Separate freeze issue, homunculus frozen on the edge of the screen until manually moved:
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 30ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 31ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 32ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 33ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ GetEnemyList with aggro -2
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ SelectEnemy returning target 0
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ OnFOLLOW_ST - follow try count: 10
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> IDLE_ST - Can't follow even using panic'ed methods - Giving up
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ FOLLOW_ST -> FOLLOW_ST
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 34ÃÊ double-AI() call detected, blocked
2012³â 3¿ù 2ÀÏ 20½Ã 51ºÐ 35ÃÊ GetEnemyList with aggro -2
filled with this until manually moved.
EDIT:
this is with my snipe tactics set for zenorcs and skels in OD2 My bad, that wasn't the snipe tactics file, it was the standard tactics file but with CLASS_OLD set for zens and skels and CLASS_S for archers
Edited by meoryou2, 02 March 2012 - 07:12 PM.