wow...doesnt painkiller give "Endure" effect as well? or is by chance or what? im not entirly sure how painkiller actually works aside from reducing massive dmg it seems. thats a litle broke that a homunculus skill gives the same effect as almost a raydrics reduc and an MVP card...
When you activate painkiller, you get 1 minute of Damage reduction, and 1 minute of endure.
The endure has a set number of hits though (7? 9? I forget). and after those hits expire, only the endure effect wears off.
(So if you cast it IN a mob of 10, all of them will hit you and take away endure. But you'll still have the damage reduction.
And the effect isn't the same as Raydric Card, it isn't -20% Neutral.
It's -850ish damage.
This means it is BETTER than raydric on monsters (400 - 850 = you take 1s)
However, on stronger hits (10k, Powered up MVP hit) raydric's 20% (10k - 20% = 8k) is better than the flat reduction (10k - 850 = 9,150)
([IIRC raydric works differently now that it's renewal [sATK/wATK and whatnot], but the idea is what I'm trying to show)
The problem with painkiller is that you can't use it on Sera. So while the Genetic is protected, the Homunc is still a free target for monsters.
And if you teleport alot, the mobs all target the homunc first.
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For "Enduring" I prefer using my Eira.
500 Flee from overed boost lets me run around mobs in circles without worrying about getting hit.
I just can't stop and let the mob stay on me, or it'll cut my flee down XD;
I just end up kiting the mob and using Xeno Slasher to get the attention on the Eira. Or I just use Eira + Teleport so the monsters go for her first.
Edited by Realus, 06 April 2012 - 08:28 PM.