So I have to quit my job to be a guild leader?
I would have on-going commitment. I would never WoE Wednesdays, and my guild would put all its effort into one of the Saturday WoEs based on which god item piece we want to strategically go after. You guys can have fun with your power struggles and preventing others from getting any important pieces. My goal is acquisition, not prevention.
here's the thing.
- people do woe 2.0 AND econ it to be able to run okolnir which is the only way for you to create bryn and asprika.
- people do woe 1.0 AND econ it to be able to acquire woe 1.0 god pieces in a strict timeline.
- if you don't econ a castle....you're probably going to spend a long time (possibly a year or so) to collect enough pieces for a god item. (and most likely only the lower type too, since all the high lvl forts such as megs and sleip forts are very competed)
- to econ a castle, you need to have a commitment to do woe whether you like it or not, as you can't let the castle break or else it loses the econ.
the problem with the extra woe right now:
- we have a life...we can't attend every woe, but we know we literally "must" attend them because if not, we will lose the fort that we own and the one we're planning to econ. this is the main reason why extra woe time is a problem....most people simply can't afford to get on for that long, despite the "need" to woe.
- we aren't going to spend our lifetime just for woe...after-all, this is just a game. if we're forced to get on this way, then we'll just call it quits and stop altogether.
- supplies cost more, as i stated before. but that doesn't matter as much as the points above.
to answer your question though, yes, as a guild leader, you have to be commited when it comes to woe. if you work full time where it crosses woe time, then being a leader is not something you would do. plus being a leader now already requires a lot of work such as potting before every woe, collecting money, supplies, etc. as the current state, leaders literally have to no life in order to be able to afford money/time for the extra woe.
Edited by Aeroku, 17 March 2012 - 09:39 PM.