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Gigantic Magestic Goat needs a buff by upgrade levels


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#1 HayrohsLegacy

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Posted 28 April 2012 - 12:34 AM

Item Description:

A headgear forged from the horns of the Unsealed Baphomet.
Increases Physical Damage to Demihuman monsters by 12%.
Increases ATK depending on the wearer's job level.

Class: Headgear (Top only)
Defense: 10
Weight: 80
Jobs: All Jobs

-This was one of the epic hats in RO, is forged using MVP drops+ingredients & one of the favorites of killer class builds, then the Cat Ear Beret came out and is better than this because of its upgrade level bonuses at +12, both offense/defense vs Demihumans.

So to bring back the former glory of the Gigantic Magestic Goat, since all new hats that come in out game is mostly having these bonuses at certain upgrade levels, why not put it also for GMG?

My suggestion:

A headgear forged from the horns of the Unsealed Baphomet.
Increases Physical Damage to Demihuman monsters by 12%. Adds more 2% more dmg per 2 upgrade levels from 6 cap at +14
Increases ATK & HIT rate depending on the wearer's job level.

Class: Headgear (Top only)
Defense: 10
Weight: 80
Jobs: All Jobs

-I came up with these ideas because most physical damage dealing class out there (including my RG) mostly default CEB as for PVP/WOE and GMG was a very good gear & pricey quest item before because of the MVP drop "Cursed Baphoment Doll" to make this, then ppl sell it cheaper now and I rarely see GMG users.
-And yes, this should be a great hat for most killing builds out there.

What else do you think? Open for more suggestions and arguements. :gawi:
*Trolls not included.

Edited by HayrohsLegacy, 28 April 2012 - 01:11 AM.

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#2 Riakuta

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Posted 28 April 2012 - 12:43 AM

A headgear forged from the horns of the Unsealed Baphomet.
Increases Physical Damage to Demihuman monsters by 12%. Adds more 2% more dmg per 2 upgrade levels from 6 cap at +14 +12
Increases ATK & HIT rate depending on the wearer's job level.

Class: Headgear (Top only)
Defense: 10
Weight: 150
Jobs: All Jobs

Edited by Riakuta, 28 April 2012 - 12:57 AM.

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#3 HayrohsLegacy

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Posted 28 April 2012 - 12:46 AM

^ Yes adding weight would be good to control and make it balance. /thx

I suggested it from +6~14 to beat CEB +12 cap bonuses, since GMG don't give % defense bonuses and that ppl could prolly get an average upgrade level of 12.

Edited by HayrohsLegacy, 28 April 2012 - 12:54 AM.

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#4 CeruleanGamer

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Posted 28 April 2012 - 07:16 AM

An autocast would be awesome too. Pulse Strike or Hell's Judgment maybe? /gg

Edited by CeruleanGamer, 28 April 2012 - 07:17 AM.

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#5 Riakuta

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Posted 28 April 2012 - 07:59 AM

An autocast would be awesome too. Pulse Strike or Hell's Judgment maybe? /gg


A headgear forged from the horns of the Unsealed Baphomet.
Increases Physical Damage to Demihuman monsters by 12%. Adds more 2% more damage per 2 upgrade levels from 6 cap at +9
Increases ATK & HIT depending on the wearer's job level.
Add a chance to auto cast Shattering Strike while physically attacking.

Class: Headgear (Top only)
Defense: 10
Weight: 150
Jobs: All Jobs

How is that for auto cast?
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#6 Xellie

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Posted 28 April 2012 - 08:32 AM

extra hit seems a bit much.

Increase in ATK + % increase to demi is p powerful.
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