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Is it worth wasting words?


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#1 Sera

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Posted 12 September 2010 - 11:48 AM

Is iRO considering any localization changes at all?
I mean, should we be discussing things that we like or dislike about renewal as we play it, or should we purely be looking for bugs?

I'd rather not waste words talking about things like the drop rate system if it simply will not matter and we're just supposed to be looking for actual errors and fixing translations.
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#2 KittySuperstar

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Posted 12 September 2010 - 08:05 PM

I would really like an answer to this. I know people have many suggestions on what can be improved, but we don't even know what exactly can be changed.

In my opinion, iRO needs to be adjusted to suit our needs. iRO is a server with a much smaller player base than kRO, and the players here have a different playing style and mentality. It would be silly to assume that just because kRO likes something, that iRO will like it as well.
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#3 joanne

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Posted 12 September 2010 - 08:48 PM

its a test server for a reason to test quest etc for the old ones and new ones for any bugs liek misplace spelling etc cant report what bugs we find if you never test to find any >___<
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#4 ZeroTigress

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Posted 12 September 2010 - 09:18 PM

I would like for some actual localization to be done for our version, but don't have high hopes for that happening.
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#5 Pepperoncini

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Posted 12 September 2010 - 09:26 PM

I don't think the real testing is even going to begin until renewal hits the main servers unless they dramatically extend Ygg's 1-2 week test period and give us a zenny/leveler npc. Just judging by how things get done, it will probably be a few months at least of ironing out job change bugs and dramatic skill bugs before any kind of polish or localization will happen. But who knows, we went straight from absolutely no idea when we would see any kind of renewal content to getting the whole ygg server bomb dropped on us out of nowhere.

We have some rough times ahead of us, I wrecken.
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#6 joanne

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Posted 12 September 2010 - 09:35 PM

no point in a lvling npc just up the exp rates to 50x or even 10-20x >___< if we just use a lvling npc we wont be able to rly test much like say test eden quests if you just lvl up fast from a npc theres no real challenge to it and see what happened when they added helpfull harry made us lag like hell
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#7 Pepperoncini

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Posted 12 September 2010 - 09:39 PM

no point in a lvling npc just up the exp rates to 50x or even 10-20x >___< if we just use a lvling npc we wont be able to rly test much like say test eden quests if you just lvl up fast from a npc theres no real challenge to it and see what happened when they added helpfull harry made us lag like hell

No matter what, we will never be able to test the EXP curve until it is on the main servers. The only way to get a true feel for leveling is to do it on 1x rates, but who is going to grind on a test server that will be wiped in 1-2 weeks? Even if they give us 5,10, or 20X rates, or a leveler npc, we still won't know how the curve plays out in a real setting. But at least with a leveler NPC and 1x rates, we will be able to quickly try various classes/builds, and jump to whatever bracket we want to test.
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#8 FoxyWoxy

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Posted 12 September 2010 - 09:50 PM

I rather renewal stay the way it is a while and THEN discuss anything if needed. I'm sick of seeing topics "omg I only played for 10 minutes and I want this changed" and "I read and tested nothing about renewal but this isn't what I imagined so it's crap"
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#9 Hrothmund

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Posted 13 September 2010 - 06:05 AM

I wouldnt mind testing Eden content, but my list of priorities to test (like a lot of people) is:

1) 3rd classes
2) new equipment
3) content that my chars can use (i.e. 99+)
4) other stuff.

If RE was testing for a month or two, sure i'd do eden quests because the whole thing looks quite interesting but tbh I simply dont have time. Still takes 5-10 hours to get to 99/70 trans so can really only do that once or twice during the test phase and that doesnt really leave much room for anything else.

I am very anxious about the fact we will be testing renewal mechanics etc on main servers, without access to a proper test server (since it'll be commerical) to test stuff and mess around with.

A large part of the playerbase is going to be left going "wtf?" when renewal hits mains because we're obviously not going to get any documentation about the changes that are happening and only a very few players fully understand all the changes, mostly because they've been playing renewal for the last 2 years.

Edited by Hrothmund, 13 September 2010 - 06:08 AM.

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#10 Kitten

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Posted 13 September 2010 - 07:31 AM

Curious to know as well.

It's Monday, so the GMs should be answering some of this today. And if they don't... We might as well assume we're screwed and go play at Abyss Lake instead.
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#11 Sera

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Posted 13 September 2010 - 09:21 AM

I also noticed people keep commenting on how easy it is to get to 99 now.

Well, 99 doesn't really matter anymore. It's 150.

Doddler said in another thread, "I fully expect there to be level 150 characters on Ymir in two months."

That seems about the same as when trans were implemented in terms of time it would take, if not slightly longer.

Especially considering your level adds so much to your stats, WoE will be level 150 or you can't do :( imo. A 99 character will be a meaningless temporary landmark like 99 non-trans is currently on Ymir.

Good, bad, I don't know, I don't really care. But when you're testing, keep that in mind.

Edited by Sera, 13 September 2010 - 09:24 AM.

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