Game Arena - Update 4/18
#51
Posted 18 April 2012 - 09:20 PM
#52
Posted 18 April 2012 - 09:26 PM
In the wars I entered, the attacking side had the upper hand. It could be because we had a more organized/competitive group but it feels like when one side gets momentum, its very difficult for the opponents to gain ground. The spawns are vulnerable to the enemy and by the time the defenders can rebuff and regroup, a crystal is already destroyed and the enemy is in their vicinity.
Haven't played on the defending side yet so I can't judge from that side yet.
#53
Posted 18 April 2012 - 09:28 PM
That is probably going to be true for most cases I bet.
Thought could be because I was on the losing team both times that I might have been the cause of that imbalance too.
#54
Posted 18 April 2012 - 09:28 PM
A few points of feedback.
In the wars I entered, the attacking side had the upper hand. It could be because we had a more organized/competitive group but it feels like when one side gets momentum, its very difficult for the opponents to gain ground. The spawns are vulnerable to the enemy and by the time the defenders can rebuff and regroup, a crystal is already destroyed and the enemy is in their vicinity.
Haven't played on the defending side yet so I can't judge from that side yet.
lol in that war you played against me, most of the players on our side including myself had no more than self buffs the whole war.
#55
Posted 18 April 2012 - 09:37 PM
Its good you seperated the 18x-19x players from the maxed level players but it still will be more fair to do it 180-199, imo.
#56
Posted 18 April 2012 - 10:47 PM
#57
Posted 18 April 2012 - 11:53 PM
#58
Posted 19 April 2012 - 12:50 AM
this. the crystals are way too easy to destroy. At least the last one could be a lot harder where we all meet together for a kill fest.I would like to say that the crystals are way to easy to kill
#59
Posted 19 April 2012 - 01:14 AM
why is it that some groups are able to continuously go in back to back almost, while others are still waiting in queued?
Yeah I agree. I see some full parties going in 2 times before a party I am in that is also full the entire time, just waits and can't get in a war. Yes we are in queue line too.
#60
Posted 19 April 2012 - 01:28 AM
Everything was posted many times in Proposals & Suggestions thread
#61
Posted 19 April 2012 - 01:48 AM
#62
Posted 19 April 2012 - 02:21 AM
#63
Posted 19 April 2012 - 02:30 AM
#64
Posted 19 April 2012 - 02:47 AM
Proper group with voice communication would be unbeatable.
#65
Posted 19 April 2012 - 02:50 AM
I thought one of the ideas of Crystal Defenders was to fix a lot of the problems of UW. As much as you would hope that people would play the honorable way people want points and therefor will spawnkill. That has to be fixed. Leeching is no more which is great but spawnkilling needs to be fixed, you can't rely on the players to do the right thing.
#66
Posted 19 April 2012 - 02:58 AM
#67
Posted 19 April 2012 - 03:02 AM
#68
Posted 19 April 2012 - 04:43 AM
#69
Posted 19 April 2012 - 05:06 AM
#70
Posted 19 April 2012 - 05:10 AM
#71
Posted 19 April 2012 - 05:35 AM
Why I cant make a Group ??? its like this "Invite failed Group is currently queued for games"
You have to leave the Queue in order to make a Group and invite people.
The best thing is to first make the group and invite your friends, then when you're ready, join the queue.
PS: I say give it more time for players to buff up and organise parties at the beginning, give them a safe spot to rebuff when they die, and allow buff pots, and the Game Arena is going to be fun.
Edited by Gojio, 19 April 2012 - 05:36 AM.
#72
Posted 19 April 2012 - 05:48 AM
all ppl hate game arena !!!
You mean all leechers hate it.
Sure its a new system and needs polishing still, but its better than having 150 players both sides while only 10% of them fight.
#73
Posted 19 April 2012 - 06:21 AM
#74
Posted 19 April 2012 - 07:05 AM
#75
Posted 19 April 2012 - 07:07 AM
It did in testing so I'd imagine yes.Does the group works like party? with Buffs & Heals? for example - party buff will buff all the 15 members if in the range?
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