Nightmare Accessory Guide
#101
Posted 21 March 2012 - 09:59 PM
#102
Posted 21 March 2012 - 11:14 PM
Jugg has a chance to drop [Nightmare Belt IV] this item is blank with no stats, you need to gather the materials from crescent to make a [Nightmare Destroy M-M Belt [CON] IV] the Blank Accessories also drop in crescent, the other map bosses are just an alternative that drop the blank items.
Oh then its good, more availability for everyone.
Will the rare grades have 7 or 8 enchanting slots?
#103
Posted 21 March 2012 - 11:26 PM
#104
Posted 21 March 2012 - 11:54 PM
yes, enchant slots are listed on the stat chart
ok thanks!
last question, do they cost a fortune to upgrade and enchant?(like 79, 85 items)
Edited by Agamotto, 21 March 2012 - 11:55 PM.
#105
Posted 22 March 2012 - 12:05 AM
#106
Posted 22 March 2012 - 01:50 AM
And how about compound chance? Plz tell me its not another 5% compund succes chance itemcost is similar to other accessories in their level range.
#107
Posted 22 March 2012 - 02:25 AM
#108
Posted 22 March 2012 - 02:30 AM
Nightmare I = 90%And how about compound chance? Plz tell me its not another 5% compund succes chance item
Nightmare II = 80%
Nightmare III = 60%
Nightmare IV = 40%
#109
Posted 22 March 2012 - 07:19 AM
I was hoping a lil bit more, but not bad, with 3 tries we could make it without mall, 1 try has high chances during event + malls.Nightmare I = 90%
Nightmare II = 80%
Nightmare III = 60%
Nightmare IV = 40%
Ty a lot for the info
#110
Posted 23 March 2012 - 12:02 AM
Edited by kend3, 23 March 2012 - 12:05 AM.
#111
Posted 23 March 2012 - 12:19 AM
Ассоrding to reinf table all stats gets +3 per single reinforcment, expect str. Why?
devs seriously hate melee physical damage that they didn't want to stop at making CAD crappy, they even nerf how much STR a toon can get
#112
Posted 23 March 2012 - 05:08 AM
I think I will stay on Dragon Nest Sea =3
Btw, did they revert the scad nerf ?
#113
Posted 23 March 2012 - 05:13 AM
#114
Posted 23 March 2012 - 06:47 AM
Scad was half unnerfed, now 20% of resistances affects itlol, I logged on forums to check if there was any new "content"... but I only find recycled maps and jewels to milk more money from the usual dead cow.
I think I will stay on Dragon Nest Sea =3
Btw, did they revert the scad nerf ?
#115
Posted 23 March 2012 - 07:05 AM
Why in hell do we need tanks anymore after all gravity gives all clases the posibility to become tanks they forgot the little balance that this game had was in the class restriction gear(im mean the stats the gear would give would depend on class)
oh and WE DONT WANA +40 REINFORCE if u wana listen to what we say LOWER IT !!!!
#116
Posted 23 March 2012 - 08:56 AM
tell me u guys actually happy bout this update simply because they 'valued player opinion' and let these new jewels stay at +30?
they gave u a new set of jewels (that will render ur old cshoed jewels useless) to cshoe, without any new content (new endgame map in 2012 = starter map in 2008).
i'm a biz student and i find this pretty amazing. the remarkable thing about gravity is not their business model. but how they successfully manipulate and mindfk the players into thinking they are doing good.
Edited by nippleripper, 23 March 2012 - 08:57 AM.
#117
Posted 23 March 2012 - 09:19 AM
Old map from 2008 without any changes and mobs just higher lvl that drop new jewels that u need + from start again.
Also ppl happy that devs listened to community feedback i lol...after all these years what these ppl were capable of doing is bring new jewel on old map and they even considered make ALL items +40 that show what they have planned for future.
The way i see it is like ppl farm new jewel for 1-2 month during event + them and then?????Nothing again afk alban or go play same map in Foc/Ion mine or go farm kill lowbies in TBs.
This was good chance make game good again.....make new jewels go +15 max and make them at +0 be better than old ones.
Add in Crecent a new Raid Boss that drop again armor for 90+ lvl and make this armor like jewels uber stat +0 and +15 max.....
Add new map for FoC/IM etc etc
but nvm this game is just milk money milk gl all
#118
Posted 23 March 2012 - 09:31 AM
Sakana allready said that all items max reinforcement will be +30, including new jewels. And about prots.... well they werent needed from a long time any +30 person can tank bosses.1 question
Why in hell do we need tanks anymore after all gravity gives all clases the posibility to become tanks they forgot the little balance that this game had was in the class restriction gear(im mean the stats the gear would give would depend on class)
oh and WE DONT WANA +40 REINFORCE if u wana listen to what we say LOWER IT !!!!
#119
Posted 23 March 2012 - 09:35 AM
Nice more raids more fun
And yes Tanks are useless... Just patch then up +1
#120
Posted 23 March 2012 - 03:40 PM
You really want new raids that drops lvl 90 items?? Didnt had enough with ET crap?.... Add new Raids o.O
Nice more raids more fun
And yes Tanks are useless... Just patch then up +1
#121
Posted 23 March 2012 - 09:59 PM
i think noone wants that....
i am for raids for lvl 50 - 70,
so add more items ! xD
#122
Posted 24 March 2012 - 01:42 PM
serious post not troll.
tell me u guys actually happy bout this update simply because they 'valued player opinion' and let these new jewels stay at +30?
they gave u a new set of jewels (that will render ur old cshoed jewels useless) to cshoe, without any new content (new endgame map in 2012 = starter map in 2008).
i'm a biz student and i find this pretty amazing. the remarkable thing about gravity is not their business model. but how they successfully manipulate and mindfk the players into thinking they are doing good.
The most amazing thing is that there's people that actually think the update will be amazing and that Gravity is amazing.
Like sav said, the fact that devs even thought about making all items +40 which is the complete opposite of the majority of player's feedback is just.. stunning.
#123
Posted 24 March 2012 - 01:46 PM
#124
Posted 24 March 2012 - 04:54 PM
the real boss we need to defend is this idiot witch only put item mall in game
NO the really boss we will have to kill in the end is going to be....pause for effect.....fade to black.....and......SURPRISE!!!!!!!!!!.....ITS!!!! GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Edited by baowolf, 24 March 2012 - 04:55 PM.
#125
Posted 25 March 2012 - 06:29 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users