Changes since 7 are pretty limited, but include three really nasty bugfixes :
1.40 Dev 8
* Fixed follow obstacle fix from previous versions as it was not being used correctly
* Fixed attack posbug fix, which was suffering from an almost identical issue
* Fixed missing geographer tactic.
1.40 Dev 7x
* Fixed the attack chase loop bug.
Special thanks to everyone who posted traces of freezes, enabling me to nail all three of these freeze bugs so quickly.
http://www.mediafire.com/?rlnfv7e26nfaimv
Fixed freezes were:
Cases of posbugging leaving homun unable to reach target it thinks it can
Trying to follow an owner standing up against a wall on the side closest to the homun
Monster or homun being moved out of range after the homun closes to melee range when there is an obstacle blocking the closest cell in melee range (such as the owner - this usually happened where the homun and target were on opposite sides of the owner).
Edited by DrAzzy, 18 February 2012 - 12:00 AM.