Why do I feel Paladin skills are now useless?
#1
Posted 22 April 2012 - 08:28 AM
Gloria Domini is 2k dmg and -40%sp can easily be countered with sp items and not to mention the cast time for that is long.
Battle Chant takes a while to get the random buff, the only helpful way to use it is in defending castles in woe but getting it takes so much in the skill tree and it is not that uber buff anyway.
Martyr Reckoning takes some of your hp to deal 5 attacks with fixed dmg based on your hp. The only way to fully utilize this skill is to have high agi and vit which renders most of the RG skills.
Rapid Smite I still see useful but becomes overshadowed by overbrand, vanishing point and other RG skills.
If this is the case then the only thing good about going Paladin to RG instead or Crusaders to RG is the extra stat/skill points. Other than that it just makes the Paladin skills useless and just focus all the trans skill pts to crusaders skills in preparation for RG skills.
I just think that Paladin skills should still be very useful because other trans skills are still very useful ike High Priest assumptio, LK clashing spiral-frenzy, HW mystical amp, Scholar soul siphon/exhale and list continues on.
Just want to share my opinion and I want to know what you guys think of this as well.
Thanks
#2
Posted 22 April 2012 - 09:16 AM
bc is also still extremely impt for an rg, not only for giving certain buffs to party members but most importantly at least getting lvl 1 to take away debuffs (howling/poisons/divest/masq/etc)
sacrifice cast time got crapped on tho, but that's a sader skill
Edited by Andini, 22 April 2012 - 09:17 AM.
#3
Posted 22 April 2012 - 10:46 AM
#4
Posted 25 April 2012 - 09:38 AM
#5
Posted 25 April 2012 - 09:51 AM
#6
Posted 25 April 2012 - 12:36 PM
I also like guard, defending aura, spear quicken, and shield reflect a lot. They are useful all in their own scenarios. Spear mastery and faith might be kind of minor but are still nice too. My current build actually does not have defending aura but it seems very OP and I'll definitely be resetting at 150 for it.
Edited by kasshin, 25 April 2012 - 12:38 PM.
#7
Posted 26 April 2012 - 08:05 AM
point being, every rg HAS to have sac 5, da 5, and at least bc 1
Edited by Andini, 26 April 2012 - 08:06 AM.
#8
Posted 26 April 2012 - 09:53 AM
I might consider getting Sac 3 or 4 when I reset to put more points in something else too. Sac 5 is nice for PVM since people run pretty far, but for ET, 3 or 4 might be sufficient. Some RGs who are more battle oriented might just get Sac 1 too just for saving a party member in emergencies.
Edited by kasshin, 26 April 2012 - 09:55 AM.
#9
Posted 27 April 2012 - 08:04 PM
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