Maintenance March 27
#151
Posted 28 March 2012 - 10:26 AM
i keep losing quest rewards and have to ticket because all my chars are overweight, thanks to mora maces!
#152
Posted 28 March 2012 - 10:28 AM
Where Can I get this Wallpaper its awesome
hmmm i dont remember, but take:
http://img600.images...transsclass.jpg
Hmmm really bad TIs but well i only want EMB for resets.
#153
Posted 28 March 2012 - 10:30 AM
Is anyone else running into sprite errors? Are you patching as an admin?hmmm i dont remember, but take:
http://img600.images...transsclass.jpg
Hmmm really bad TIs but well i only want EMB for resets.
#154
Posted 28 March 2012 - 10:31 AM
If I have spare zeny, I would've invested in an ungoliant :-p Last I saw Cure Free was 12k each. At the average rate of getting a Bleeding per minute... no thanks. It's hard to get zeny with an AB as main D:
That's not how you use Cure Frees. You only use them when you are low on SP and you're bleeding....
Before I got an Ungoliant, I used Cure Frees and during the Thors 3 TI, I used 30 at the most (there were no Sorcs)..... Learn to manage SP through constant Magnificat, Epiclesis, and staying back to avoid the AoE bleeding.
Edited by CeruleanGamer, 28 March 2012 - 10:31 AM.
#155
Posted 28 March 2012 - 11:32 AM
#156
Posted 28 March 2012 - 11:32 AM
This is correct, double exp is out, but double drops continue.heim and Oda Db Exp are not ingame anymore
#157
Posted 28 March 2012 - 11:40 AM
#158
Posted 28 March 2012 - 12:53 PM
- Pyramid Basement 2 (theif job change room) becomes an inside map rather than dungeon map.
Okay so that was the last area that could solo BB in, because it was small enough to catch the teleport MVPs and it had access to a "hotel" (Eden Group Cook). Thanks for taking it away as well, I now have ZERO incentive to keep p(l)aying this game. Bye.
Edit: And a special extra thanks for 1) making me waste 100+ BBs on a not enabled double drop last week and then 2) adding this fix before the compensation 2nd week of double drops. Awesome. I'm baffled by your ability to destroy EVERY SINGLE ONE of my efforts to effectively hunt MVPs and get some sort of reward for it (constant Merry Badger nerfs, no necessary updates to her list of accepted items, BB world map ban, removing the summoner ETC. ETC.).
Edited by Streetfighta, 28 March 2012 - 12:59 PM.
#159
Posted 28 March 2012 - 01:02 PM
Did you ever try contacting Support or a GM/Admin about that? Maybe they can't do anything for you, but if that's the case, being snippy on the forums isn't going to help either. In my experience, the GM and Support team has always been helpful to some extent, especially if its a staff induced error or mistake. I'd suggest taking that conversation to a private message or a support ticket.Edit: And a special extra thanks for 1) making me waste 100+ BBs on a not enabled double drop last week and then 2) adding this fix before the compensation 2nd week of double drops. Awesome. I'm baffled by your ability to destroy EVERY SINGLE ONE of my efforts to effectively hunt MVPs.
If you've already received an unsatisfactory response, well that sucks... but not much you can do about it now!
Edited by Auronic, 28 March 2012 - 01:03 PM.
#160
Posted 28 March 2012 - 01:02 PM
Bye.
#161
Posted 28 March 2012 - 01:13 PM
#162
Posted 28 March 2012 - 01:25 PM
Yeah, i patching admin on.Is anyone else running into sprite errors? Are you patching as an admin?
and error continue.
#163
Posted 28 March 2012 - 01:38 PM
Again: Re-enable BBs on world maps, ban the maps with dead cells for BB use and everyone will be happy. It can't be THAT hard.
#164
Posted 28 March 2012 - 01:51 PM
Is there any reason people are so gung-ho about not implementing a DB/BB only map? Everyone should be happy then, unless you like to grief, in which case you're the issue.Using a Fly Wing seems to be some sort of impossible task these days. Plus, if the GMs had kept true to their promise of fixing BBs for world maps, no one in their right mind would ever spawn them inside dungeons.
Again: Re-enable BBs on world maps, ban the maps with dead cells for BB use and everyone will be happy. It can't be THAT hard.
Dunno about you but I'm tired of seeing griefers spawning Howard Alt-Eisen (people ragequit when he spawns I guess) in low-level maps.
Enabling them on world maps is just going to have the same issue as dungeons are having now but worse with dead cell abuse. I think all of the hackers and such in the last few months have proved people will do anything to get what they want, sadly. We can't rely on people hopefully not finding more dead cells than the GMs know about.
Edited by MrTyranitar, 28 March 2012 - 04:27 PM.
#165
Posted 28 March 2012 - 02:05 PM
There was a vote!?
How did I not know about this?
What was wrong with the woe on the weekend?
Way less people in my guild do woe on wednesdays that saturdays!
This is going to kill us in woe TT___TT
plz swich it back the way it was or at least give us a fair vote
I have no idea when this was, or how we were suposed to vote, or if those crafty and greedy whiners (VALK!) voted twice
#166
Posted 28 March 2012 - 02:56 PM
#167
Posted 28 March 2012 - 03:54 PM
Well, for humours sake we'll do an ammended recount, lets say valk did vote twice, and also add an opposing vote in your favourWOE1 is canceled???
There was a vote!?
How did I not know about this?
What was wrong with the woe on the weekend?
Way less people in my guild do woe on wednesdays that saturdays!
This is going to kill us in woe TT___TT
plz swich it back the way it was or at least give us a fair vote
I have no idea when this was, or how we were suposed to vote, or if those crafty and greedy whiners (VALK!) voted twice
Ygg WoE Poll results are in, in a staggering landslide of 15 to 3.. we will remove the bonus WoE on Saturday.
Woops, the staggering landslide of 15 to 3 is brought down to a slightly less staggering landslide of 14 to 4, looks like WoE 1 on saturdays is cancelled on ygg, again. QQ
#168
Posted 28 March 2012 - 05:48 PM
The range is more than 15, so it screws anyone who is below 135, since most parties will be 135-150.
The sword/bow guardians are honestly overkill.
#169
Posted 28 March 2012 - 06:10 PM
Well, for humours sake we'll do an ammended recount, lets say valk did vote twice, and also add an opposing vote in your favour
Woops, the staggering landslide of 15 to 3 is brought down to a slightly less staggering landslide of 14 to 4, looks like WoE 1 on saturdays is cancelled on ygg, again. QQ
Actually, I voted in favor of woe on my alt guild and forgot to change the vote later, so the voting would has been morelike 16 vs 2 xP
#170
Posted 28 March 2012 - 06:21 PM
#171
Posted 28 March 2012 - 06:22 PM
Horrifying 125-150 turn in x_x
The range is more than 15, so it screws anyone who is below 135, since most parties will be 135-150.
The sword/bow guardians are honestly overkill.
The level bracket is workable....it's kind of nice, because it will include some friends of mine that normally can't do the high end TI because they're not 135. And yes the guardians are annoying---the massive pushback combined with fiberlock makes a healer's job sucky, since I can't even reach people with Coluseo Heal sometimes. Additionally, the spawn is poor and the map is big, so it's another one of those throwaway TIs.
The only upside to it is that it's a possible place to try to get orlean gloves due to 2x drop being in. Other than that, for EXP purposes, it's bad.
Edited by pikachiquita5, 28 March 2012 - 06:27 PM.
#172
Posted 28 March 2012 - 08:02 PM
#173
Posted 28 March 2012 - 09:35 PM
#174
Posted 28 March 2012 - 09:50 PM
#175
Posted 28 March 2012 - 10:22 PM
Hmm, give incentive to a bunch of low novies to keep playing because they can change into thieves without 10 mvps in their way, or give incentive to 1 whiney bb spammer who can't kill mvps on his own without an inn...I wonder who too cater too...
Bye.
Pretty sure that 90% of the novices changing into thieves are future rogue bots.
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