- Why do we only put 2 points into Freezing Spell? = no clue probably to conform with a particular build (warlocks are stretched thin on skill points)
- Is Earth Strain worth getting for PvM? = havent really used it much except when the free reset NPC was here, Tricky to aim. If you store and release it tho its easy to aim
- I see some builds max JT and others don't. Is this because Chain Lightning is so much better? = early on JT is very nice i maxed it and it was usefull for a while. Chain lightning damage is far superior but not as spamable, other spells like Crimson rock DWARF JT dmg.. even against water creatures.... and much faster.. the only high wizard spells i really make use of nowadays are : Amplify Magic, Soul Drain, Quagmire, A spec i Tried sacrificed nearly all High wizard abilities xcept those in order to max out Firewall and Safety wall from the mage tree. harder to level with that build though, easier to respec into that later.. once SG, LOV, JT, etc are no longer relevant
- Is Heaven's Drive worthwhile for PvM scenarios? = slow cast... mediocre damage, prefer Crimson rock..<3
Freezing Spell Slots = 4 + (4*Freezing Spell Lv) + (base level / 10) + (Base Int / 10)
at level 150
4 + (4*2) + 150/10 + 120/10
4 + 8 + 15 +12
12 + 27
39 slots
Comet - 22
Crimson Rock - 12
Chain Lightning - 12
Earth Strain - 12
Lord of Vermillion - 10
Storm Gust - 10
Jupitel Thunder - 9
Spellbooks can be obtained in geffen by various means, Comet book requires a quest that includes Thor's Volcano and El Dicastes and 1,000,000z or you can find someone who already has done the quest and they can buy another for you by putting theirs int he bank so the NPC recognizes that you dont have one.
Other spells can be purchased for a variety of items including : Money, obb's, OPB's Oridecon, or the one i used cuz i had a supply of them : FRAGMENTS (from juniperos)
****when you store a spell they enter a queue where the first spell releases is the last spell stored
(example readingspellbook:CRock --> readingspellbook:ChainL --> readingspellbook:ChainL = Release:ChainL, Release:ChainL, Release:CRock)
****when you release a spell, you invoke the after-skill delay of the spell released, and the spell you released enters into its cooldown if it has one.
However even if that skill is in cooldown, you can still cast reading spellbook and then release it allowing you to recast a spell through this that normally would be impossible to re-use quickly Like COMET
Hard Casting Comet
+++ Amplify-able
- - - SLOW cast
- - - Unable to recast right away due to 1 minute cooldown
Storing Comet + Releasing Comet
+++ cast time is only that of using Reading SPellbook, Releasing is instant
+++ possible to release 2 instant cast stored Comet Spells (once the aftercast delay fades) if you cast Reading spellbook and selected Comet Twice assuming you had enough slots to store 2 of them
- - - Not Amplify-able
Edited by Helios0, 04 February 2012 - 08:36 PM.