Lucky Spin Update (patch v.393) - Page 4 - Patch Notes Archive - WarpPortal Community Forums

Jump to content


Photo

Lucky Spin Update (patch v.393)


  • Please log in to reply
86 replies to this topic

#76 CoffeeMuse

CoffeeMuse

    Too Legit To Quit

  • Members
  • 1097 posts
  • LocationRose Forum Mod 2006-2011
  • Playing:ROSE Online

Posted 20 March 2012 - 06:26 PM

Only thing I want to say here is that I would like to see the odds slightly better at least or always have the items available to vend... getting 7-9 pairs of gloves/shoes out of every 10 spins is a little extreme in my opinion... and I have to admit, I am very unlucky and it takes me a lot to get a full outfit...

okay.. I lied.. this is the last I want to say... then I will leave this topic alone as well...
I am glad that Calanor said they were looking into that... and yes... I would never do the lucky spin if there was a chance that I would get nothing... because with my luck... I would get nothing 7 out of 10 spins... since there isn't a null item I guess you can't compare it to real casino gambling in those terms... but you do, in the long run have a chance to end up with nothing... how so you may ask?

I buy 3 spins... I get items I already have that are not vendable/tradable so I disassemble those items... Wow! I got lucky spin coins now... too bad it takes 5 of those to get 1 spin back and most of the items I get during the lucky spin are worth either 2 or 3 lucky spin coins... so we'll say they are worth 3 just because... so I now have 9 lucky spin coins, I use 1 for a spin and get yet another shoe... so I repeat and now I have 6 coins... spin again and yet another shoe... disassemble and WTF... now I only have 4 coins... and I can't do anything with those coins unless I do what... oh yeah... buy more spins... point rested...



Nice south park reference!


Tru,

I think you made a very good argument via a real example scenario against the "gamble" via "not so lucky spin" as it were. In fact when I had the chance to try it out without having to pay, my experiences were very much like how you described it. I learned by that experience very quickly that I would not want to spend even a little of my money on it. I've learned that the "eastern" usage of the term lucky, is actually quite the opposite of how the western idea of the term lucky - in other words, unlucky if you look at how things actually go most of the time. But this is the age of bad is good and good is bad isn't it? Perhaps I'm old school, but I still prefer to take my money and know what I'm going to get when I spend it.

In the olden days of Rose, I spent my $11.50 per month (buying 6 months at a time) and I knew I would be able to play the game at any time while I was subscribing and guess what? I had access to ALL the game had to offer. Now we have all of these psychological brinksmenship by the company to get us to spend money, on lucky or should we say unlucky spins, and of course the more trash talking that goes on, the better because it encourages Rose gamers to want to spend more on the IM to "one up" the next guy. I do miss the good old days when I spent more on the game, but got what I felt was something for my money. Good, solid, full featured entertainment. Now all I get is "Rose Light", which means less and less each month, while more and more of the game is moved over into the "premium category". It's enough to make me wish for the good old days, but that ain't how they roll anymore.

Edited by CoffeeMuse, 20 March 2012 - 06:36 PM.

  • 1

#77 BobDylan

BobDylan

    Amateur Blogger

  • Members
  • 151 posts
  • LocationUSA
  • Playing:ROSE Online
  • Server:Draconis

Posted 20 March 2012 - 06:30 PM

Grammatical errors. That would be my not-so-smart phone auto correcting my text while it was off screen.
Illogical. You can only prove something to be illogical if it is factual, and opinions [which is what i've been stating them to be] are not. Neither is anyone else's opinions.
Anal leakage. Really? This coming from someone who compares illogical things like endor chewbacca and rose in one sentence. I do believe you contradicted your self by doing that immediately after posted about illogical opinions. >.> -claps-


:wacko: Sorry, I actually wasn't being serious there at all, it’s only purpose was to be funny. It was not meant to rip on your previous or future posts. So, sorry you took it that way. But, you had to think that Chewbacca thing was pretty funny right? :boogie:

anyway, I've broken my word twice now, so i'll try to leave this topic i need to focus on other efforts than arguing with someone who can't agree to disagree and his disrespectful pet troll.


Wait, I got to know who the person that can't agree to disagree is, and who's the pet troll?
  • 0

#78 maldini

maldini

    Too Legit To Quit

  • Members
  • 1675 posts
  • Playing:ROSE Online

Posted 20 March 2012 - 08:30 PM

When I look at the system which drives the Lucky Spin, I see this, but not this. Gambling implies the chance of 1) failure/receiving nothing in return and 2) receiving something of lesser value. With the Lucky Spin, you are guaranteed to get an item which is of equivalent, or greater value than the cost of a "Spin".


i am sorry but i don't agree with ur definition of gambling.

Below is the definition of gambling:

gam·ble(gPosted ImagemPosted ImagebPosted Imagel)
v. gam·bled, gam·bling, gam·bles

v.intr.

1.

a. To bet on an uncertain outcome, as of a contest.

b. To play a game of chance for stakes.

2. To take a risk in the hope of gaining an advantage or a benefit.

3. To engage in reckless or hazardous behavior: You are gambling with your health by continuing to smoke.


v.tr.

1. To put up as a stake in gambling; wager.

2. To expose to hazard; risk: gambled their lives in a dangerous rescue mission.


n.

1. A bet, wager, or other gambling venture.

2. An act or undertaking of uncertain outcome; a risk: I took a gamble that stock prices would rise.


Taken from http://www.thefreedi...ry.com/Gambling


So in short, lucky spin is a gambling!


  • 1

#79 Calanor

Calanor

    Too Legit To Quit

  • Retired
  • 2474 posts
  • LocationBetween 2 Rainbows
  • Playing:ROSE Online

Posted 20 March 2012 - 11:19 PM

@maldini, all of those definitions have a risk factor to gain nothing or lose something.
What Genesis defined is how we have pictured it as a Random Toy Prize machine, its not gambling.
  • 0

#80 SirSlayer

SirSlayer

    Too Legit To Quit

  • Members
  • 1638 posts
  • LocationUSA
  • Playing:ROSE Online
  • Server:Leonis

Posted 20 March 2012 - 11:32 PM

I can see your argument there...but you aren't getting a random toy prize. You are getting a PIECE of a random toy prize. Most of those times, you get the same pieces as well. :/

In the end we can all debate on if it is by definition gambling or not, but my personal opinion is there are better ways, more morally correct ways of making money than to have people spend money on a "chance". Last thing is and back to the gumball comparison, no matter how many tries I take at the gumball machine.... I still get the full prize. Not a piece of one. If you are going to use that scenario, then put 20 costumes in the Lucky Spin at a time, and let people spin for full costumes.
  • 0

#81 Genesis

Genesis

    ROSE Developer

  • Community Managers
  • 2066 posts
  • Playing:ROSE Online
  • Server:Arua

Posted 20 March 2012 - 11:51 PM

You are getting a PIECE...

All Lucky Spin costumes have multiple set bonus tiers, so that you may benefit from some of the set bonuses even when not wearing the complete costume (in other words, wearing the full costume is not a prerequisite to benefiting from the items you have obtained). Because of that, each piece is merited as having value on its own and has been given a cost which is at least equivalent to that of a single spin.

Edited by Genesis, 20 March 2012 - 11:51 PM.

  • 0

#82 SirSlayer

SirSlayer

    Too Legit To Quit

  • Members
  • 1638 posts
  • LocationUSA
  • Playing:ROSE Online
  • Server:Leonis

Posted 21 March 2012 - 12:19 AM

Hmmmm. I see your point. I still fail to see overall value,.....bonus tiers yes.... wearing one piece of a cool costume while wishing you had the rest....not valuable. I think this is however where we just start to agree to disagree with this situation, cause I even see both sides of the situation even though I lean towards my opinion.
  • 0

#83 DigitalKitten

DigitalKitten

    Too Legit To Quit

  • Members
  • 4996 posts
  • Playing:ROSE Online
  • Server:Leonis, Draconis

Posted 21 March 2012 - 03:15 AM

Oh well, there's some costumes with nice bonuses, that can be replaced with king set for example. A lot of people used ninja set before.
But at the same time, when you get to lvl 220, and there's an exp bonus stuck on a untradable item (account bound), not many would like to put down the effort on getting it since there's other exp items in IM so it's a somewhat bummer.
Nice base but it doesn't fully hold imo.
  • 0

#84 maldini

maldini

    Too Legit To Quit

  • Members
  • 1675 posts
  • Playing:ROSE Online

Posted 21 March 2012 - 06:20 AM

@maldini, all of those definitions have a risk factor to gain nothing or lose something.
What Genesis defined is how we have pictured it as a Random Toy Prize machine, its not gambling.



a. To bet on an uncertain outcome, as of a contest.


enough said...
  • 1

#85 SirSlayer

SirSlayer

    Too Legit To Quit

  • Members
  • 1638 posts
  • LocationUSA
  • Playing:ROSE Online
  • Server:Leonis

Posted 21 March 2012 - 01:37 PM

Oh well, there's some costumes with nice bonuses, that can be replaced with king set for example. A lot of people used ninja set before.
But at the same time, when you get to lvl 220, and there's an exp bonus stuck on a untradable item (account bound), not many would like to put down the effort on getting it since there's other exp items in IM so it's a somewhat bummer.
Nice base but it doesn't fully hold imo.


Agreed. The value of EXP bonus loses its' entire value is you are 220. I also don't think the drop rate bonus's can really be considered of value, when we can just get a MOF to take care of bonus drop rates. Sure you can wear the costume and MOF, but seems like overall pointless to get a little extra exp(when not even needed at 220), and little drop rate bonus for an untradable costume.

I really don't see how this can be such a stubborn situation and how there aren't other friendly ways to make money in this game. Even if you want to keep with the "it is not gambling" stance, just make it so when you do spin, you are spinning for costumes, not pieces of costumes. Put a lot of different "less desired" costumes in the places of hands and feet, and your Lucky Spin "desired" costumes in the places of the things that are already hard to get.
  • 0

#86 TruPain

TruPain

    Awarded #1 Troll

  • Members
  • 728 posts
  • LocationMEnTal iNstItUtiOn
  • Playing:ROSE Online

Posted 21 March 2012 - 01:50 PM

just make it so when you do spin, you are spinning for costumes, not pieces of costumes. Put a lot of different "less desired" costumes in the places of hands and feet, and your Lucky Spin "desired" costumes in the places of the things that are already hard to get.


I don't mind spinning for parts of if that is the way they want to go about it, but make it more even of a chance to get all the pieces as well as allowing the items to be vended/traded... everyone has their items they like to collect... I happen to like the costumes... and storage for an account is only so big (or should I say small) when you take into consideration of all the other items in the game that people put into storage...
  • 0

#87 jeffreylec

jeffreylec

    I made it Off Topic

  • Members
  • 20 posts
  • Playing:ROSE Online
  • Server:Draconis - Xyst

Posted 26 March 2012 - 07:57 PM

White Samurai Costumes are back!!!!
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users