out at 900% and her targeted one caps out at 1200%), and as I said, the catgirl is the best in terms of physical damage. It's also the one that will be supported last by AzzyAI, since it's skills are MUCH more complicated to work with.

Edited by DrAzzy, 26 January 2012 - 11:59 AM.

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#8 jokerspades

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Posted 26 January 2012 - 12:06 PM

Is there a nerf with exp? I feel like my homun s is getting the same exp at magmarings and orc dungeon.... It's also leveling really slow....
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#9 DrAzzy

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Posted 26 January 2012 - 12:31 PM

Is there a nerf with exp? I feel like my homun s is getting the same exp at magmarings and orc dungeon.... It's also leveling really slow....


Please provide more quantitative information.

Record %-per-kill for each kill while killing 10 of a single type of monster, one at a time. Do it for a few types of monsters. Post that, as well as the number shown next to the exp bar (the big number, which is the exp required for next level)
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#10 CheddarJack

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Posted 26 January 2012 - 12:48 PM

so elenor wont be suppored by your AI for awhile? How long to you propose that might be? Also if i evolve my vani into an Elenor can she still use caprice?
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#11 DrAzzy

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Posted 26 January 2012 - 01:00 PM

so elenor wont be suppored by your AI for awhile? How long to you propose that might be? Also if i evolve my vani into an Elenor can she still use caprice?


I'm coding as fast as I can, it'll be available as soon as it works, but support for the other 4's autocast attacks is much easier to implement than the Eleanor, so I will release support for the others before Eleanor autocast support.

I hope to have something out by the weekend or next week some time.

Edited by DrAzzy, 26 January 2012 - 01:00 PM.

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#12 CheddarJack

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Posted 26 January 2012 - 01:02 PM

alright take your time...Also can S classes use old Homu moves like caprice?
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#13 Uruwashii

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Posted 26 January 2012 - 01:03 PM

Amistr Bulwark also has global cooldown I thnk...
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#14 DrAzzy

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Posted 26 January 2012 - 01:03 PM

alright take your time...Also can S classes use old Homu moves like caprice?

yes, patch for AzzyAI 1.35 that makes it autocast old homun skills has been posted, see link in sig.
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#15 KodeX

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Posted 26 January 2012 - 02:32 PM

This are my stats from Vani to Bayeri

Posted Image

HP: +1414
SP: +130

Atk: +6
Matk: +14
Hit: +3
Crit: +2
Def: +12
Mdef: +23
Flee: +9
Aspd: -20

Low attackspeed is pain!
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#16 NeoNilox

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Posted 26 January 2012 - 10:42 PM

Stats eh? Sadly I commited a vessel-sized mistake by forgetting to screencap my newly S-evolved Lif into Eira when she was still lvl 99. So the comparision is for Lv99 Lif > Lv100 Eira:

HP + 1332
SP + 70 (don't forget Brain Surgery 5)
Atk + 10
Matk + 24
Hit + 12
Critical + 1
Def + 19
Mdef + 19
Flee + 9
ASPD - 16

Are you aware about how painful is the slowered ASPD, PLUS the Motion Locking and the nerfed Flee?

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#17 CheddarJack

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Posted 27 January 2012 - 11:27 PM

Spoiler

Edited by CheddarJack, 02 February 2012 - 08:20 AM.

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#18 Uruwashii

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Posted 02 February 2012 - 05:55 AM

@Azzy

When you say painkiller works on players in PVM, does that mean it also works on yourself?

I wish I was there when Heim did that intimacy boost =\ So many questions lol
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#19 DrAzzy

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Posted 02 February 2012 - 07:28 AM

@Azzy

When you say painkiller works on players in PVM, does that mean it also works on yourself?

I wish I was there when Heim did that intimacy boost =\ So many questions lol

Yes. 1.40 dev 4 which I posted in the wee hours of the morning can even autocast it on you.


EDIT2: What is the skill "MUTATION_BASEJOB"?



Havn't made it do anything so far.

Edited by DrAzzy, 02 February 2012 - 07:29 AM.

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#20 CheddarJack

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Posted 02 February 2012 - 08:19 AM

updated my homu.

EDIT: added a spoiler tab

Edited by CheddarJack, 02 February 2012 - 08:21 AM.

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#21 NeoNilox

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Posted 02 February 2012 - 03:45 PM

...yeah, better to do like CheddarJackie :).

Spoiler


:dunno:

Edited by NeoNilox, 03 February 2012 - 01:37 AM.

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