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#1 Zantillia

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Posted 24 April 2012 - 02:55 PM

I'm making two archers, one for the Dancer route another for Hunter.

For Hunter; I'm confused as to what builds to pick. From the Wiki it seems the "Balanced" build they give is most effective for quick leveling to Trans, then going for the DEX/AGI build after? If that's the case what skills do I need right away and what ones can I ignore?

I don't know anything about Dancers, I know the basic stat allocations but nothing about what I should be doing during battle. What skills are worth getting and is the DEX/AGI varient they give on the wiki what I should be going for as a dancer? What should I put points in once I trans?

Sorry if some of these questions seem obvious, I just want to make sure I get, and stay, on the right track.
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#2 Rosenthrall

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Posted 26 April 2012 - 09:27 AM

If these characters are second class and you plan on rebirthing, I think that you have some room to make mistakes and learn because you get a reset once you trans anyway. :ok:

My hunters are usually hybrid types. My stat allocation for hunters (more or less purely solo; hunters and snipers don't really get parties in TIs as far as I've seen. @_@):

STR: 1
AGI: 90+
VIT: 10
INT: 20 (for falcon damage mostly)
DEX: 90+
LUK: 40 (for auto-blitz)

I use this hunter build for relatively easy soloing on maps other than the turn ins. The INT/LUK are more focused towards the falcon. I personally always recommend a really quick levelling build as a second class (ie: AGI crusader/knight) so you can solo and hit trans quickly. Once you're trans though, you would need to start planning your third class build (unless you don't mind using lots of reset stones and neuralizers). I don't know if you would want the end-game ranger builds, but if you do, I can always add my two cents later. ^^

As for dancer, I think it really depends on what you intend to do with that dancer. I kind of see the performing classes (especially dancers) as pure support. I did try a DEX/AGI route with my dancer but a lot of the time, she was too squishy to walk to parties and died quickly. Her damage in general was also quite low. That being said, I don't think I'm very good at the performer classes. >_>

I may be wrong, but I think performers rely a lot on parties to get levels. Dancers sometimes have a hard time because for whatever reason, they're considered to be less useful than bards. I still love GK though. If you're looking at a party full-support build, you will probably want DEX and INT and either AGI (to dodge) or VIT (to survive). Both have their pros and cons, of course. I think stat-wise, you are probably looking at:

STR: 1
AGI: 20 or 85+ (if you choose AGI)
VIT: 20-70+ (if you choose VIT)
INT: 75+
DEX: 80+
LUK: 1

If you intend on soloing, Double Strafe is probably your main levelling skill in which case you would want DEX/AGI/INT for higher damage, spammable DS and a higher SP pool. There is also WoE support. I'm not all too clear on dancers though, so maybe someone else could come in and give better advice. ^^
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#3 asayuu

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Posted 27 April 2012 - 11:17 AM

VIT dancers are pointless, because they don't have enough DPS for stuff.

80 AGI / 80 DEX / 60 INT, and ONLY spam double strafe if you plan to level solo. Lower the agi and increase the VIT if you want to party. If you want to keep the dancer class character, do something like 100 AGI / 100 DEX / 60 INT / 60 VIT, then you keep leveling with Rainstorm.
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#4 kasshin

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Posted 01 May 2012 - 05:38 AM

I prefer AOE-ing with arrow shower over double strafe, but I do have supplies and the ability to dual client tanks / support / heal characters. Might recommend going VIT early if you plan on using AOE more.
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#5 jcrocs

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Posted 01 May 2012 - 08:06 AM

If these characters are second class and you plan on rebirthing, I think that you have some room to make mistakes and learn because you get a reset once you trans anyway. :ok:

My hunters are usually hybrid types. My stat allocation for hunters (more or less purely solo; hunters and snipers don't really get parties in TIs as far as I've seen. @_@):

STR: 1
AGI: 90+
VIT: 10
INT: 20 (for falcon damage mostly)
DEX: 90+
LUK: 40 (for auto-blitz)

I use this hunter build for relatively easy soloing on maps other than the turn ins. The INT/LUK are more focused towards the falcon. I personally always recommend a really quick levelling build as a second class (ie: AGI crusader/knight) so you can solo and hit trans quickly. Once you're trans though, you would need to start planning your third class build (unless you don't mind using lots of reset stones and neuralizers). I don't know if you would want the end-game ranger builds, but if you do, I can always add my two cents later. ^^


You need to rebirth as a hunter, you get some very good skills as a sniper that you need as a ranger. As for the build you want to get around 40 INT for spamming skills like arrow shower and double strafe, you also need around 40 VIT for survivability just in case you get mobbed. You will need more luck as a ranger to increase the warg strike proc, but until you are actually a ranger you don't need that much since the falcon barely does anything.
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#6 T3chnowitch

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Posted 02 May 2012 - 02:10 PM

Hunters do more damage as AGI/DEX. It's a little difficult to level as an Archer because you're so fragile, so my advice is to quickly learn to strafe and to take advantage of sniping positions whenever you can. If you plan on spamming skills, you'll need more INT; if you plan on ctrl+click and/or auto-falcon, then you'll need LUK.

I have a hybrid Hunter; she's mostly auto-falcon with a little bit of skill spamming in desperate situations. Her projected build is like this:

STR: 1
AGI: 80
VIT: 20
INT: 22
DEX: 80
LUK: 66

If you plan on relying upon skills more than or instead of your falcon, you can switch around the LUK and INT scores. You'll notice I have 20 VIT; I think that I actually got a bit more than most people would get because I'm a big fan of healthy HP pools. You don't have to go that route if you don't want to, but I would recommend at least 10 VIT like Rosenthrall listed, just so you won't die in one hit at the higher levels.

For Archer skills, you'll definitely need Owl's Eye 10, Vulture's Eye 10, and Improve Concentration 10 on both your Hunter and your Dancer. I'd also recommend that you get both Double Strafe 10 and Arrow Shower 9, but if you're eager to go to second job and don't want to spend time going to job 50 as an Archer, then you can change at job 40 and just deal with whatever levels of each skill you get. However, once you transcend I definitely recommend going job 50 as a High Archer in order to make the most of your trans characters!

For my Hunter, since I went auto-falcon, I got all the falcon skills, with Ankle Snare to back them up. If you'd rather focus on traps as a Hunter, I'd recommend focusing on Ankle Snare, Land Mine, Blast Mine, and Claymore.

asayuu's stat advice is great for Dancers. Your build, if you want to be efficient, should look something like this at the end:

STR: 1
AGI: 80
VIT: 42
INT: 60
DEX: 80
LUK: 2 (leftover points)

I have a battle Dancer who switched around the VIT and INT scores for novelty, and while she has more survivability than my Wanderer did at her level, she definitely uses more blues and is thus more expensive to level. I wouldn't recommend a VIT Dancer unless you have nigh-unlimited funds for SP recovery items.

For your Dancer, your skills are going to depend mostly upon whether you want to go PvM/MvP or PvP/WoE. Regardless of which route you go, you're going to want to get Dance Lessons 10, Encore, Amp, Hip Shaker 3, and Slinging Arrow 5.

I haven't WoE'd since Renewal hit, so I'm not sure if my advice is accurate or not, but back before Renewal Dancers and Gypsies were used in WoE mostly for Dazzler, Classical Pluck pairings, and Slow Grace. PvP/WoE Dancers would need Slow Grace 10, Classical Puck, and Dazzler 5. This leaves you with 13 skill points free that you can spend in any way you want. *EDIT* I should add that Dazzler is not as useful as it used to be, so you can skip it if you want and have 18 free points to put into dance and ensemble skills.

A PvM Dancer is going to want to get Gypsy's Kiss 10 and Mental Sensing 5, because those are what's going to make you an attractive addition to PvM and MvP parties. In order to get Mental Sensing 5, you're going to have to get Lady Luck 10 and Acoustic Rhythm 3, which means you'll have to skip out on Dazzler. This will leave you with 1 skill point unused that you can put anywhere.

For both your Hunter and your Dancer, you are definitely going to want to transcend before you go to third class. You'll have access to more stat points and skill points with which to build a more powerful, and more fun, character.

I hope this helps!

Edited by T3chnowitch, 02 May 2012 - 02:27 PM.

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#7 Zantillia

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Posted 06 May 2012 - 05:12 PM

Thank you so very much to everyone here! Yes these will be secondary characters and mostly for fun but I like to know what I'm doing none the less.

Again thank you so much I really appreciate it! :lv:
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