User Survey of Version 83 Skill Update
#101
Posted 19 June 2012 - 05:09 AM
Lets give wl 18 sec silence and mistic 50% max mana debuff so he still has 50% more to use all skills to kill u .
#102
Posted 19 June 2012 - 06:05 AM
the change to MS is actually a boost to none op geared rads
exactly
#103
Posted 19 June 2012 - 06:13 AM
ITS NERF
CASTER NO NEED ANY NERF
ONLY WHO NEED NERF IS DRUID,SIN,WL
and im not only one who think this,go look all post what all ppl say and stop talk
rawr!!!!! umadbro?
sin doesnt need a nerf...stop qqing
druid needs a cast time on aoe stun
WL need something done about 17 sec aoe hush...kinda OP
otherwise legit nerfs are legit!! MORE POWER TO GRAVITY!
#104
Posted 19 June 2012 - 06:14 AM
To those QQing about "Male" (melee) vs casters you are talking about endgame full +30 ones, ya I have one, tested zerker i could hit 13k and 9k in foc, it wasnt as fun. You are forgetting one major thing Hell, casters can stand behind walls and out of sight tossing 2 to 3 blind aoes killing while those pesky melee have to get line of sight and pray that charge doesnt superman them halfway across the zone before they can hit you.
#105
Posted 19 June 2012 - 06:17 AM
For those that dont have a WL and continue to QQ about the hush, by all means switch it back, I would rather have a 13sec hush with a 35 sec CD then a 18 sec hush with a 1 min CD.
it was OP back then its more OP now...and especially with cad/scad fix for melee....its insane...
drop range to 6-7meters change duration to 10 seconds increase success to 87 change cd to 32 seconds and stop it from stacking with the aoe bind
#106
Posted 19 June 2012 - 06:25 AM
Scad fix was useless for WL cause of the mechanics of the character and being a SS.
I think they are trying to make up for taking away the aoe fear that tremor use to be but that would mean they actually care about the game. 90% of WLs you see now never played when they had aoe fear.
#107
Posted 19 June 2012 - 06:25 AM
maybe is best for caster to start play naked and all male class be more happy when kill them with one crit
#108
Posted 19 June 2012 - 06:29 AM
#109
Posted 19 June 2012 - 06:30 AM
#110
Posted 19 June 2012 - 06:38 AM
IMO just make defence more easy to get or make rezist more hard to get , cuz with 1 item u can have all rezist caped except 1 and if your set is 79 you have all caped for exemple...
#111
Posted 19 June 2012 - 06:43 AM
#112
Posted 19 June 2012 - 06:46 AM
For those that dont have a WL and continue to QQ about the hush, by all means switch it back, I would rather have a 13sec hush with a 35 sec CD then a 18 sec hush with a 1 min CD.
Im sorry wha?
- Terrified Scream
Success Chance 70% ~ 95% -> Success Chance 70% / 73% / 75% / 78% / 80% / 83% / 85% / 88% / 90% / 93%
Effective Radius 6m ~ 10m -> Effective Radius 8m / 8m / 9m / 9m / 10m / 10m / 11m / 11m / 12m / 12m
Max Targets 4 ~ 8 -> Max Targets 5 / 6 / 6 / 7 / 7 / 8 / 8 / 9 / 9 / 10
Duration 8 ~ 12sec -> Duration 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17sec
Im 99% sure it was 1 min cd before and after
#113
Posted 19 June 2012 - 06:54 AM
At least comie FS which 20 secs+ is single target and aint got other aoe CC he can spam.
Atm with cad/scad fix the melee ppl dmg is really good and do what they supposed to do deal high single target dmg thats normal and ok noone should whine about this considering top killing classes in mass battles are still the usuall aoe ppl.
But for WL really the durations on these root and silence is too much if u add the def debuff is overkill...
#114
Posted 19 June 2012 - 07:01 AM
i got caster and melee i tested +30 shammy and +30 zerk on 0 def i crit with zerkie 7000~7500 on +0% rezist i crit ~4k and 0% rezist is hard to have xD and let's not talk about for ex my zerk got 3sec stun 2 sec charges and 17 sec fear my shammy got 1 sec stun >.< or now cuz it's event can have a fear ! But 1 melee u can stop more hard then a caster , cuz 1 caster can be éd hard by 1 WL or 1 Radi with hush ... melee can be semi stopped only with SW and forsaker buff or WL but not fully stoned like hush on a caster...
IMO just make defence more easy to get or make rezist more hard to get , cuz with 1 item u can have all rezist caped except 1 and if your set is 79 you have all caped for exemple...
With what toon u get most kills and better k/d ratio in bgs?with what toon u grind/farm faster?
#115
Posted 19 June 2012 - 07:58 AM
True, not many rads are +30. But a free playing rad can get 50% skill crit and 5K heals with not much problem, 2k heals when not criting. Now if you stay at 30M away from your targuet that means that the one hitting him its even more far so he cant hit the rad. So the same now with teams. 1 rad can heal a team outside the range of ppl hiting that team, guess wich team will win?? So yeah, as i see it 1 rad can unbalance any match if the other team has none, so i would call rads OP, even when our dmg ts not big and single target. Why you think ppl try to bring down rads firsts?? Cos they are scared of our pew pews??hmm agree with Druid and Warlord cuz of much CC, but Rad even more OP ? Not every Rad is op geared, keep that in mind ;P
they could reduce some dmg and push instead the heals so rads will miss some dps but wont loose heals,
but would make lvling even harder.
its hard / expensive to get 2 UJC for lvling as Temp and then change back to Rad later, atleast for new player
i lvled my Rad to 82 w/o being temp before - kinda hard work if u can go only 1by1
+ if going solo against Rad in pvp for sure its hard, but theres alot of CC to avoid Rads from healing
Rad is good as it is atm, but i wouldnt mind changing / removing Hush - Sleep or Hush but both is a bit too much imo
but: Moderate Party Heal should have 30m range with DNA , not 30m radius, u can heal the target anyway at 30m , but need to remove target for it everytime is a bit annoying
And thats to no mention sleep/hush combo in wich you can completely block a caster....
Edited by Dess, 19 June 2012 - 07:59 AM.
#116
Posted 19 June 2012 - 08:28 AM
zerk is more easy in foc (just charge stun aa and get kills) , mystic in foc depends vs who i play (i need to hope in the other team is not a sin like nipp or vinc, and even if i got heals , they dosen't help much + with charge is more easy to escape ) in union more easy to hit lowbies with aoe xDDWith what toon u get most kills and better k/d ratio in bgs?with what toon u grind/farm faster?
Farm ? xD u must be kidding ? No thanks !
Edited by Starbucks, 19 June 2012 - 08:28 AM.
#117
Posted 19 June 2012 - 09:56 AM
True, not many rads are +30. But a free playing rad can get 50% skill crit and 5K heals with not much problem, 2k heals when not criting. Now if you stay at 30M away from your targuet that means that the one hitting him its even more far so he cant hit the rad. So the same now with teams. 1 rad can heal a team outside the range of ppl hiting that team, guess wich team will win?? So yeah, as i see it 1 rad can unbalance any match if the other team has none, so i would call rads OP, even when our dmg ts not big and single target. Why you think ppl try to bring down rads firsts?? Cos they are scared of our pew pews??
And thats to no mention sleep/hush combo in wich you can completely block a caster....
yes thats excactly the problem...honest way game is and how pve is nerfing heals would be very bad but in pvp the heals especially if good gear(not even talking for +30 ones just average good gear) the heals are abit much and not talking about amount of healing but range as well.
If radi can play and game is high populated talking about 10vs10 and more the team with radi is gonna be too imba or if game is low populated and enemy team not have some +30 CC class it gonna be impossible kill i mean u dmg some1 for 7-8 hits and radi comes and 2 secs he full hp ;/
Its really hard balance this class tho coz its most wanted for raids and ppl would QQ alot if sth happened to heals.
#118
Posted 19 June 2012 - 01:14 PM
#119
Posted 19 June 2012 - 04:32 PM
yes thats excactly the problem...honest way game is and how pve is nerfing heals would be very bad but in pvp the heals especially if good gear(not even talking for +30 ones just average good gear) the heals are abit much and not talking about amount of healing but range as well.
If radi can play and game is high populated talking about 10vs10 and more the team with radi is gonna be too imba or if game is low populated and enemy team not have some +30 CC class it gonna be impossible kill i mean u dmg some1 for 7-8 hits and radi comes and 2 secs he full hp ;/
Its really hard balance this class tho coz its most wanted for raids and ppl would QQ alot if sth happened to heals.
toss 1 WL into the mesh and the rad becomes useless
or a good commie who knows to just rad first
or a decent sin who doesnt mind suiciding into the rad to take him out
being a rad paints a gigantic target on your back...lol...
#120
Posted 19 June 2012 - 06:17 PM
#121
Posted 19 June 2012 - 06:19 PM
ms does nothing vs sins...my first thing when i see a rad is scud + soccer kickI played raid in lvl 69 FoC and EVERYONE was always after me. Good damn thing I had mana shield on all the time lol.
#122
Posted 19 June 2012 - 06:29 PM
#123
Posted 19 June 2012 - 09:41 PM
why m-c ? nighmare mm is con cad, thats what i use on zerk atm and i think is best set so farKeep QQing caster crybabies! If someone farms me nightmare m-c set and make it +30 I will log in and kill some more casters
#124
Posted 19 June 2012 - 09:47 PM
#125
Posted 19 June 2012 - 09:50 PM
...., also when u got a big ugly zerk +30 coming for u ......
say what ...
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