


Posted 18 April 2012 - 09:20 PM
Posted 18 April 2012 - 09:26 PM
Posted 18 April 2012 - 09:28 PM
Posted 18 April 2012 - 09:28 PM
A few points of feedback.
In the wars I entered, the attacking side had the upper hand. It could be because we had a more organized/competitive group but it feels like when one side gets momentum, its very difficult for the opponents to gain ground. The spawns are vulnerable to the enemy and by the time the defenders can rebuff and regroup, a crystal is already destroyed and the enemy is in their vicinity.
Haven't played on the defending side yet so I can't judge from that side yet.
Posted 18 April 2012 - 09:37 PM
Posted 18 April 2012 - 10:47 PM
Posted 18 April 2012 - 11:53 PM
Posted 19 April 2012 - 12:50 AM
this. the crystals are way too easy to destroy. At least the last one could be a lot harder where we all meet together for a kill fest.I would like to say that the crystals are way to easy to kill
Posted 19 April 2012 - 01:14 AM
why is it that some groups are able to continuously go in back to back almost, while others are still waiting in queued?
Posted 19 April 2012 - 01:28 AM
Posted 19 April 2012 - 01:48 AM
Posted 19 April 2012 - 02:21 AM
Posted 19 April 2012 - 02:30 AM
Posted 19 April 2012 - 02:47 AM
Posted 19 April 2012 - 02:50 AM
Posted 19 April 2012 - 02:58 AM
Posted 19 April 2012 - 03:02 AM
Posted 19 April 2012 - 04:43 AM
Posted 19 April 2012 - 05:06 AM
Posted 19 April 2012 - 05:10 AM
Posted 19 April 2012 - 05:35 AM
Why I cant make a Group ??? its like this "Invite failed Group is currently queued for games"
Edited by Gojio, 19 April 2012 - 05:36 AM.
Posted 19 April 2012 - 05:48 AM
all ppl hate game arena !!!
Posted 19 April 2012 - 06:21 AM
Posted 19 April 2012 - 07:05 AM
Posted 19 April 2012 - 07:07 AM
It did in testing so I'd imagine yes.Does the group works like party? with Buffs & Heals? for example - party buff will buff all the 15 members if in the range?
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