After 99 homun leveling?
#26
Posted 04 March 2012 - 01:05 PM
Really, I just want a small, mobby, no ranged monsters, unbranchable map.
And that looks like Turtle Island.
#27
Posted 04 March 2012 - 02:33 PM
Granted I think I was the only one there so what I did for testing was walk around but didn't help my Vani at all. He ended up dying so I'll have it give it a go again once he's 99.
#28
Posted 04 March 2012 - 02:53 PM
You want a small mobby map with no ranged monsters and few obstacles. I don't think a map like that exists though. We get Ama2 with lots of ranged monsters, not too much terrain (there are a few homun traps, but they're avoidable), and we get TI surface with lots of obstacles but no ranged monsters.
#29
Posted 04 March 2012 - 03:13 PM
#30
Posted 04 March 2012 - 03:30 PM
Might as well add in the stuff in Ama2, Nif, and Muscovia as well, I suppose.
#31
Posted 04 March 2012 - 04:23 PM
Poked Ama2, hate the firelocks. A few more deaths and I won't care anymore though. >.>;
Really, I just want a small, mobby, no ranged monsters, unbranchable map.
And that looks like Turtle Island.
You got 3 options, none of them are un-branchable.
OD2 with the few archers
OD1 with 10 EXP less per kill
Minos in pyramids.
#32
Posted 04 March 2012 - 05:22 PM
#33
Posted 04 March 2012 - 05:26 PM
You got 3 options, none of them are un-branchable.
OD2 with the few archers
OD1 with 10 EXP less per kill
Minos in pyramids.
What? OD2 un-branchable? I just got killed by some branched monsters yesterday.
#34
Posted 04 March 2012 - 05:35 PM
Not seeing anyone else, might try Ama2 in a bit.
"You got 3 options, none of them are un-branchable."
OD2 with the few archers - branchable
OD1 with 10 EXP less per kill - branchable
Minos in pyramids. - branchable
Dungeons are branchable. Field maps are not, currently.
#35
Posted 04 March 2012 - 07:32 PM
What? OD2 un-branchable? I just got killed by some branched monsters yesterday.
"You got 3 options, none of them are un-branchable."
OD2 with the few archers - branchable
OD1 with 10 EXP less per kill - branchable
Minos in pyramids. - branchable
Dungeons are branchable. Field maps are not, currently.
Methinks both of you should get your eyes checked. :P
#36
Posted 04 March 2012 - 07:52 PM
#37
Posted 04 March 2012 - 08:01 PM
Methinks both of you should get your eyes checked. :P
I don't have the screenshots to prove it but this is what killed me.
Assassin Cross Eremes (MVP)
http://db.irowiki.or...ster-info/1647/
Freaking jerks.
#38
Posted 04 March 2012 - 08:05 PM
It clearly was not, as there is no way to spawn the Bio3 MVPs. You were killed by a normal Bio3 sinx most likely, and those can be spawned by DBs or via poly.I don't have the screenshots to prove it but this is what killed me.
Assassin Cross Eremes (MVP)
http://db.irowiki.or...ster-info/1647/
Freaking jerks.
#39
Posted 04 March 2012 - 09:16 PM
Look at his post again. :PI don't have the screenshots to prove it but this is what killed me.
Assassin Cross Eremes (MVP)
http://db.irowiki.or...ster-info/1647/
Freaking jerks.
You got 3 options, none of them are un-branchable.
OD2 with the few archers
OD1 with 10 EXP less per kill
Minos in pyramids.
#40
Posted 04 March 2012 - 09:27 PM
#41
Posted 04 March 2012 - 10:45 PM
Not so sure about this anymore. The map has more space than it looks like, and the monsters are harder and give less exp than the ones in amatsu dungeon.Let's give some more aggressive treatment to TI surface, it seems pretty good. With some chems there we could get a decent spawn going.
Er - wait, do the monsters in Ama2 still have a respawn delay?
Edited by DrAzzy, 04 March 2012 - 10:54 PM.
#42
Posted 04 March 2012 - 11:10 PM
Anyway, I'll poke Ama2 tomorrow. Anyone else going to be there? About when?
#43
Posted 04 March 2012 - 11:45 PM
#44
Posted 05 March 2012 - 12:39 AM
They're only lvl 80, and they only give 2x the exp of a zenorc. I don't think that's good enough.how about brasilis dun1 those piranas mob like crazy and hardy do any dmg
#45
Posted 05 March 2012 - 01:56 AM
That and the drops are terrible, I think we should get a vip hom levelling map or somethingThey're only lvl 80, and they only give 2x the exp of a zenorc. I don't think that's good enough.
The vip maps we already have would be awesome (overlook /slur) but because my gen is too high I can get in them to level my low level hom
#46
Posted 05 March 2012 - 08:32 AM
Mino map is HUUUUUGE isn't it?
No, mino map is the maze which isn't really that big. It's kind of like east half of OD2. The only thing it has going for it is no ranged monsters since minos only give around 100 EXP more than zenorcs... well that and the immortal hearts that would flood the market from all the dead verits /slur
#47
Posted 05 March 2012 - 10:00 AM
EDIT: PM me at HeroByChance if anyone wants to give it a go. Wanna afk more then the tele lvling right now. Checking TI then OD2 if TI is dead.
Edited by HeroByChance, 05 March 2012 - 10:32 AM.
#48
Posted 05 March 2012 - 09:37 PM
Edited by Exiled, 05 March 2012 - 09:38 PM.
#49
Posted 06 March 2012 - 05:12 AM
I was also at
http://db.irowiki.or...nfo/gef_fild06/
Today and it was pretty good despite it being only me and some bard there.
The dragons seem to be everywhere, a couple of snakes here and there and mantis too. And looking at the drop rate for all of them, good drops as well. Map doesn't seem to big to me.
My vani was able to tank 5 dragons no problem.
Edit: Holy crap
http://db.irowiki.or...info/gon_dun01/
Well one this is for sure, this is no place for a regular 2-2 class with a level 98 Vanilmirth Pure forger.
But since this thread is more for Genetic, just thought I'd mention it. This place is so freaking mobby. Dat butterfly girl. Also drops great. It's also worth to mention that Enchanted Peach Tree does have shorter range than Orc archer, making them less annoying.
The most my Vani can take on is 3 butterflies at best.
Edited by Tetsamaru, 06 March 2012 - 06:23 AM.
#50
Posted 10 March 2012 - 01:01 AM
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